[][src]Struct vcell::VolatileCell

pub struct VolatileCell<T> { /* fields omitted */ }

Just like Cell but with volatile read / write operations

Methods

impl<T> VolatileCell<T>[src]

pub const fn new(value: T) -> Self[src]

Creates a new VolatileCell containing the given value

pub fn get(&self) -> T where
    T: Copy
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Returns a copy of the contained value

pub fn set(&self, value: T) where
    T: Copy
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Sets the contained value

pub fn as_ptr(&self) -> *mut T[src]

Returns a raw pointer to the underlying data in the cell

Auto Trait Implementations

impl<T> Unpin for VolatileCell<T> where
    T: Unpin

impl<T> Send for VolatileCell<T> where
    T: Send

impl<T> !Sync for VolatileCell<T>

Blanket Implementations

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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