1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
use crate::base::*;
use crate::view::View;
use crate::view::panels::{CanvasLayout, CanvasPanel};
use crate::window::Window;
use dep_obj::{Builder, Change, DepObjBuilder, DepObjId, ItemChange};
use dep_obj::{dep_type, ext_builder};
use dep_obj::binding::{Binding1, BindingExt2, Re};
use dyn_context::{State, StateExt};
dep_type! {
#[derive(Debug)]
pub struct DeskTop = Widget[WidgetObjKey] {
windows [Widget],
}
}
ext_builder!(<'a> Builder<'a, Widget> as BuilderWidgetDeskTopExt[Widget] {
fn desk_top() -> (DeskTop);
});
impl<T: DepObjBuilder<Id=Widget>> DeskTopBuilder<T> {
pub fn window(
mut self,
storage: Option<&mut Option<Widget>>,
build: impl for<'a> FnOnce(Builder<'a, Widget>) -> Builder<'a, Widget>
) -> Self {
let desk_top = self.id();
let window = Window::new(self.state_mut());
window.build(self.state_mut(), build);
storage.map(|x| x.replace(window));
DeskTop::WINDOWS.push(self.state_mut(), desk_top, window).immediate();
self
}
}
struct DeskTopBehavior;
impl WidgetBehavior for DeskTopBehavior {
fn init_bindings(&self, widget: Widget, state: &mut dyn State) {
let init_new_view = Binding1::new(state, (), |(), change: Option<Change<Option<View>>>|
change.and_then(|change| change.new)
);
init_new_view.set_target_fn(state, (), |state, (), view: View| CanvasPanel::new(state, view));
widget.add_binding::<DeskTop, _>(state, init_new_view);
init_new_view.set_source_1(state, &mut WidgetBase::VIEW.change_initial_source(widget));
let windows = BindingExt2::new(state, (), |
state,
_,
view: Option<View>,
window: Option<ItemChange<Widget>>
| {
if let Some(window) = window {
if window.is_remove() || window.is_update_remove() && view.is_none() {
window.item.unload(state)
} else if let Some(view) = view {
if let Some(prev) = window.as_insert_or_update_insert_prev() {
let prev_view = prev.map(|prev| {
let tree: &WidgetTree = state.get();
prev.view(tree).unwrap()
});
window.item.load(state, view, prev_view, |state, view| CanvasLayout::new(state, view))
} else if let Some(prev) = window.as_move_insert_prev() {
let tree: &WidgetTree = state.get();
let view = window.item.view(tree).unwrap();
let prev_view = prev.map(|prev| prev.view(tree).unwrap());
view.move_z(state, prev_view);
Re::Continue
} else {
Re::Continue
}
} else {
Re::Continue
}
} else {
Re::Yield(())
}
});
windows.set_source_2(state, &mut DeskTop::WINDOWS.item_initial_final_source_with_update(windows, widget));
windows.set_source_1(state, &mut WidgetBase::VIEW.value_source(widget));
}
fn drop_bindings(&self, _widget: Widget, _state: &mut dyn State) { }
}
impl DeskTop {
const BEHAVIOR: DeskTopBehavior = DeskTopBehavior;
#[allow(clippy::new_ret_no_self)]
pub fn new(state: &mut dyn State) -> Widget {
Widget::new(state, DeskTop::new_priv())
}
}
impl WidgetObj for DeskTop {
fn behavior(&self) -> &'static dyn WidgetBehavior { &Self::BEHAVIOR }
}