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use vec_map::VecMap;
use core::Port::*;
use io::IoBus;
use node::{Node, TestNode, TestState, BasicExecutionNode};
use node::TestState::*;
use save::Save;
use spec::Spec;
pub const NUM_NODES: usize = 12;
pub const NUM_INPUTS: usize = 4;
pub const INPUT_0: usize = 12;
pub const INPUT_1: usize = 13;
pub const INPUT_2: usize = 14;
pub const INPUT_3: usize = 15;
pub const NUM_OUTPUTS: usize = 4;
pub const OUTPUT_0: usize = 16;
pub const OUTPUT_1: usize = 17;
pub const OUTPUT_2: usize = 18;
pub const OUTPUT_3: usize = 19;
pub struct Sandbox {
cpu: Tis100,
}
impl Sandbox {
pub fn from_save(save: &Save) -> Sandbox {
let mut sandbox = Sandbox {
cpu: Tis100::new(),
};
sandbox.setup(save);
sandbox
}
fn setup(&mut self, save: &Save) {
for node_num in 0..NUM_NODES {
match save.get(node_num) {
Some(prog) => self.cpu.add_node(node_num, Box::new(BasicExecutionNode::with_program(prog.clone()))),
None => self.cpu.add_node(node_num, Box::new(BasicExecutionNode::new())),
};
}
}
pub fn step(&mut self) {
self.cpu.step();
self.cpu.sync();
self.cpu.commit();
}
pub fn write_console(&mut self, value: isize) {
self.cpu.write_input(1, value);
}
pub fn read_console(&mut self) -> Option<isize> {
self.cpu.read_output(2)
}
}
pub struct Puzzle {
cpu: Tis100,
tests: VecMap<Box<TestNode>>,
cycles: usize,
}
impl Puzzle {
pub fn from_spec(spec: &mut Spec) -> Puzzle {
let mut cpu = Tis100::new();
spec.setup(&mut cpu);
let tests = spec.tests();
Puzzle {
cpu: cpu,
tests: tests,
cycles: 0,
}
}
pub fn step(&mut self) {
for (id, node) in self.tests.iter_mut() {
let mut view = self.cpu.bus.view(id + OUTPUT_0);
node.step(&mut view);
}
self.cpu.step();
for (id, node) in self.tests.iter_mut() {
let mut view = self.cpu.bus.view(id + OUTPUT_0);
node.sync(&mut view);
}
self.cpu.sync();
self.cpu.commit();
self.cycles += 1;
}
pub fn state(&self) -> TestState {
let states = self.tests.iter().map(|(_, n)| n.state()).collect::<Vec<_>>();
if states.iter().any(|&s| s == Testing) {
Testing
} else if states.iter().any(|&s| s == Failed) {
Failed
} else {
Passed
}
}
pub fn is_deadlocked(&self) -> bool {
self.cpu.is_deadlocked()
}
pub fn cycles(&self) -> usize {
self.cycles
}
}
pub struct Tis100 {
nodes: VecMap<Box<Node>>,
bus: IoBus,
stalled: usize,
}
impl Tis100 {
pub fn new() -> Tis100 {
let mut tis100 = Tis100 {
nodes: VecMap::new(),
bus: IoBus::new(),
stalled: 0,
};
tis100.setup();
tis100
}
fn setup(&mut self) {
self.bus.connect_full(0, 1, RIGHT)
.connect_full(1, 2, RIGHT)
.connect_full(2, 3, RIGHT)
.connect_full(4, 5, RIGHT)
.connect_full(5, 6, RIGHT)
.connect_full(6, 7, RIGHT)
.connect_full(8, 9, RIGHT)
.connect_full(9, 10, RIGHT)
.connect_full(10, 11, RIGHT);
self.bus.connect_full(0, 4, DOWN)
.connect_full(1, 5, DOWN)
.connect_full(2, 6, DOWN)
.connect_full(3, 7, DOWN)
.connect_full(4, 8, DOWN)
.connect_full(5, 9, DOWN)
.connect_full(6, 10, DOWN)
.connect_full(7, 11, DOWN);
self.bus.connect_half(INPUT_0, 0, DOWN)
.connect_half(INPUT_1, 1, DOWN)
.connect_half(INPUT_2, 2, DOWN)
.connect_half(INPUT_3, 3, DOWN);
self.bus.connect_half(8, OUTPUT_0, DOWN)
.connect_half(9, OUTPUT_1, DOWN)
.connect_half(10, OUTPUT_2, DOWN)
.connect_half(11, OUTPUT_3, DOWN);
}
pub fn add_node(&mut self, index: usize, node: Box<Node>) {
self.nodes.insert(index, node);
}
pub fn write_input(&mut self, input: usize, value: isize) {
assert!(input < NUM_INPUTS);
self.bus.view(input + INPUT_0).write(DOWN, value);
}
pub fn read_output(&mut self, output: usize) -> Option<isize> {
assert!(output < NUM_OUTPUTS);
self.bus.view(output + OUTPUT_0).read(UP)
}
pub fn step(&mut self) {
for (id, node) in self.nodes.iter_mut() {
let mut view = self.bus.view(id);
node.step(&mut view);
}
}
pub fn sync(&mut self) {
for (id, node) in self.nodes.iter_mut() {
let mut view = self.bus.view(id);
node.sync(&mut view);
}
if self.nodes.iter().all(|(_, ref n)| n.is_stalled()) {
self.stalled += 1;
} else {
self.stalled = 0;
}
}
pub fn commit(&mut self) {
self.bus.commit();
}
pub fn is_deadlocked(&self) -> bool {
self.stalled > 1
}
}