pub struct InlineHandle { /* private fields */ }Implementations§
Source§impl InlineHandle
impl InlineHandle
pub fn new_for_tests(sender: UnboundedSender<InlineCommand>) -> InlineHandle
pub fn append_line(&self, kind: InlineMessageKind, segments: Vec<InlineSegment>)
pub fn append_pasted_message( &self, kind: InlineMessageKind, text: String, line_count: usize, )
pub fn inline(&self, kind: InlineMessageKind, segment: InlineSegment)
pub fn replace_last( &self, count: usize, kind: InlineMessageKind, lines: Vec<Vec<InlineSegment>>, )
pub fn replace_last_with_links( &self, count: usize, kind: InlineMessageKind, lines: Vec<Vec<InlineSegment>>, link_ranges: Vec<Vec<InlineLinkRange>>, )
pub fn suspend_event_loop(&self)
pub fn resume_event_loop(&self)
pub fn clear_input_queue(&self)
pub fn stop_event_stream(&self)
pub fn start_event_stream(&self)
pub fn set_prompt(&self, prefix: String, style: InlineTextStyle)
pub fn set_placeholder(&self, hint: Option<String>)
pub fn set_placeholder_with_style( &self, hint: Option<String>, style: Option<InlineTextStyle>, )
pub fn set_message_labels(&self, agent: Option<String>, user: Option<String>)
pub fn set_header_context(&self, context: InlineHeaderContext)
pub fn set_input_status(&self, left: Option<String>, right: Option<String>)
pub fn set_terminal_title_items(&self, items: Option<Vec<String>>)
pub fn set_terminal_title_thread_label(&self, label: Option<String>)
pub fn set_terminal_title_git_branch(&self, branch: Option<String>)
pub fn set_theme(&self, theme: InlineTheme)
pub fn set_appearance(&self, appearance: AppearanceConfig)
pub fn set_vim_mode_enabled(&self, enabled: bool)
pub fn set_queued_inputs(&self, entries: Vec<String>)
pub fn set_subprocess_entries(&self, entries: Vec<String>)
pub fn set_subagent_preview(&self, text: Option<String>)
pub fn set_local_agents(&self, entries: Vec<LocalAgentEntry>)
pub fn set_primary_agent(&self, name: Option<String>)
pub fn set_cursor_visible(&self, visible: bool)
pub fn set_input_enabled(&self, enabled: bool)
pub fn set_input(&self, content: String)
pub fn apply_suggested_prompt(&self, content: String)
pub fn set_inline_prompt_suggestion( &self, suggestion: String, llm_generated: bool, )
pub fn clear_inline_prompt_suggestion(&self)
pub fn clear_input(&self)
pub fn force_redraw(&self)
pub fn shutdown(&self)
Sourcepub fn set_editing_mode(&self, mode: EditingMode)
pub fn set_editing_mode(&self, mode: EditingMode)
Update editing mode state in the header display
Sourcepub fn set_autonomous_mode(&self, enabled: bool)
pub fn set_autonomous_mode(&self, enabled: bool)
Update autonomous mode state in the header display
pub fn show_transient(&self, request: TransientRequest)
pub fn show_modal( &self, title: String, lines: Vec<String>, secure_prompt: Option<SecurePromptConfig>, )
pub fn show_list_modal( &self, title: String, lines: Vec<String>, items: Vec<InlineListItem>, selected: Option<InlineListSelection>, search: Option<InlineListSearchConfig>, )
pub fn configure_file_palette(&self, files: Vec<String>, workspace: PathBuf)
pub fn configure_agent_palette(&self, agents: Vec<AgentPaletteItem>)
pub fn show_history_picker(&self)
pub fn show_task_panel(&self)
pub fn show_local_agents(&self)
pub fn hide_local_agents(&self)
pub fn hide_task_panel(&self)
pub fn update_task_panel(&self, lines: Vec<String>)
pub fn close_transient(&self)
pub fn close_modal(&self)
pub fn clear_screen(&self)
pub fn set_skip_confirmations(&self, skip: bool)
pub fn set_reasoning_stage(&self, stage: Option<String>)
Trait Implementations§
Source§impl Clone for InlineHandle
impl Clone for InlineHandle
Source§fn clone(&self) -> InlineHandle
fn clone(&self) -> InlineHandle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for InlineHandle
impl RefUnwindSafe for InlineHandle
impl Send for InlineHandle
impl Sync for InlineHandle
impl Unpin for InlineHandle
impl UnsafeUnpin for InlineHandle
impl UnwindSafe for InlineHandle
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