pub fn calculate_intersection(
pole1: &Vector3d,
pole2: &Vector3d,
min_sq_value: f64,
) -> Option<Vector3d>Expand description
Calculate an intersection point between the poles of two Great Circles. See: http://www.movable-type.co.uk/scripts/latlong-vectors.html#intersection
pole1,pole2the poles.min_sq_valuethe minimum square of a vector length to normalize.
return an intersection point or None if the poles represent coincident Great Circles.