[][src]Struct usvg::FeBlend

pub struct FeBlend {
    pub input1: FilterInput,
    pub input2: FilterInput,
    pub mode: FeBlendMode,
}

A blend filter primitive.

feBlend element in the SVG.

Fields

input1: FilterInput

Identifies input for the given filter primitive.

in in the SVG.

input2: FilterInput

Identifies input for the given filter primitive.

in2 in the SVG.

mode: FeBlendMode

A blending mode.

mode in the SVG.

Trait Implementations

impl Clone for FeBlend[src]

impl Debug for FeBlend[src]

Auto Trait Implementations

impl RefUnwindSafe for FeBlend

impl Send for FeBlend

impl Sync for FeBlend

impl Unpin for FeBlend

impl UnwindSafe for FeBlend

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,