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  • uulm-sopra23-group03-core-0.5.0
    • uulm-sopra23-group03-core 0.5.0
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    • uulm-janbaudisch
    • Dependencies
      • colored ^2.0 normal
      • futures-util ^0.3 normal
      • log ^0.4 normal
      • ndarray ^0.15 normal optional
      • pin-project-lite ^0.2 normal optional
      • rand ^0.8 normal
      • serde ^1.0 normal
      • serde_json ^1.0 normal
      • serde_repr ^0.1 normal
      • smartcore ^0.3 normal optional
      • strum ^0.24 normal
      • thiserror ^1.0 normal
      • tokio ^1.27 normal optional
      • tokio-tungstenite ^0.19 normal optional
      • tungstenite ^0.19 normal
      • url ^2.3 normal
      • uuid ^1.3 normal
      • assert_approx_eq ^1.1 dev
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    • 59.15% of the crate is documented
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    • i686-pc-windows-msvc
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uulm_sopra23_group03_core0.5.0

Crate Items

  • Structs
  • Enums
  • Traits
  • Functions
  • Type Aliases

List of all items

Structs

  • ai::TrainingData
  • ai::TrainingDataCollection
  • client::Client
  • game::GameState
  • game::Player
  • messages::CardChoice
  • messages::CardEvent
  • messages::CardOffer
  • messages::CharacterChoice
  • messages::CharacterOffer
  • messages::EagleEvent
  • messages::Empty
  • messages::Error
  • messages::GameEnd
  • messages::GameState
  • messages::HelloClient
  • messages::HelloServer
  • messages::InvalidMessage
  • messages::ParticipantsInfo
  • messages::Pause
  • messages::PauseRequest
  • messages::PlayerReady
  • messages::Reconnect
  • messages::RiverEvent
  • messages::RoundStart
  • messages::ShotEvent
  • structures::BoardConfig
  • structures::BoardState
  • structures::CharacterIter
  • structures::Deck
  • structures::DirectionIter
  • structures::GameConfig
  • structures::LembasField
  • structures::ObstacleIter
  • structures::OrientedPoint
  • structures::Path
  • structures::PlayerState
  • structures::Point
  • structures::Round

Enums

  • client::Error
  • messages::ErrorCode
  • messages::Message
  • messages::MessageParsingError
  • structures::Card
  • structures::Character
  • structures::Direction
  • structures::Obstacle
  • structures::Role
  • structures::State
  • structures::Turn

Traits

  • game::LookupId
  • game::LookupPosition
  • game::PlayerStates

Functions

  • ai::generate_state
  • ai::generate_state_without_cards
  • ai::set_cards

Type Aliases

  • ai::EncodedState
  • ai::Model