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use std::collections::HashMap;
use std::path::PathBuf;
#[cfg(feature = "serde")]
use serde::{Serialize, Deserialize};
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(PartialEq, Clone, Debug)]
pub struct Header {
pub artist: String,
pub title: String,
pub bpm: f32,
pub audio_path: PathBuf,
pub gap: Option<f32>,
pub cover_path: Option<PathBuf>,
pub background_path: Option<PathBuf>,
pub video_path: Option<PathBuf>,
pub video_gap: Option<f32>,
pub genre: Option<String>,
pub edition: Option<String>,
pub language: Option<String>,
pub year: Option<u32>,
pub relative: Option<bool>,
pub unknown: Option<HashMap<String, String>>,
}
#[derive(PartialEq, Clone, Debug)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct TXTSong {
pub header: Header,
pub lines: Vec<Line>,
}
#[derive(PartialEq, Clone, Debug)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Note {
Regular {
start: i32,
duration: i32,
pitch: i32,
text: String,
},
Golden {
start: i32,
duration: i32,
pitch: i32,
text: String,
},
Freestyle {
start: i32,
duration: i32,
pitch: i32,
text: String,
},
PlayerChange {
player: i32,
},
}
impl Note {
pub fn start(&self) -> Option<i32> {
match *self {
Note::Regular { start, .. }
| Note::Golden { start, .. }
| Note::Freestyle { start, .. } => Some(start),
Note::PlayerChange { .. } => None,
}
}
pub fn duration(&self) -> Option<i32> {
match *self {
Note::Regular { duration, .. }
| Note::Golden { duration, .. }
| Note::Freestyle { duration, .. } => Some(duration),
Note::PlayerChange { .. } => None,
}
}
pub fn pitch(&self) -> Option<i32> {
match *self {
Note::Regular { pitch, .. }
| Note::Golden { pitch, .. }
| Note::Freestyle { pitch, .. } => Some(pitch),
Note::PlayerChange { .. } => None,
}
}
pub fn text(&self) -> Option<&str> {
match *self {
Note::Regular { ref text, .. }
| Note::Golden { ref text, .. }
| Note::Freestyle { ref text, .. } => Some(text),
Note::PlayerChange { .. } => None,
}
}
pub fn player(&self) -> Option<i32> {
match *self {
Note::PlayerChange { player, .. } => Some(player),
Note::Regular { .. } | Note::Golden { .. } | Note::Freestyle { .. } => None,
}
}
}
#[derive(PartialEq, Clone, Debug)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Line {
pub start: i32,
pub rel: Option<i32>,
pub notes: Vec<Note>,
}