Struct usvg::Filter

source ·
pub struct Filter {
    pub id: String,
    pub units: Units,
    pub primitive_units: Units,
    pub rect: Rect,
    pub children: Vec<FilterPrimitive>,
}
Expand description

A filter element.

filter element in the SVG.

Fields

id: String

Element’s ID.

Taken from the SVG itself. Can’t be empty.

units: Units

Region coordinate system units.

filterUnits in the SVG.

primitive_units: Units

Content coordinate system units.

primitiveUnits in the SVG.

rect: Rect

Filter region.

x, y, width and height in the SVG.

children: Vec<FilterPrimitive>

A list of filter primitives.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.