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//! Extensions and types for Unix domain socket networking primitives.
//!
//! This module contains a number of extension traits for Windows-specific
//! functionality.
use std::cmp;
use std::fmt;
use std::io;
use std::mem;
use std::os::windows::prelude::*;
use std::sync::atomic::{AtomicUsize, Ordering};
use winapi::ctypes::c_int;
use winapi::shared::guiddef::GUID;
use winapi::shared::minwindef::{BOOL, DWORD, FALSE, LPDWORD, LPINT, TRUE};
use winapi::shared::ntdef::PVOID;
use winapi::shared::ws2def::{
LPSOCKADDR, SIO_GET_EXTENSION_FUNCTION_POINTER, SOCKADDR, SOCKADDR_STORAGE, SOL_SOCKET, WSABUF,
};
use winapi::um::minwinbase::{LPOVERLAPPED, OVERLAPPED};
use winapi::um::winsock2::{
bind, setsockopt, u_long, WSAGetLastError, WSAGetOverlappedResult, WSAIoctl, WSARecv, WSASend,
SOCKET, SOCKET_ERROR, WSA_IO_PENDING,
};
use super::net::{UnixListener, UnixStream};
use super::{c, from_sockaddr_un, sun_path_offset, SocketAddr};
/// A buffer in which an accepted socket's address will be stored
///
/// This type is used with the `accept_overlapped` method on the
/// `UnixListenerExt` trait to provide space for the overlapped I/O operation to
/// fill in the socket addresses upon completion.
#[repr(C)]
pub struct AcceptAddrsBuf {
// For AcceptEx we've got the restriction that the addresses passed in that
// buffer need to be at least 16 bytes more than the maximum address length
// for the protocol in question, so add some extra here and there
local: SOCKADDR_STORAGE,
_pad1: [u8; 16],
remote: SOCKADDR_STORAGE,
_pad2: [u8; 16],
}
impl fmt::Debug for AcceptAddrsBuf {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let local = unsafe { &*(&self.local as *const _ as *const c::sockaddr_un) };
let remote = unsafe { &*(&self.remote as *const _ as *const c::sockaddr_un) };
f.debug_struct("AcceptAddrsBuf")
.field("local", local)
.field("remote", remote)
.finish()
}
}
/// The parsed return value of `AcceptAddrsBuf`
pub struct AcceptAddrs<'a> {
local: LPSOCKADDR,
local_len: c_int,
remote: LPSOCKADDR,
remote_len: c_int,
_data: &'a AcceptAddrsBuf,
}
impl<'a> fmt::Debug for AcceptAddrs<'a> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Debug::fmt(&self._data, f)
}
}
struct WsaExtension {
guid: GUID,
val: AtomicUsize,
}
/// Additional methods for the `UnixStream` type
pub trait UnixStreamExt {
/// Execute an overlapped read I/O operation on this Unix domain socket
/// stream.
///
/// This function will issue an overlapped I/O read (via `WSARecv`) on this
/// socket. The provided buffer will be filled in when the operation
/// completes and the given `OVERLAPPED` instance is used to track the
/// overlapped operation.
///
/// If the operation succeeds, `Ok(Some(n))` is returned indicating how
/// many bytes were read. If the operation returns an error indicating that
/// the I/O is currently pending, `Ok(None)` is returned. Otherwise, the
/// error associated with the operation is returned and no overlapped
/// operation is enqueued.
///
/// The number of bytes read will be returned as part of the completion
/// notification when the I/O finishes.
///
/// # Unsafety
///
/// This function is unsafe because the kernel requires that the `buf` and
/// `overlapped` pointers are valid until the end of the I/O operation. The
/// kernel also requires that `overlapped` is unique for this I/O operation
/// and is not in use for any other I/O.
///
/// To safely use this function callers must ensure that these two input
/// pointers are valid until the I/O operation is completed, typically via
/// completion ports and waiting to receive the completion notification on
/// the port.
unsafe fn read_overlapped(
&self,
buf: &mut [u8],
overlapped: *mut OVERLAPPED,
) -> io::Result<Option<usize>>;
/// Execute an overlapped write I/O operation on this Unix domain socket
/// stream.
///
/// This function will issue an overlapped I/O write (via `WSASend`) on this
/// socket. The provided buffer will be written when the operation completes
/// and the given `OVERLAPPED` instance is used to track the overlapped
/// operation.
///
/// If the operation succeeds, `Ok(Some(n))` is returned where `n` is the
/// number of bytes that were written. If the operation returns an error
/// indicating that the I/O is currently pending, `Ok(None)` is returned.
/// Otherwise, the error associated with the operation is returned and no
/// overlapped operation is enqueued.
///
/// The number of bytes written will be returned as part of the completion
/// notification when the I/O finishes.
///
/// # Unsafety
///
/// This function is unsafe because the kernel requires that the `buf` and
/// `overlapped` pointers are valid until the end of the I/O operation. The
/// kernel also requires that `overlapped` is unique for this I/O operation
/// and is not in use for any other I/O.
///
/// To safely use this function callers must ensure that these two input
/// pointers are valid until the I/O operation is completed, typically via
/// completion ports and waiting to receive the completion notification on
/// the port.
unsafe fn write_overlapped(
&self,
buf: &[u8],
overlapped: *mut OVERLAPPED,
) -> io::Result<Option<usize>>;
/// Attempt to consume the internal socket in this builder by executing an
/// overlapped connect operation.
///
/// This function will issue a connect operation to the address specified on
/// the underlying socket, flagging it as an overlapped operation which will
/// complete asynchronously. If successful this function will return the
/// corresponding Unix domain socket stream.
///
/// The `buf` argument provided is an initial buffer of data that should be
/// sent after the connection is initiated. It's acceptable to
/// pass an empty slice here.
///
/// This function will also return whether the connect immediately
/// succeeded or not. If `Ok(None)` is returned then the I/O operation is
/// still pending and will complete later. If `Ok(Some(bytes))` is returned
/// then that many bytes were transferred.
///
/// Note that to succeed this requires that the underlying socket has
/// previously been bound via a call to `bind` to a local path.
///
/// # Unsafety
///
/// This function is unsafe because the kernel requires that the
/// `overlapped` and `buf` pointers to be valid until the end of the I/O
/// operation. The kernel also requires that `overlapped` is unique for
/// this I/O operation and is not in use for any other I/O.
///
/// To safely use this function callers must ensure that this pointer is
/// valid until the I/O operation is completed, typically via completion
/// ports and waiting to receive the completion notification on the port.
unsafe fn connect_overlapped(
&self,
addr: &SocketAddr,
buf: &[u8],
overlapped: *mut OVERLAPPED,
) -> io::Result<Option<usize>>;
/// Once a `connect_overlapped` has finished, this function needs to be
/// called to finish the connect operation.
///
/// Currently this just calls `setsockopt` with `SO_UPDATE_CONNECT_CONTEXT`
/// to ensure that further functions like `getpeername` and `getsockname`
/// work correctly.
fn connect_complete(&self) -> io::Result<()>;
/// Calls the `GetOverlappedResult` function to get the result of an
/// overlapped operation for this handle.
///
/// This function takes the `OVERLAPPED` argument which must have been used
/// to initiate an overlapped I/O operation, and returns either the
/// successful number of bytes transferred during the operation or an error
/// if one occurred, along with the results of the `lpFlags` parameter of
/// the relevant operation, if applicable.
///
/// # Unsafety
///
/// This function is unsafe as `overlapped` must have previously been used
/// to execute an operation for this handle, and it must also be a valid
/// pointer to an `OVERLAPPED` instance.
///
/// # Panics
///
/// This function will panic
unsafe fn result(&self, overlapped: *mut OVERLAPPED) -> io::Result<(usize, u32)>;
}
/// Additional methods for the `UnixListener` type
pub trait UnixListenerExt {
/// Perform an accept operation on this listener, accepting a connection in
/// an overlapped fashion.
///
/// This function will issue an I/O request to accept an incoming connection
/// with the specified overlapped instance. The `socket` provided must be
/// configured but not bound or connected. If successful this method will
/// consume the socket to return a Unix stream.
///
/// The `addrs` buffer provided will be filled in with the local and remote
/// addresses of the connection upon completion.
///
/// If the accept succeeds immediately, `Ok(true)` is returned. If the
/// connect indicates that the I/O is currently pending, `Ok(false)` is
/// returned. Otherwise, the error associated with the operation is returned
/// and no overlapped operation is enqueued.
///
/// # Unsafety
///
/// This function is unsafe because the kernel requires that the
/// `addrs` and `overlapped` pointers are valid until the end of the I/O
/// operation. The kernel also requires that `overlapped` is unique for this
/// I/O operation and is not in use for any other I/O.
///
/// To safely use this function callers must ensure that the pointers are
/// valid until the I/O operation is completed, typically via completion
/// ports and waiting to receive the completion notification on the port.
unsafe fn accept_overlapped(
&self,
socket: &UnixStream,
addrs: &mut AcceptAddrsBuf,
overlapped: *mut OVERLAPPED,
) -> io::Result<bool>;
/// Once an `accept_overlapped` has finished, this function needs to be
/// called to finish the accept operation.
///
/// Currently this just calls `setsockopt` with `SO_UPDATE_ACCEPT_CONTEXT`
/// to ensure that further functions like `getpeername` and `getsockname`
/// work correctly.
fn accept_complete(&self, socket: &UnixStream) -> io::Result<()>;
/// Calls the `GetOverlappedResult` function to get the result of an
/// overlapped operation for this handle.
///
/// This function takes the `OVERLAPPED` argument which must have been used
/// to initiate an overlapped I/O operation, and returns either the
/// successful number of bytes transferred during the operation or an error
/// if one occurred, along with the results of the `lpFlags` parameter of
/// the relevant operation, if applicable.
///
/// # Unsafety
///
/// This function is unsafe as `overlapped` must have previously been used
/// to execute an operation for this handle, and it must also be a valid
/// pointer to an `OVERLAPPED` instance.
///
/// # Panics
///
/// This function will panic
unsafe fn result(&self, overlapped: *mut OVERLAPPED) -> io::Result<(usize, u32)>;
}
trait NetInt {
fn from_be(i: Self) -> Self;
fn to_be(&self) -> Self;
}
macro_rules! doit {
($($t:ident)*) => ($(impl NetInt for $t {
fn from_be(i: Self) -> Self { <$t>::from_be(i) }
fn to_be(&self) -> Self { <$t>::to_be(*self) }
})*)
}
doit! { i8 i16 i32 i64 isize u8 u16 u32 u64 usize }
fn last_err() -> io::Result<Option<usize>> {
let err = unsafe { WSAGetLastError() };
if err == WSA_IO_PENDING as i32 {
Ok(None)
} else {
Err(io::Error::from_raw_os_error(err))
}
}
fn cvt(i: c_int, size: DWORD) -> io::Result<Option<usize>> {
if i == SOCKET_ERROR {
last_err()
} else {
Ok(Some(size as usize))
}
}
fn socket_addr_to_ptrs(addr: &SocketAddr) -> (*const SOCKADDR, c_int) {
(
&addr.addr as *const _ as *const _,
mem::size_of::<c::sockaddr_un>() as c_int,
)
}
unsafe fn ptrs_to_socket_addr(ptr: *const SOCKADDR, len: c_int) -> Option<SocketAddr> {
if (len as usize) < mem::size_of::<c_int>() {
return None;
}
match (*ptr).sa_family {
c::AF_UNIX if len as usize >= mem::size_of::<c::sockaddr_un>() => {
let b = &*(ptr as *const c::sockaddr_un);
match b.sun_path.iter().position(|c| *c == 0) {
Some(0) => from_sockaddr_un(b.clone(), len).ok(),
Some(i) => {
let mut l = sun_path_offset(b) + i;
match b.sun_path.get(0) {
Some(&0) | None => {}
Some(_) => l += 1,
}
from_sockaddr_un(b.clone(), l as c_int).ok()
}
_ => None, // Invalid socket path, no terminating null byte
}
}
_ => None, // Invalid socket family, should be AF_UNIX
}
}
unsafe fn slice2buf(slice: &[u8]) -> WSABUF {
WSABUF {
len: cmp::min(slice.len(), <u_long>::max_value() as usize) as u_long,
buf: slice.as_ptr() as *mut _,
}
}
unsafe fn result(socket: SOCKET, overlapped: *mut OVERLAPPED) -> io::Result<(usize, u32)> {
let mut transferred = 0;
let mut flags = 0;
let r = WSAGetOverlappedResult(socket, overlapped, &mut transferred, FALSE, &mut flags);
if r == 0 {
Err(io::Error::last_os_error())
} else {
Ok((transferred as usize, flags))
}
}
impl UnixStreamExt for UnixStream {
unsafe fn read_overlapped(
&self,
buf: &mut [u8],
overlapped: *mut OVERLAPPED,
) -> io::Result<Option<usize>> {
let mut buf = slice2buf(buf);
let mut flags = 0;
let mut bytes_read: DWORD = 0;
let r = WSARecv(
self.as_raw_socket() as SOCKET,
&mut buf,
1,
&mut bytes_read,
&mut flags,
overlapped,
None,
);
cvt(r, bytes_read)
}
unsafe fn write_overlapped(
&self,
buf: &[u8],
overlapped: *mut OVERLAPPED,
) -> io::Result<Option<usize>> {
let mut buf = slice2buf(buf);
let mut bytes_written = 0;
// Note here that we capture the number of bytes written. The
// documentation on MSDN, however, states:
//
// > Use NULL for this parameter if the lpOverlapped parameter is not
// > NULL to avoid potentially erroneous results. This parameter can be
// > NULL only if the lpOverlapped parameter is not NULL.
//
// If we're not passing a null overlapped pointer here, then why are we
// then capturing the number of bytes! Well so it turns out that this is
// clearly faster to learn the bytes here rather than later calling
// `WSAGetOverlappedResult`, and in practice almost all implementations
// use this anyway [1].
//
// As a result we use this to and report back the result.
//
// [1]: https://github.com/carllerche/mio/pull/520#issuecomment-273983823
let r = WSASend(
self.as_raw_socket() as SOCKET,
&mut buf,
1,
&mut bytes_written,
0,
overlapped,
None,
);
cvt(r, bytes_written)
}
unsafe fn connect_overlapped(
&self,
addr: &SocketAddr,
buf: &[u8],
overlapped: *mut OVERLAPPED,
) -> io::Result<Option<usize>> {
connect_overlapped(self.as_raw_socket() as SOCKET, addr, buf, overlapped)
}
fn connect_complete(&self) -> io::Result<()> {
const SO_UPDATE_CONNECT_CONTEXT: c_int = 0x7010;
let result = unsafe {
setsockopt(
self.as_raw_socket() as SOCKET,
SOL_SOCKET,
SO_UPDATE_CONNECT_CONTEXT,
0 as *const _,
0,
)
};
if result == 0 {
Ok(())
} else {
Err(io::Error::last_os_error())
}
}
unsafe fn result(&self, overlapped: *mut OVERLAPPED) -> io::Result<(usize, u32)> {
result(self.as_raw_socket() as SOCKET, overlapped)
}
}
unsafe fn connect_overlapped(
socket: SOCKET,
addr: &SocketAddr,
buf: &[u8],
overlapped: *mut OVERLAPPED,
) -> io::Result<Option<usize>> {
let anonaddr = c::sockaddr_un {
sun_family: c::AF_UNIX,
sun_path: [0; 108],
};
let len = mem::size_of::<c::sockaddr_un>() as c_int;
super::cvt(bind(
socket as _,
&anonaddr as *const _ as *const _,
len as _,
))?;
static CONNECTEX: WsaExtension = WsaExtension {
guid: GUID {
Data1: 0x25a207b9,
Data2: 0xddf3,
Data3: 0x4660,
Data4: [0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e],
},
val: AtomicUsize::new(0),
};
type ConnectEx = unsafe extern "system" fn(
SOCKET,
*const SOCKADDR,
c_int,
PVOID,
DWORD,
LPDWORD,
LPOVERLAPPED,
) -> BOOL;
let ptr = CONNECTEX.get(socket)?;
assert!(ptr != 0);
let connect_ex = mem::transmute::<_, ConnectEx>(ptr);
let (addr_buf, addr_len) = socket_addr_to_ptrs(addr);
let mut bytes_sent: DWORD = 0;
let r = connect_ex(
socket,
addr_buf,
addr_len,
buf.as_ptr() as *mut _,
buf.len() as u32,
&mut bytes_sent,
overlapped,
);
if r == TRUE {
Ok(Some(bytes_sent as usize))
} else {
last_err()
}
}
impl UnixListenerExt for UnixListener {
unsafe fn accept_overlapped(
&self,
socket: &UnixStream,
addrs: &mut AcceptAddrsBuf,
overlapped: *mut OVERLAPPED,
) -> io::Result<bool> {
static ACCEPTEX: WsaExtension = WsaExtension {
guid: GUID {
Data1: 0xb5367df1,
Data2: 0xcbac,
Data3: 0x11cf,
Data4: [0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92],
},
val: AtomicUsize::new(0),
};
type AcceptEx = unsafe extern "system" fn(
SOCKET,
SOCKET,
PVOID,
DWORD,
DWORD,
DWORD,
LPDWORD,
LPOVERLAPPED,
) -> BOOL;
let ptr = ACCEPTEX.get(self.as_raw_socket() as SOCKET)?;
assert!(ptr != 0);
let accept_ex = mem::transmute::<_, AcceptEx>(ptr);
let mut bytes = 0;
let (a, b, c, d) = (*addrs).args();
let r = accept_ex(
self.as_raw_socket() as SOCKET,
socket.as_raw_socket() as SOCKET,
a,
b,
c,
d,
&mut bytes,
overlapped,
);
let succeeded = if r == TRUE {
true
} else {
last_err()?;
false
};
Ok(succeeded)
}
fn accept_complete(&self, socket: &UnixStream) -> io::Result<()> {
const SO_UPDATE_ACCEPT_CONTEXT: c_int = 0x700B;
let me = self.as_raw_socket();
let result = unsafe {
setsockopt(
socket.as_raw_socket() as SOCKET,
SOL_SOCKET,
SO_UPDATE_ACCEPT_CONTEXT,
&me as *const _ as *const _,
mem::size_of_val(&me) as c_int,
)
};
if result == 0 {
Ok(())
} else {
Err(io::Error::last_os_error())
}
}
unsafe fn result(&self, overlapped: *mut OVERLAPPED) -> io::Result<(usize, u32)> {
result(self.as_raw_socket() as SOCKET, overlapped)
}
}
static GETACCEPTEXSOCKADDRS: WsaExtension = WsaExtension {
guid: GUID {
Data1: 0xb5367df2,
Data2: 0xcbac,
Data3: 0x11cf,
Data4: [0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92],
},
val: AtomicUsize::new(0),
};
type GetAcceptExSockaddrs = unsafe extern "system" fn(
PVOID,
DWORD,
DWORD,
DWORD,
*mut LPSOCKADDR,
LPINT,
*mut LPSOCKADDR,
LPINT,
);
impl AcceptAddrsBuf {
/// Creates a new blank buffer ready to be passed to a call to
/// `accept_overlapped`.
pub fn new() -> AcceptAddrsBuf {
unsafe { mem::zeroed() }
}
/// Parses the data contained in this address buffer, returning the parsed
/// result if successful.
///
/// This function can be called after a call to `accept_overlapped` has
/// succeeded to parse out the data that was written in.
pub fn parse(&self, socket: &UnixListener) -> io::Result<AcceptAddrs> {
let mut ret = AcceptAddrs {
local: 0 as *mut _,
local_len: 0,
remote: 0 as *mut _,
remote_len: 0,
_data: self,
};
let ptr = GETACCEPTEXSOCKADDRS.get(socket.as_raw_socket() as SOCKET)?;
assert!(ptr != 0);
unsafe {
let get_sockaddrs = mem::transmute::<_, GetAcceptExSockaddrs>(ptr);
let (a, b, c, d) = self.args();
get_sockaddrs(
a,
b,
c,
d,
&mut ret.local,
&mut ret.local_len,
&mut ret.remote,
&mut ret.remote_len,
);
Ok(ret)
}
}
fn args(&self) -> (PVOID, DWORD, DWORD, DWORD) {
let remote_offset = unsafe { &(*(0 as *const AcceptAddrsBuf)).remote as *const _ as usize };
(
self as *const _ as *mut _,
0,
remote_offset as DWORD,
(mem::size_of_val(self) - remote_offset) as DWORD,
)
}
}
impl<'a> AcceptAddrs<'a> {
/// Returns the local socket address contained in this buffer.
#[allow(dead_code)]
pub fn local(&self) -> Option<SocketAddr> {
unsafe { ptrs_to_socket_addr(self.local, self.local_len) }
}
/// Returns the remote socket address contained in this buffer.
pub fn remote(&self) -> Option<SocketAddr> {
unsafe { ptrs_to_socket_addr(self.remote, self.remote_len) }
}
}
impl WsaExtension {
fn get(&self, socket: SOCKET) -> io::Result<usize> {
let prev = self.val.load(Ordering::SeqCst);
if prev != 0 && !cfg!(debug_assertions) {
return Ok(prev);
}
let mut ret = 0 as usize;
let mut bytes = 0;
let r = unsafe {
WSAIoctl(
socket,
SIO_GET_EXTENSION_FUNCTION_POINTER,
&self.guid as *const _ as *mut _,
mem::size_of_val(&self.guid) as DWORD,
&mut ret as *mut _ as *mut _,
mem::size_of_val(&ret) as DWORD,
&mut bytes,
0 as *mut _,
None,
)
};
cvt(r, 0).map(|_| {
debug_assert_eq!(bytes as usize, mem::size_of_val(&ret));
debug_assert!(prev == 0 || prev == ret);
self.val.store(ret, Ordering::SeqCst);
ret
})
}
}