Expand description
§Tokitsuge
A unit test friendly utility that provides the function to get current time.
§Feature flags
freezeprovides functions to freeze the current time for unit testing.
§Usage
Just replace SystemTime::now with Clock::now.
use std::time::SystemTime;
use tokitsuge::Clock;
fn some_time_depended_function() -> SystemTime {
Clock::now()
}This code itself just calls SystemTime::now to get the system time
(so there is no additional overhead in production).
Running the tests with the freeze feature enabled in Cargo.toml will change the behavior.
use std::time::SystemTime;
use tokitsuge::Clock;
fn some_time_depended_function() -> SystemTime {
Clock::now()
}
#[cfg(test)]
mod tests {
use std::thread::sleep;
use std::time::Duration;
use super::*;
#[test]
fn test_some_time_depended_function() {
// Real system time.
let t1 = some_time_depended_function();
{
let frozen_clock = Clock::freeze();
// Fixed time.
let ft1 = some_time_depended_function();
assert_eq!(ft1, frozen_clock.fixed_time());
// This function will always return the same time until `frozen_clock` is dropped.
sleep(Duration::from_millis(1));
let ft2 = some_time_depended_function();
assert_eq!(ft1, ft2);
// Instead of sleep, FrozenClock#advance and FrozenClock#unwind can be used.
frozen_clock.advance(Duration::from_millis(1));
let ft3 = some_time_depended_function();
assert_eq!(ft2 < ft3);
}
// Time flows again.
let t2 = some_time_depended_function();
assert!(t1 < t2);
}
}§Note
This utility IS NOT suitable for testing multithreaded operations.
The test code and the code under test must run in the same thread, as this utility uses thread-local variables to prevent freeze effects from spreading to other tests.
§License
Licensed under either of Apache License, Version 2.0 or MIT license at your option.
Structs§
- Clock
- Utility to get the current time.