Struct voidmap::Screen

source ·
pub struct Screen {
    pub max_id: u64,
    pub nodes: HashMap<NodeID, Node>,
    pub arrows: Vec<(NodeID, NodeID)>,
    pub work_path: Option<String>,
    pub config: Config,
    pub dims: Coords,
    pub is_test: bool,
    pub tag_db: TagDB,
    /* private fields */
}

Fields

max_id: u64nodes: HashMap<NodeID, Node>arrows: Vec<(NodeID, NodeID)>work_path: Option<String>config: Configdims: Coordsis_test: booltag_db: TagDB

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