Struct vault::Item
[−]
[src]
pub struct Item { pub selection_id: u32, pub server_id: u32, pub item_type: ItemType, }
This type contains a parsed representation of an item that can be equipped in a CoH2 replay.
Fields
selection_id: u32
Used in a PCMD_SetCommander
command to refer to the commander selected by a player
server_id: u32
Corresponds to a server_id
in Relic's attribute files
item_type: ItemType
Internally used to organize different item types