pub struct Noise { /* private fields */ }Expand description
Provides way to generate some noise to floating point value.
Implementations§
source§impl Noise
impl Noise
sourcepub fn new_with_addition(
probability: f64,
range: (f64, f64),
random: Arc<dyn Random + Sync + Send, Global>
) -> Noise
pub fn new_with_addition( probability: f64, range: (f64, f64), random: Arc<dyn Random + Sync + Send, Global> ) -> Noise
Creates a new instance of Noise which will add some noise in given range
to the target value: value = value + value * sample_from(range)
sourcepub fn new_with_ratio(
probability: f64,
range: (f64, f64),
random: Arc<dyn Random + Sync + Send, Global>
) -> Noise
pub fn new_with_ratio( probability: f64, range: (f64, f64), random: Arc<dyn Random + Sync + Send, Global> ) -> Noise
Creates a new instance of Noise which will apply noise by multiplying target value
by value from given range: value = value * sample_from(range)
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Noise
impl Send for Noise
impl Sync for Noise
impl Unpin for Noise
impl !UnwindSafe for Noise
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more