Struct usvg::ScreenRect[][src]

pub struct ScreenRect { /* fields omitted */ }
Expand description

A 2D screen rect representation.

Width and height are guarantee to be > 0.

Implementations

Creates a new Rect from values.

Returns rect’s size.

Returns rect’s X position.

Returns rect’s Y position.

Returns rect’s width.

Returns rect’s height.

Returns rect’s left edge position.

Returns rect’s right edge position.

Returns rect’s top edge position.

Returns rect’s bottom edge position.

Translates the rect by the specified offset.

Translates the rect to the specified position.

Checks that rect contains a point.

Fits the current rect into the specified bounds.

Converts into Rect.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.