[−][src]Module tokyo::models
Structs
BulletState | |
ClientState | |
DeadPlayer | |
GameState | |
PlayerState |
Enums
GameCommand | |
ServerToClient |
Constants
BULLET_RADIUS | |
BULLET_SPEED | |
MIN_COMMAND_INTERVAL | |
PLAYER_BASE_SPEED | |
PLAYER_MAX_THROTTLE | |
PLAYER_MIN_THROTTLE | |
PLAYER_RADIUS |