[][src]Module ultraviolet::transform

Dedicated transformation types as the combination of primitives.

Structs

Isometry2

An Isometry, also known as a "rigid body transformation", i.e. a rotation followed by a translation.

Isometry3

An Isometry, also known as a "rigid body transformation", i.e. a rotation followed by a translation.

Similarity2

A Similarity, also known as a "rigid body transformation", i.e. a uniform scaling followed by a rotation followed by a translation.

Similarity3

A Similarity, also known as a "rigid body transformation", i.e. a uniform scaling followed by a rotation followed by a translation.

WIsometry2

An Isometry, also known as a "rigid body transformation", i.e. a rotation followed by a translation.

WIsometry3

An Isometry, also known as a "rigid body transformation", i.e. a rotation followed by a translation.

WSimilarity2

A Similarity, also known as a "rigid body transformation", i.e. a uniform scaling followed by a rotation followed by a translation.

WSimilarity3

A Similarity, also known as a "rigid body transformation", i.e. a uniform scaling followed by a rotation followed by a translation.