pub trait Screen {
    fn size(&self) -> Vector;
    fn out(
        &mut self,
        p: Point,
        fg: Fg,
        bg: Bg,
        text: &str,
        hard: Range<i16>,
        soft: Range<i16>
    ) -> Range<i16>; fn update(
        &mut self,
        cursor: Option<Point>,
        wait: bool
    ) -> Result<Option<Event>, Error>; }

Required Methods

Implementors