Expand description
Event handling (mouse, keyboard, controller, touch screen, etc.)
See Event
for more information.
Structs§
- Components of a controller axis move event. Not guaranteed consistent across backends.
- Components of a controller button event. Not guaranteed consistent across backends.
- Touch arguments
Enums§
- Possible events returned from
Drawing::poll_event()
. - Represent a keyboard key. Keycodes follows SDL http://wiki.libsdl.org/SDLKeycodeLookup
- Represent a mouse button.