pub struct TileStats {
pub layer_count: f64,
pub layers: Vec<Layer>,
}Expand description
TileStats struct
Fields§
§layer_count: f64Layer count
layers: Vec<Layer>Layers
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TileStats
impl<'de> Deserialize<'de> for TileStats
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TileStats
impl RefUnwindSafe for TileStats
impl Send for TileStats
impl Sync for TileStats
impl Unpin for TileStats
impl UnwindSafe for TileStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more