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use crate::{Canvas, ClosedPath, FlatIterPath, Paint, Scale, Translate, P2, V2};
#[derive(Copy, Clone, Debug)]
pub struct Ngon {
phase: f32,
r: f32,
n: usize,
c: P2,
i: usize,
}
impl Ngon {
pub fn new(c: P2, n: usize, r: f32) -> Self {
Self {
phase: 0.,
r,
n,
c,
i: 0,
}
}
pub fn triangle(c: P2, r: f32) -> Self { Self::new(c, 3, r) }
pub fn square(c: P2, r: f32) -> Self {
let mut diamond = Self::diamond(c, r);
diamond.phase -= std::f32::consts::PI / 4.;
diamond
}
pub fn diamond(c: P2, r: f32) -> Self { Self::new(c, 4, r) }
pub fn rotate(&mut self, phase: f32) { self.phase += phase; }
}
impl Iterator for Ngon {
type Item = P2;
fn next(&mut self) -> Option<Self::Item> {
if self.i == self.n {
return None;
}
let completion = self.i as f32 / self.n as f32;
let theta = (completion * std::f32::consts::PI * 2.0) + self.phase;
self.i += 1;
Some(P2::new(
self.c.x + theta.sin() * self.r,
self.c.y + theta.cos() * self.r,
))
}
}
impl Scale for Ngon {
fn scale(self, factor: f32) -> Self {
Self {
r: self.r * factor,
..self
}
}
}
impl Translate for Ngon {
fn translate(self, translation: V2) -> Self {
Self {
c: self.c + translation,
..self
}
}
}
impl Paint for Ngon {
fn paint(&self, comp: &mut Canvas) { comp.paint(ClosedPath::from(FlatIterPath::from(*self))) }
}