Function ul_next_sys::ulConfigSetNumRendererThreads
source · pub unsafe extern "C" fn ulConfigSetNumRendererThreads(
config: ULConfig,
num_renderer_threads: c_uint
)
Expand description
The number of threads to use in the Renderer (for parallel painting on the CPU, etc.).
You can set this to a certain number to limit the number of threads to spawn.
@note If this value is 0 (the default), the number of threads will be determined at runtime using the following formula:
max(PhysicalProcessorCount() - 1, 1)