Struct vek::transform::repr_simd::Transform [−][src]
A convenient position + orientation + scale container, backed by two Vec3
and a Quaternion.
It can be easily interpolated and converted to a Mat4
of any layout.
let (p, rz, s) = (Vec3::unit_x(), 3.0_f32, 5.0_f32); let a = Mat4::scaling_3d(s).rotated_z(rz).translated_3d(p); let b = Mat4::from(Transform { position: p, orientation: Quaternion::rotation_z(rz), scale: Vec3::broadcast(s), }); assert_relative_eq!(a, b);
Fields
position: Vec3<P>
Local position.
orientation: Quaternion<O>
Local orientation; It is not named rotation
because rotation
denotes an
operation, but not a current state.
scale: Vec3<S>
Local scale.
Trait Implementations
impl<P: Clone, O: Clone, S: Clone> Clone for Transform<P, O, S>
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impl<P: Copy, O: Copy, S: Copy> Copy for Transform<P, O, S>
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impl<P: Debug, O: Debug, S: Debug> Debug for Transform<P, O, S>
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impl<P: Zero, O: Zero + One, S: One> Default for Transform<P, O, S>
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The default Transform
has a zero position, identity orientation and unit scale.
let a = Transform { position: Vec3::<f32>::zero(), orientation: Quaternion::<f32>::identity(), scale: Vec3::<f32>::one(), }; assert_eq!(a, Transform::default());
impl<'de, P, O, S> Deserialize<'de> for Transform<P, O, S> where
P: Deserialize<'de>,
O: Deserialize<'de>,
S: Deserialize<'de>,
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P: Deserialize<'de>,
O: Deserialize<'de>,
S: Deserialize<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl<P: Eq, O: Eq, S: Eq> Eq for Transform<P, O, S>
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impl<T> From<Transform<T, T, T>> for Mat4<T> where
T: Real + MulAdd<T, T, Output = T>,
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T: Real + MulAdd<T, T, Output = T>,
A Mat4
can be obtained from a Transform
, by rotating, then scaling, then
translating.
impl<T> From<Transform<T, T, T>> for Mat4<T> where
T: Real + MulAdd<T, T, Output = T>,
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T: Real + MulAdd<T, T, Output = T>,
A Mat4
can be obtained from a Transform
, by rotating, then scaling, then
translating.
impl<P: Hash, O: Hash, S: Hash> Hash for Transform<P, O, S>
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fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl<P, O, S, Factor> Lerp<Factor> for Transform<P, O, S> where
Factor: Copy + Into<O>,
P: Lerp<Factor, Output = P>,
S: Lerp<Factor, Output = S>,
O: Lerp<O, Output = O> + Real + Add<Output = O>,
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Factor: Copy + Into<O>,
P: Lerp<Factor, Output = P>,
S: Lerp<Factor, Output = S>,
O: Lerp<O, Output = O> + Real + Add<Output = O>,
LERP on a Transform
is defined as LERP-ing between the positions and scales,
and performing SLERP between the orientations.
type Output = Self
The resulting type after performing the LERP operation.
fn lerp_unclamped(a: Self, b: Self, t: Factor) -> Self
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fn lerp_unclamped_precise(a: Self, b: Self, t: Factor) -> Self
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fn lerp(from: Self, to: Self, factor: Factor) -> Self::Output where
Factor: Clamp + Zero + One,
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Factor: Clamp + Zero + One,
fn lerp_precise(from: Self, to: Self, factor: Factor) -> Self::Output where
Factor: Clamp + Zero + One,
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Factor: Clamp + Zero + One,
impl<'a, P, O, S, Factor> Lerp<Factor> for &'a Transform<P, O, S> where
Factor: Copy + Into<O>,
&'a P: Lerp<Factor, Output = P>,
&'a S: Lerp<Factor, Output = S>,
O: Lerp<O, Output = O> + Real + Add<Output = O>,
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Factor: Copy + Into<O>,
&'a P: Lerp<Factor, Output = P>,
&'a S: Lerp<Factor, Output = S>,
O: Lerp<O, Output = O> + Real + Add<Output = O>,
LERP on a Transform
is defined as LERP-ing between the positions and scales,
and performing SLERP between the orientations.
type Output = Transform<P, O, S>
The resulting type after performing the LERP operation.
fn lerp_unclamped(a: Self, b: Self, t: Factor) -> Self::Output
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fn lerp_unclamped_precise(a: Self, b: Self, t: Factor) -> Self::Output
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fn lerp(from: Self, to: Self, factor: Factor) -> Self::Output where
Factor: Clamp + Zero + One,
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Factor: Clamp + Zero + One,
fn lerp_precise(from: Self, to: Self, factor: Factor) -> Self::Output where
Factor: Clamp + Zero + One,
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Factor: Clamp + Zero + One,
impl<P: PartialEq, O: PartialEq, S: PartialEq> PartialEq<Transform<P, O, S>> for Transform<P, O, S>
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fn eq(&self, other: &Transform<P, O, S>) -> bool
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fn ne(&self, other: &Transform<P, O, S>) -> bool
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impl<P, O, S> Serialize for Transform<P, O, S> where
P: Serialize,
O: Serialize,
S: Serialize,
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P: Serialize,
O: Serialize,
S: Serialize,
fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<P, O, S> StructuralEq for Transform<P, O, S>
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impl<P, O, S> StructuralPartialEq for Transform<P, O, S>
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Auto Trait Implementations
impl<P, O, S> RefUnwindSafe for Transform<P, O, S> where
O: RefUnwindSafe,
P: RefUnwindSafe,
S: RefUnwindSafe,
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O: RefUnwindSafe,
P: RefUnwindSafe,
S: RefUnwindSafe,
impl<P, O, S> Send for Transform<P, O, S> where
O: Send,
P: Send,
S: Send,
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O: Send,
P: Send,
S: Send,
impl<P, O, S> Sync for Transform<P, O, S> where
O: Sync,
P: Sync,
S: Sync,
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O: Sync,
P: Sync,
S: Sync,
impl<P, O, S> Unpin for Transform<P, O, S> where
O: Unpin,
P: Unpin,
S: Unpin,
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O: Unpin,
P: Unpin,
S: Unpin,
impl<P, O, S> UnwindSafe for Transform<P, O, S> where
O: UnwindSafe,
P: UnwindSafe,
S: UnwindSafe,
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O: UnwindSafe,
P: UnwindSafe,
S: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,