Crate valhalla

Source

Structsยง

GraphId
Identifier of a node or an edge within the tiled, hierarchical graph. Includes the tile Id, hierarchy level, and a unique identifier within the tile/level.
GraphLevel
Hierarchical graph level that defines the type of roads and their importance.
GraphReader
LatLon
Coordinate in (lat, lon) format
TrafficEdge
Representation of the road graph edge with traffic information that contains a subset of data stored in [valhalla::baldr::DirectedEdge] and [valhalla::baldr::EdgeInfo] that is exposed to Rust.