pub enum LayerKind {
Game,
Tiles,
Quads,
Front,
Tele,
Speedup,
Switch,
Tune,
Sounds,
Invalid(InvalidLayerKind),
}
Variants§
Implementations§
source§impl LayerKind
impl LayerKind
pub const fn is_physics_layer(&self) -> bool
pub const fn is_tile_map_layer(&self) -> bool
Trait Implementations§
source§impl PartialEq for LayerKind
impl PartialEq for LayerKind
impl Copy for LayerKind
impl Eq for LayerKind
impl StructuralEq for LayerKind
impl StructuralPartialEq for LayerKind
Auto Trait Implementations§
impl RefUnwindSafe for LayerKind
impl Send for LayerKind
impl Sync for LayerKind
impl Unpin for LayerKind
impl UnwindSafe for LayerKind
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source§impl<T> BorrowMut<T> for Twhere
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