[−][src]Struct uc8159::Palette
A pre-computed palette which can be used to map arbitrary RGB colors onto a Display
.
Implementations
impl Palette
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pub fn new(saturation: f32) -> Palette
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Creates a new palette using the provided saturation.
The saturation should be within the range of 0.0 to 1.0, otherwise funky colors might appear!
pub fn closest_color(&self, r: u8, g: u8, b: u8) -> Color
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Returns the closest color to the provided RGB value available in the palette.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Palette
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impl Send for Palette
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impl Sync for Palette
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impl Unpin for Palette
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impl UnwindSafe for Palette
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,