1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
use super::*;

pub type Program = gl::types::GLuint;
pub type Shader = gl::types::GLuint;

impl Context {
    pub fn attach_shader(&self, program: &Program, shader: &Shader) {
        unsafe {
            gl::AttachShader(*program, *shader);
        }
    }

    pub fn compile_shader(&self, shader: &Shader) {
        unsafe {
            gl::CompileShader(*shader);
        }
    }

    pub fn create_program(&self) -> Option<Program> {
        let handle = unsafe { gl::CreateProgram() };
        if handle == 0 {
            None
        } else {
            Some(handle)
        }
    }

    pub fn create_shader(&self, typ: Enum) -> Option<Shader> {
        let handle = unsafe { gl::CreateShader(typ) };
        if handle == 0 {
            None
        } else {
            Some(handle)
        }
    }

    pub fn delete_program(&self, program: &Program) {
        unsafe {
            gl::DeleteProgram(*program);
        }
    }

    pub fn delete_shader(&self, shader: &Shader) {
        unsafe {
            gl::DeleteShader(*shader);
        }
    }

    pub fn detach_shader(&self, program: &Program, shader: &Shader) {
        unsafe {
            gl::DetachShader(*program, *shader);
        }
    }

    pub fn get_program_info_log(&self, program: &Program) -> String {
        let mut info_log_length = std::mem::MaybeUninit::uninit();
        unsafe {
            gl::GetProgramiv(*program, gl::INFO_LOG_LENGTH, info_log_length.as_mut_ptr());
        }
        let info_log_length = unsafe { info_log_length.assume_init() };
        let mut info_log_bytes =
            vec![std::mem::MaybeUninit::<u8>::uninit(); info_log_length as usize];
        unsafe {
            gl::GetProgramInfoLog(
                *program,
                info_log_bytes.len() as SizeI,
                std::ptr::null_mut(),
                info_log_bytes.as_mut_ptr() as *mut _,
            );
        }
        String::from_utf8(unsafe { std::mem::transmute(info_log_bytes) }).unwrap()
    }

    pub fn get_program_parameter_bool(&self, program: &Program, pname: Enum) -> Bool {
        self.get_program_parameter_int(program, pname) as Bool
    }

    pub fn get_program_parameter_int(&self, program: &Program, pname: Enum) -> Int {
        let mut result = std::mem::MaybeUninit::uninit();
        unsafe {
            gl::GetProgramiv(*program, pname, result.as_mut_ptr());
        }
        unsafe { result.assume_init() }
    }

    pub fn get_shader_info_log(&self, shader: &Shader) -> String {
        let mut info_log_length = std::mem::MaybeUninit::uninit();
        unsafe {
            gl::GetShaderiv(*shader, gl::INFO_LOG_LENGTH, info_log_length.as_mut_ptr());
        }
        let info_log_length = unsafe { info_log_length.assume_init() };
        let mut info_log_bytes =
            vec![std::mem::MaybeUninit::<u8>::uninit(); info_log_length as usize];
        unsafe {
            gl::GetShaderInfoLog(
                *shader,
                info_log_bytes.len() as SizeI,
                std::ptr::null_mut(),
                info_log_bytes.as_mut_ptr() as *mut _,
            )
        };
        String::from_utf8(unsafe { std::mem::transmute(info_log_bytes) }).unwrap()
    }

    pub fn get_shader_parameter_bool(&self, shader: &Shader, pname: Enum) -> Bool {
        self.get_shader_parameter_int(shader, pname) as Bool
    }

    pub fn get_shader_parameter_int(&self, shader: &Shader, pname: Enum) -> Int {
        let mut result = std::mem::MaybeUninit::uninit();
        unsafe {
            gl::GetShaderiv(*shader, pname, result.as_mut_ptr());
        }
        unsafe { result.assume_init() }
    }

    pub fn link_program(&self, program: &Program) {
        unsafe {
            gl::LinkProgram(*program);
        }
    }

    pub fn shader_source(&self, shader: &Shader, source: &str) {
        unsafe {
            gl::ShaderSource(
                *shader,
                1,
                [source.as_ptr() as *const Char].as_ptr() as _,
                [source.len() as *const Int].as_ptr() as _,
            );
        }
    }

    pub fn use_program(&self, program: &Program) {
        unsafe {
            gl::UseProgram(*program);
        }
    }
}