[−][src]Module umpire::color
Color
Umpire's approach to color:
- Support 256 colors as the main color scheme as this is widely supported and gives us a much nicer set of options
- Support 16 colors as a fallback, with the number of players limited by the number of available colors
- Support true color (24 bit color) as a secondary option for those with proper support
The default is 256 colors, but the color scheme can be selected by a command line flag.
Umpire's colors are divided into two categories: normal and paired.
Normal colors are single colors. Just like normal.
Paired colors have an "active" and a "foggy" color, paired together. This is to support the fog of war effect on the map.
There are a further three categories:
- general: colors that can apply anywhere
- map: colors only used on the map
- text: colors used in textual output outside of the map
Structs
ColorPair | |
Palette |
Enums
Colors |
Traits
Colorized | |
PairColorized | |
PaletteT |
Functions
palette16 | |
palette24 | |
palette256 |