[−][src]Constant tm_rs::ffi::tm_shader_hull_attribute_partitioning_TM_SHADER_HULL_ATTRIBUTE_PARTITIONING_VALUE_FRACTIONAL_ODD
pub const tm_shader_hull_attribute_partitioning_TM_SHADER_HULL_ATTRIBUTE_PARTITIONING_VALUE_FRACTIONAL_ODD: i32 = 2;