[][src]Struct tokio::sync::lock::LockGuard

pub struct LockGuard<T>(_);

A handle to a held Lock.

As long as you have this guard, you have exclusive access to the underlying T. The guard internally keeps a reference-couned pointer to the original Lock, so even if the lock goes away, the guard remains valid.

The lock is automatically released whenever the guard is dropped, at which point poll_lock will succeed yet again.

Trait Implementations

impl<T> Debug for LockGuard<T> where
    T: Debug
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impl<T> Display for LockGuard<T> where
    T: Display
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impl<T> DerefMut for LockGuard<T>[src]

impl<T> Deref for LockGuard<T>[src]

type Target = T

The resulting type after dereferencing.

impl<T> Sync for LockGuard<T> where
    T: Send + Sync
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impl<T> Drop for LockGuard<T>[src]

Auto Trait Implementations

impl<T> Send for LockGuard<T> where
    T: Send

impl<T> Unpin for LockGuard<T>

impl<T> !UnwindSafe for LockGuard<T>

impl<T> !RefUnwindSafe for LockGuard<T>

Blanket Implementations

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Erased for T