#[repr(C)]pub struct tm_render_pipeline_shader_system_t {
pub system: *mut tm_shader_system_o,
pub constants: *mut tm_shader_constant_buffer_instance_t,
pub resources: *mut tm_shader_resource_binder_instance_t,
}Fields§
§system: *mut tm_shader_system_o§constants: *mut tm_shader_constant_buffer_instance_t§resources: *mut tm_shader_resource_binder_instance_tTrait Implementations§
Source§impl Clone for tm_render_pipeline_shader_system_t
impl Clone for tm_render_pipeline_shader_system_t
Source§fn clone(&self) -> tm_render_pipeline_shader_system_t
fn clone(&self) -> tm_render_pipeline_shader_system_t
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_render_pipeline_shader_system_t
Auto Trait Implementations§
impl Freeze for tm_render_pipeline_shader_system_t
impl RefUnwindSafe for tm_render_pipeline_shader_system_t
impl !Send for tm_render_pipeline_shader_system_t
impl !Sync for tm_render_pipeline_shader_system_t
impl Unpin for tm_render_pipeline_shader_system_t
impl UnwindSafe for tm_render_pipeline_shader_system_t
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more