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use crate::{FromWasm, ToWasm, Trap}; impl FromWasm for u32 { type From = u32; type State = (); fn from( _state: &mut Self::State, _executor: &impl crate::Executor, from: Self::From, ) -> Result<Self, Trap> where Self: Sized, { Ok(from) } } impl ToWasm for u32 { type To = u32; type State = (); fn to( _state: &mut Self::State, _executor: &impl crate::Executor, host_value: Self, ) -> Result<Self::To, Trap> { Ok(host_value) } } impl FromWasm for u64 { type From = u64; type State = (); fn from( _state: &mut Self::State, _executor: &impl crate::Executor, from: Self::From, ) -> Result<Self, Trap> where Self: Sized, { Ok(from) } } impl ToWasm for u64 { type To = u64; type State = (); fn to( _state: &mut Self::State, _executor: &impl crate::Executor, host_value: Self, ) -> Result<Self::To, Trap> { Ok(host_value) } } impl FromWasm for i64 { type From = i64; type State = (); fn from( _state: &mut Self::State, _executor: &impl crate::Executor, from: Self::From, ) -> Result<Self, Trap> where Self: Sized, { Ok(from) } } impl ToWasm for i64 { type To = i64; type State = (); fn to( _state: &mut Self::State, _executor: &impl crate::Executor, host_value: Self, ) -> Result<Self::To, Trap> { Ok(host_value) } } impl FromWasm for u16 { type From = u32; type State = (); fn from( _state: &mut Self::State, _executor: &impl crate::Executor, from: Self::From, ) -> Result<Self, Trap> where Self: Sized, { Ok(from as u16) } } impl ToWasm for u16 { type To = u32; type State = (); fn to( _state: &mut Self::State, _executor: &impl crate::Executor, host_value: Self, ) -> Result<Self::To, Trap> { Ok(host_value as u32) } } impl FromWasm for u8 { type From = u32; type State = (); fn from( _state: &mut Self::State, _executor: &impl crate::Executor, from: Self::From, ) -> Result<Self, Trap> where Self: Sized, { Ok(from as u8) } } impl ToWasm for u8 { type To = u32; type State = (); fn to( _state: &mut Self::State, _executor: &impl crate::Executor, host_value: Self, ) -> Result<Self::To, Trap> { Ok(host_value as u32) } } impl ToWasm for bool { type To = u32; type State = (); fn to( _state: &mut Self::State, _executor: &impl crate::Executor, host_value: Self, ) -> Result<Self::To, Trap> { Ok(if host_value { 0 } else { 1 }) } }