Struct usvg::FeConvolveMatrix[][src]

pub struct FeConvolveMatrix {
    pub input: FilterInput,
    pub matrix: ConvolveMatrix,
    pub divisor: NonZeroF64,
    pub bias: f64,
    pub edge_mode: FeEdgeMode,
    pub preserve_alpha: bool,
}

A matrix convolution filter primitive.

feConvolveMatrix element in the SVG.

Fields

input: FilterInput

Identifies input for the given filter primitive.

in in the SVG.

matrix: ConvolveMatrix

A convolve matrix.

divisor: NonZeroF64

A matrix divisor.

divisor in the SVG.

bias: f64

A kernel matrix bias.

bias in the SVG.

edge_mode: FeEdgeMode

An edges processing mode.

edgeMode in the SVG.

preserve_alpha: bool

An alpha preserving flag.

preserveAlpha in the SVG.

Trait Implementations

impl Clone for FeConvolveMatrix[src]

impl Debug for FeConvolveMatrix[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

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