Trait components::PagerExt[][src]

pub trait PagerExt: 'static {
Show methods fn get_actor_for_page(&self, page: u32) -> Option<Actor>;
fn get_current_page(&self) -> u32;
fn get_current_page_actor(&self) -> Option<Actor>;
fn get_edge_previews(&self) -> bool;
fn get_n_pages(&self) -> usize;
fn insert_page<P: Is<Actor>>(&self, child: &P, position: i32);
fn next(&self);
fn previous(&self);
fn set_current_page(&self, page: u32, animate: bool);
fn set_current_page_by_actor<P: Is<Actor>>(&self, actor: &P, animate: bool);
fn set_edge_previews(&self, edge_previews: bool);
fn get_property_page_actor(&self) -> Option<Actor>;
fn get_property_page_num(&self) -> u32;
fn set_property_page_num(&self, page_num: u32);
fn connect_property_edge_previews_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_page_actor_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_page_num_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
}

Required methods

fn get_actor_for_page(&self, page: u32) -> Option<Actor>[src]

pager_get_actor_for_page: @self: a #Pager @page: a page number

Returns: (transfer none): the #Actor for @page

fn get_current_page(&self) -> u32[src]

pager_get_current_page: @self: a #Pager

Returns: the current page number

fn get_current_page_actor(&self) -> Option<Actor>[src]

pager_get_current_page_actor: @self: a #Pager

Returns: (transfer none): the #Actor on the current page

fn get_edge_previews(&self) -> bool[src]

pager_get_edge_previews: @self: a #Pager

Returns: the value of the #Pager:edge-previews property

fn get_n_pages(&self) -> usize[src]

pager_get_n_pages: @self: a #Pager

Returns: the number of pages in this pager

fn insert_page<P: Is<Actor>>(&self, child: &P, position: i32)[src]

pager_insert_page: @self: a #Pager @child: the page to insert @position: the position to insert the page. If this is negative, or is larger than the number of pages, it will the last page

Inserts a page into the #Pager at the position specified by @position.

fn next(&self)[src]

pager_next: @self: a #Pager

Move to the next page.

fn previous(&self)[src]

pager_previous: @self: a #Pager

Move to the previous page.

fn set_current_page(&self, page: u32, animate: bool)[src]

pager_set_current_page: @self: a #Pager @page: the page to move to @animate: whether to animate the move between pages

Move to @page.

fn set_current_page_by_actor<P: Is<Actor>>(&self, actor: &P, animate: bool)[src]

pager_set_current_page_by_actor: @self: a #Pager @actor: the actor of the page to move to @animate: whether to animate the move between pages

Move to the page containing @actor.

fn set_edge_previews(&self, edge_previews: bool)[src]

pager_set_edge_previews: @self: a #Pager @edge_previews: %true to enable edge previews

Sets the #Pager:edge-previews property.

fn get_property_page_actor(&self) -> Option<Actor>[src]

fn get_property_page_num(&self) -> u32[src]

fn set_property_page_num(&self, page_num: u32)[src]

fn connect_property_edge_previews_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

fn connect_property_page_actor_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

fn connect_property_page_num_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

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Implementors

impl<O: Is<Pager>> PagerExt for O[src]

fn get_actor_for_page(&self, page: u32) -> Option<Actor>[src]

pager_get_actor_for_page: @self: a #Pager @page: a page number

Returns: (transfer none): the #Actor for @page

fn get_current_page(&self) -> u32[src]

pager_get_current_page: @self: a #Pager

Returns: the current page number

fn get_current_page_actor(&self) -> Option<Actor>[src]

pager_get_current_page_actor: @self: a #Pager

Returns: (transfer none): the #Actor on the current page

fn get_edge_previews(&self) -> bool[src]

pager_get_edge_previews: @self: a #Pager

Returns: the value of the #Pager:edge-previews property

fn get_n_pages(&self) -> usize[src]

pager_get_n_pages: @self: a #Pager

Returns: the number of pages in this pager

fn insert_page<P: Is<Actor>>(&self, child: &P, position: i32)[src]

pager_insert_page: @self: a #Pager @child: the page to insert @position: the position to insert the page. If this is negative, or is larger than the number of pages, it will the last page

Inserts a page into the #Pager at the position specified by @position.

fn next(&self)[src]

pager_next: @self: a #Pager

Move to the next page.

fn previous(&self)[src]

pager_previous: @self: a #Pager

Move to the previous page.

fn set_current_page(&self, page: u32, animate: bool)[src]

pager_set_current_page: @self: a #Pager @page: the page to move to @animate: whether to animate the move between pages

Move to @page.

fn set_current_page_by_actor<P: Is<Actor>>(&self, actor: &P, animate: bool)[src]

pager_set_current_page_by_actor: @self: a #Pager @actor: the actor of the page to move to @animate: whether to animate the move between pages

Move to the page containing @actor.

fn set_edge_previews(&self, edge_previews: bool)[src]

pager_set_edge_previews: @self: a #Pager @edge_previews: %true to enable edge previews

Sets the #Pager:edge-previews property.

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