Struct usvg::filter::Turbulence
source · [−]pub struct Turbulence {
pub base_frequency: Point<PositiveF64>,
pub num_octaves: u32,
pub seed: i32,
pub stitch_tiles: bool,
pub kind: TurbulenceKind,
}
Expand description
A turbulence generation filter primitive.
feTurbulence
element in the SVG.
Fields
base_frequency: Point<PositiveF64>
Identifies the base frequency for the noise function.
baseFrequency
in the SVG.
num_octaves: u32
Identifies the number of octaves for the noise function.
numOctaves
in the SVG.
seed: i32
The starting number for the pseudo random number generator.
seed
in the SVG.
stitch_tiles: bool
Smooth transitions at the border of tiles.
stitchTiles
in the SVG.
kind: TurbulenceKind
Indicates whether the filter primitive should perform a noise or turbulence function.
type
in the SVG.
Trait Implementations
sourceimpl Clone for Turbulence
impl Clone for Turbulence
sourcefn clone(&self) -> Turbulence
fn clone(&self) -> Turbulence
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for Turbulence
impl Debug for Turbulence
impl Copy for Turbulence
Auto Trait Implementations
impl RefUnwindSafe for Turbulence
impl Send for Turbulence
impl Sync for Turbulence
impl Unpin for Turbulence
impl UnwindSafe for Turbulence
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more