pub fn draw<V, U, DP>(
framebuffer: &mut Framebuffer<'_>,
program: &Program,
mode: DrawMode,
vertices: V,
uniforms: U,
draw_parameters: DP
)
pub fn draw<V, U, DP>(
framebuffer: &mut Framebuffer<'_>,
program: &Program,
mode: DrawMode,
vertices: V,
uniforms: U,
draw_parameters: DP
)