Struct Worldspawn

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pub struct Worldspawn<'a> {
Show 33 fields pub _minlight: Option<f32>, pub chaptertitle: Option<&'a str>, pub coldworld: bool, pub comment: Option<&'a str>, pub csg_options: Option<&'a str>, pub defaultteam: bool, pub detailmaterial: Option<&'a str>, pub detailvbsp: Option<&'a str>, pub fogcolor: Option<Color>, pub fogcolor2: Option<Color>, pub fogdir: Option<Vector>, pub fogenable: bool, pub fogend: Option<f32>, pub fogstart: Option<u16>, pub gametitle: bool, pub light: Option<u8>, pub mapversion: Option<u16>, pub maxoccludeearea: Option<f32>, pub maxpropscreenwidth: f32, pub maxrange: Option<u16>, pub message: Option<&'a str>, pub minoccluderarea: Option<f32>, pub minpropscreenwidth: Option<f32>, pub newunit: bool, pub no_decomp: bool, pub skyname: &'a str, pub sounds: bool, pub spawnflags: Option<u32>, pub startdark: bool, pub waveheight: Option<f32>, pub world_maxs: Vector, pub world_mins: Vector, pub worldtype: bool,
}

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§_minlight: Option<f32>§chaptertitle: Option<&'a str>§coldworld: bool§comment: Option<&'a str>§csg_options: Option<&'a str>§defaultteam: bool§detailmaterial: Option<&'a str>§detailvbsp: Option<&'a str>§fogcolor: Option<Color>§fogcolor2: Option<Color>§fogdir: Option<Vector>§fogenable: bool§fogend: Option<f32>§fogstart: Option<u16>§gametitle: bool§light: Option<u8>§mapversion: Option<u16>§maxoccludeearea: Option<f32>§maxpropscreenwidth: f32§maxrange: Option<u16>§message: Option<&'a str>§minoccluderarea: Option<f32>§minpropscreenwidth: Option<f32>§newunit: bool§no_decomp: bool§skyname: &'a str§sounds: bool§spawnflags: Option<u32>§startdark: bool§waveheight: Option<f32>§world_maxs: Vector§world_mins: Vector§worldtype: bool

Trait Implementations§

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impl<'a> Clone for Worldspawn<'a>

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fn clone(&self) -> Worldspawn<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Worldspawn<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de: 'a, 'a> Deserialize<'de> for Worldspawn<'a>

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

Auto Trait Implementations§

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impl<'a> Freeze for Worldspawn<'a>

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impl<'a> RefUnwindSafe for Worldspawn<'a>

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impl<'a> Send for Worldspawn<'a>

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impl<'a> Sync for Worldspawn<'a>

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impl<'a> Unpin for Worldspawn<'a>

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impl<'a> UnwindSafe for Worldspawn<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,