Struct ux::DragAction [−][src]
pub struct DragAction(_, _);
Implementations
impl DragAction
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impl DragAction
[src]pub fn new() -> DragAction
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Trait Implementations
impl Clone for DragAction
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impl Clone for DragAction
[src]pub fn clone(&self) -> DragAction
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Default for DragAction
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impl Default for DragAction
[src]pub fn default() -> DragAction
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impl Eq for DragAction
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impl Eq for DragAction
[src]impl Hash for DragAction
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impl Hash for DragAction
[src]impl IsA<Action> for DragAction
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impl IsA<Action> for DragAction
[src]impl IsA<ActorMeta> for DragAction
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impl IsA<ActorMeta> for DragAction
[src]impl IsA<InitiallyUnowned> for DragAction
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impl IsA<InitiallyUnowned> for DragAction
[src]impl Ord for DragAction
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impl Ord for DragAction
[src]impl<T> PartialEq<T> for DragAction where
T: ObjectType,
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impl<T> PartialEq<T> for DragAction where
T: ObjectType,
[src]impl<T> PartialOrd<T> for DragAction where
T: ObjectType,
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impl<T> PartialOrd<T> for DragAction where
T: ObjectType,
[src]impl StaticType for DragAction
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impl StaticType for DragAction
[src]pub fn static_type() -> Type
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Auto Trait Implementations
impl RefUnwindSafe for DragAction
impl RefUnwindSafe for DragAction
impl !Send for DragAction
impl !Send for DragAction
impl !Sync for DragAction
impl !Sync for DragAction
impl Unpin for DragAction
impl Unpin for DragAction
impl UnwindSafe for DragAction
impl UnwindSafe for DragAction
Blanket Implementations
impl<O> ActorMetaExt for O where
O: IsA<ActorMeta>,
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impl<O> ActorMetaExt for O where
O: IsA<ActorMeta>,
[src]pub fn get_actor(&self) -> Option<Actor>
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pub fn get_enabled(&self) -> bool
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pub fn get_name(&self) -> Option<GString>
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pub fn set_enabled(&self, is_enabled: bool)
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pub fn set_name(&self, name: &str)
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pub fn connect_property_actor_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_enabled_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_name_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
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impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
[src]impl<T> Cast for T where
T: ObjectType,
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impl<T> Cast for T where
T: ObjectType,
[src]pub fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
[src]
Self: IsA<T>,
T: ObjectType,
pub fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
pub fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
pub fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
pub fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
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T: ObjectType,
pub fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
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T: ObjectType,
pub unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
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T: ObjectType,
pub unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
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T: ObjectType,
impl<O> DragActionExt for O where
O: IsA<DragAction>,
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impl<O> DragActionExt for O where
O: IsA<DragAction>,
[src]pub fn get_drag_area(&self) -> Option<InternalRect>
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pub fn get_drag_axis(&self) -> DragAxis
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pub fn get_drag_handle(&self) -> Option<Actor>
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pub fn get_drag_threshold(&self) -> (u32, u32)
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pub fn get_motion_coords(&self) -> (f32, f32)
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pub fn get_press_coords(&self) -> (f32, f32)
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pub fn set_drag_area(&self, drag_area: Option<&InternalRect>)
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pub fn set_drag_axis(&self, axis: DragAxis)
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pub fn set_drag_handle<P>(&self, handle: Option<&P>) where
P: IsA<Actor>,
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P: IsA<Actor>,
pub fn set_drag_threshold(&self, x_threshold: i32, y_threshold: i32)
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pub fn get_property_drag_area_set(&self) -> bool
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pub fn get_property_x_drag_threshold(&self) -> i32
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pub fn set_property_x_drag_threshold(&self, x_drag_threshold: i32)
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pub fn get_property_y_drag_threshold(&self) -> i32
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pub fn set_property_y_drag_threshold(&self, y_drag_threshold: i32)
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pub fn connect_drag_begin<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Actor, f32, f32, ModifierType),
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F: 'static + Fn(&O, &Actor, f32, f32, ModifierType),
pub fn connect_drag_end<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Actor, f32, f32, ModifierType),
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F: 'static + Fn(&O, &Actor, f32, f32, ModifierType),
pub fn connect_drag_motion<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Actor, f32, f32),
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F: 'static + Fn(&O, &Actor, f32, f32),
pub fn connect_drag_progress<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Actor, f32, f32) -> bool,
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F: 'static + Fn(&O, &Actor, f32, f32) -> bool,
pub fn connect_property_drag_area_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_drag_area_set_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_drag_axis_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_drag_handle_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_x_drag_threshold_notify<F>(
&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
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&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
pub fn connect_property_y_drag_threshold_notify<F>(
&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
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&self,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O),
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
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impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
[src]pub fn into_color(self) -> To
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impl<T> ObjectExt for T where
T: ObjectType,
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impl<T> ObjectExt for T where
T: ObjectType,
[src]pub fn is<U>(&self) -> bool where
U: StaticType,
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U: StaticType,
pub fn get_type(&self) -> Type
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pub fn get_object_class(&self) -> &ObjectClass
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pub fn set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
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&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
pub fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
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&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
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QD: 'static,
pub unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
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QD: 'static,
pub unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
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QD: 'static,
pub fn block_signal(&self, handler_id: &SignalHandlerId)
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pub fn unblock_signal(&self, handler_id: &SignalHandlerId)
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pub fn stop_signal_emission(&self, signal_name: &str)
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pub fn disconnect(&self, handler_id: SignalHandlerId)
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pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
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F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
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&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn notify_by_pspec(&self, pspec: &ParamSpec)
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pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn list_properties(&self) -> Vec<ParamSpec, Global>ⓘ
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pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + 'static,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + 'static,
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
pub fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
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&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
pub fn downgrade(&self) -> WeakRef<T>
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pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
N: Into<&'a str>,
O: ObjectType,
M: Into<&'a str>,
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&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
N: Into<&'a str>,
O: ObjectType,
M: Into<&'a str>,
pub fn ref_count(&self) -> u32
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,