1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
// Copyright 2008 The Android Open Source Project
// Copyright 2020 Yevhenii Reizner
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// Based on SkStroke.cpp

use crate::{Path, Point, Transform};

use crate::dash::StrokeDash;
use crate::floating_point::{NonZeroPositiveF32, NormalizedF32, NormalizedF32Exclusive};
use crate::path::{PathSegment, PathSegmentsIter};
use crate::path_builder::{PathBuilder, PathDirection};
use crate::path_geometry;
use crate::scalar::{Scalar, SCALAR_NEARLY_ZERO, SCALAR_ROOT_2_OVER_2};

#[cfg(all(not(feature = "std"), feature = "no-std-float"))]
use crate::NoStdFloat;

struct SwappableBuilders<'a> {
    inner: &'a mut PathBuilder,
    outer: &'a mut PathBuilder,
}

impl<'a> SwappableBuilders<'a> {
    fn swap(&mut self) {
        // Skia swaps pointers to inner and outer builders during joining,
        // but not builders itself. So a simple `core::mem::swap` will produce invalid results.
        // And if we try to use use `core::mem::swap` on references, like below,
        // borrow checker will be unhappy.
        // That's why we need this wrapper. Maybe there is a better solution.
        core::mem::swap(&mut self.inner, &mut self.outer);
    }
}

/// Stroke properties.
#[derive(Clone, PartialEq, Debug)]
pub struct Stroke {
    /// A stroke thickness.
    ///
    /// Must be >= 0.
    ///
    /// When set to 0, a hairline stroking will be used.
    ///
    /// Default: 1.0
    pub width: f32,

    /// The limit at which a sharp corner is drawn beveled.
    ///
    /// Default: 4.0
    pub miter_limit: f32,

    /// A stroke line cap.
    ///
    /// Default: Butt
    pub line_cap: LineCap,

    /// A stroke line join.
    ///
    /// Default: Miter
    pub line_join: LineJoin,

    /// A stroke dashing properties.
    ///
    /// Default: None
    pub dash: Option<StrokeDash>,
}

impl Default for Stroke {
    fn default() -> Self {
        Stroke {
            width: 1.0,
            miter_limit: 4.0,
            line_cap: LineCap::default(),
            line_join: LineJoin::default(),
            dash: None,
        }
    }
}

/// Draws at the beginning and end of an open path contour.
#[derive(Copy, Clone, PartialEq, Debug)]
pub enum LineCap {
    /// No stroke extension.
    Butt,
    /// Adds circle.
    Round,
    /// Adds square.
    Square,
}

impl Default for LineCap {
    fn default() -> Self {
        LineCap::Butt
    }
}

/// Specifies how corners are drawn when a shape is stroked.
///
/// Join affects the four corners of a stroked rectangle, and the connected segments in a
/// stroked path.
///
/// Choose miter join to draw sharp corners. Choose round join to draw a circle with a
/// radius equal to the stroke width on top of the corner. Choose bevel join to minimally
/// connect the thick strokes.
///
/// The fill path constructed to describe the stroked path respects the join setting but may
/// not contain the actual join. For instance, a fill path constructed with round joins does
/// not necessarily include circles at each connected segment.
#[derive(Copy, Clone, PartialEq, Debug)]
pub enum LineJoin {
    /// Extends to miter limit.
    Miter,
    /// Adds circle.
    Round,
    /// Connects outside edges.
    Bevel,
}

impl Default for LineJoin {
    fn default() -> Self {
        LineJoin::Miter
    }
}

const QUAD_RECURSIVE_LIMIT: usize = 3;

// quads with extreme widths (e.g. (0,1) (1,6) (0,3) width=5e7) recurse to point of failure
// largest seen for normal cubics: 5, 26
// largest seen for normal quads: 11
const RECURSIVE_LIMITS: [i32; 4] = [5 * 3, 26 * 3, 11 * 3, 11 * 3]; // 3x limits seen in practice

type CapProc = fn(
    pivot: Point,
    normal: Point,
    stop: Point,
    other_path: Option<&PathBuilder>,
    path: &mut PathBuilder,
);

type JoinProc = fn(
    before_unit_normal: Point,
    pivot: Point,
    after_unit_normal: Point,
    radius: f32,
    inv_miter_limit: f32,
    prev_is_line: bool,
    curr_is_line: bool,
    builders: SwappableBuilders,
);

#[derive(Copy, Clone, PartialEq, PartialOrd, Debug)]
enum ReductionType {
    Point,       // all curve points are practically identical
    Line,        // the control point is on the line between the ends
    Quad,        // the control point is outside the line between the ends
    Degenerate,  // the control point is on the line but outside the ends
    Degenerate2, // two control points are on the line but outside ends (cubic)
    Degenerate3, // three areas of max curvature found (for cubic)
}

#[derive(Copy, Clone, PartialEq, Debug)]
enum StrokeType {
    Outer = 1, // use sign-opposite values later to flip perpendicular axis
    Inner = -1,
}

#[derive(Copy, Clone, PartialEq, Debug)]
enum ResultType {
    Split,      // the caller should split the quad stroke in two
    Degenerate, // the caller should add a line
    Quad,       // the caller should (continue to try to) add a quad stroke
}

#[derive(Copy, Clone, PartialEq, Debug)]
enum IntersectRayType {
    CtrlPt,
    ResultType,
}

impl Path {
    /// Returns a stoked path.
    ///
    /// `resolution_scale` can be obtained via
    /// [`compute_resolution_scale`](PathStroker::compute_resolution_scale).
    ///
    /// If you plan stroking multiple paths, you can try using [`PathStroker`]
    /// which will preserve temporary allocations required during stroking.
    /// This might improve performance a bit.
    pub fn stroke(&self, stroke: &Stroke, resolution_scale: f32) -> Option<Path> {
        PathStroker::new().stroke(self, stroke, resolution_scale)
    }
}

/// A path stroker.
#[allow(missing_debug_implementations)]
#[derive(Clone)]
pub struct PathStroker {
    radius: f32,
    inv_miter_limit: f32,
    res_scale: f32,
    inv_res_scale: f32,
    inv_res_scale_squared: f32,

    first_normal: Point,
    prev_normal: Point,
    first_unit_normal: Point,
    prev_unit_normal: Point,

    // on original path
    first_pt: Point,
    prev_pt: Point,

    first_outer_pt: Point,
    first_outer_pt_index_in_contour: usize,
    segment_count: i32,
    prev_is_line: bool,

    capper: CapProc,
    joiner: JoinProc,

    // outer is our working answer, inner is temp
    inner: PathBuilder,
    outer: PathBuilder,
    cusper: PathBuilder,

    stroke_type: StrokeType,

    recursion_depth: i32, // track stack depth to abort if numerics run amok
    found_tangents: bool, // do less work until tangents meet (cubic)
    join_completed: bool, // previous join was not degenerate
}

impl Default for PathStroker {
    fn default() -> Self {
        PathStroker::new()
    }
}

impl PathStroker {
    /// Creates a new PathStroker.
    pub fn new() -> Self {
        PathStroker {
            radius: 0.0,
            inv_miter_limit: 0.0,
            res_scale: 1.0,
            inv_res_scale: 1.0,
            inv_res_scale_squared: 1.0,

            first_normal: Point::zero(),
            prev_normal: Point::zero(),
            first_unit_normal: Point::zero(),
            prev_unit_normal: Point::zero(),

            first_pt: Point::zero(),
            prev_pt: Point::zero(),

            first_outer_pt: Point::zero(),
            first_outer_pt_index_in_contour: 0,
            segment_count: -1,
            prev_is_line: false,

            capper: butt_capper,
            joiner: miter_joiner,

            inner: PathBuilder::new(),
            outer: PathBuilder::new(),
            cusper: PathBuilder::new(),

            stroke_type: StrokeType::Outer,

            recursion_depth: 0,
            found_tangents: false,
            join_completed: false,
        }
    }

    /// Computes a resolution scale.
    ///
    /// Resolution scale is the "intended" resolution for the output. Default is 1.0.
    ///
    /// Larger values (res > 1) indicate that the result should be more precise, since it will
    /// be zoomed up, and small errors will be magnified.
    ///
    /// Smaller values (0 < res < 1) indicate that the result can be less precise, since it will
    /// be zoomed down, and small errors may be invisible.
    pub fn compute_resolution_scale(ts: &Transform) -> f32 {
        let sx = Point::from_xy(ts.sx, ts.kx).length();
        let sy = Point::from_xy(ts.ky, ts.sy).length();
        if sx.is_finite() && sy.is_finite() {
            let scale = sx.max(sy);
            if scale > 0.0 {
                return scale;
            }
        }

        1.0
    }

    /// Stokes the path.
    ///
    /// Can be called multiple times to reuse allocated buffers.
    ///
    /// `resolution_scale` can be obtained via
    /// [`compute_resolution_scale`](Self::compute_resolution_scale).
    pub fn stroke(&mut self, path: &Path, stroke: &Stroke, resolution_scale: f32) -> Option<Path> {
        let width = NonZeroPositiveF32::new(stroke.width)?;
        self.stroke_inner(
            path,
            width,
            stroke.miter_limit,
            stroke.line_cap,
            stroke.line_join,
            resolution_scale,
        )
    }

    fn stroke_inner(
        &mut self,
        path: &Path,
        width: NonZeroPositiveF32,
        miter_limit: f32,
        line_cap: LineCap,
        mut line_join: LineJoin,
        res_scale: f32,
    ) -> Option<Path> {
        // TODO: stroke_rect optimization

        let mut inv_miter_limit = 0.0;

        if line_join == LineJoin::Miter {
            if miter_limit <= 1.0 {
                line_join = LineJoin::Bevel;
            } else {
                inv_miter_limit = miter_limit.invert();
            }
        }

        self.res_scale = res_scale;
        // The '4' below matches the fill scan converter's error term.
        self.inv_res_scale = (res_scale * 4.0).invert();
        self.inv_res_scale_squared = self.inv_res_scale.sqr();

        self.radius = width.get().half();
        self.inv_miter_limit = inv_miter_limit;

        self.first_normal = Point::zero();
        self.prev_normal = Point::zero();
        self.first_unit_normal = Point::zero();
        self.prev_unit_normal = Point::zero();

        self.first_pt = Point::zero();
        self.prev_pt = Point::zero();

        self.first_outer_pt = Point::zero();
        self.first_outer_pt_index_in_contour = 0;
        self.segment_count = -1;
        self.prev_is_line = false;

        self.capper = cap_factory(line_cap);
        self.joiner = join_factory(line_join);

        // Need some estimate of how large our final result (fOuter)
        // and our per-contour temp (fInner) will be, so we don't spend
        // extra time repeatedly growing these arrays.
        //
        // 1x for inner == 'wag' (worst contour length would be better guess)
        self.inner.clear();
        self.inner.reserve(path.verbs.len(), path.points.len());

        // 3x for result == inner + outer + join (swag)
        self.outer.clear();
        self.outer
            .reserve(path.verbs.len() * 3, path.points.len() * 3);

        self.cusper.clear();

        self.stroke_type = StrokeType::Outer;

        self.recursion_depth = 0;
        self.found_tangents = false;
        self.join_completed = false;

        let mut last_segment_is_line = false;
        let mut iter = path.segments();
        iter.set_auto_close(true);
        while let Some(segment) = iter.next() {
            match segment {
                PathSegment::MoveTo(p) => {
                    self.move_to(p);
                }
                PathSegment::LineTo(p) => {
                    self.line_to(p, Some(&iter));
                    last_segment_is_line = true;
                }
                PathSegment::QuadTo(p1, p2) => {
                    self.quad_to(p1, p2);
                    last_segment_is_line = false;
                }
                PathSegment::CubicTo(p1, p2, p3) => {
                    self.cubic_to(p1, p2, p3);
                    last_segment_is_line = false;
                }
                PathSegment::Close => {
                    if line_cap != LineCap::Butt {
                        // If the stroke consists of a moveTo followed by a close, treat it
                        // as if it were followed by a zero-length line. Lines without length
                        // can have square and round end caps.
                        if self.has_only_move_to() {
                            self.line_to(self.move_to_pt(), None);
                            last_segment_is_line = true;
                            continue;
                        }

                        // If the stroke consists of a moveTo followed by one or more zero-length
                        // verbs, then followed by a close, treat is as if it were followed by a
                        // zero-length line. Lines without length can have square & round end caps.
                        if self.is_current_contour_empty() {
                            last_segment_is_line = true;
                            continue;
                        }
                    }

                    self.close(last_segment_is_line);
                }
            }
        }

        self.finish(last_segment_is_line)
    }

    fn builders(&mut self) -> SwappableBuilders {
        SwappableBuilders {
            inner: &mut self.inner,
            outer: &mut self.outer,
        }
    }

    fn move_to_pt(&self) -> Point {
        self.first_pt
    }

    fn move_to(&mut self, p: Point) {
        if self.segment_count > 0 {
            self.finish_contour(false, false);
        }

        self.segment_count = 0;
        self.first_pt = p;
        self.prev_pt = p;
        self.join_completed = false;
    }

    fn line_to(&mut self, p: Point, iter: Option<&PathSegmentsIter>) {
        let teeny_line = self
            .prev_pt
            .equals_within_tolerance(p, SCALAR_NEARLY_ZERO * self.inv_res_scale);
        if fn_ptr_eq(self.capper, butt_capper) && teeny_line {
            return;
        }

        if teeny_line && (self.join_completed || iter.map(|i| i.has_valid_tangent()) == Some(true))
        {
            return;
        }

        let mut normal = Point::zero();
        let mut unit_normal = Point::zero();
        if !self.pre_join_to(p, true, &mut normal, &mut unit_normal) {
            return;
        }

        self.outer.line_to(p.x + normal.x, p.y + normal.y);
        self.inner.line_to(p.x - normal.x, p.y - normal.y);

        self.post_join_to(p, normal, unit_normal);
    }

    fn quad_to(&mut self, p1: Point, p2: Point) {
        let quad = [self.prev_pt, p1, p2];
        let (reduction, reduction_type) = check_quad_linear(&quad);
        if reduction_type == ReductionType::Point {
            // If the stroke consists of a moveTo followed by a degenerate curve, treat it
            // as if it were followed by a zero-length line. Lines without length
            // can have square and round end caps.
            self.line_to(p2, None);
            return;
        }

        if reduction_type == ReductionType::Line {
            self.line_to(p2, None);
            return;
        }

        if reduction_type == ReductionType::Degenerate {
            self.line_to(reduction, None);
            let save_joiner = self.joiner;
            self.joiner = round_joiner;
            self.line_to(p2, None);
            self.joiner = save_joiner;
            return;
        }

        debug_assert_eq!(reduction_type, ReductionType::Quad);

        let mut normal_ab = Point::zero();
        let mut unit_ab = Point::zero();
        let mut normal_bc = Point::zero();
        let mut unit_bc = Point::zero();
        if !self.pre_join_to(p1, false, &mut normal_ab, &mut unit_ab) {
            self.line_to(p2, None);
            return;
        }

        let mut quad_points = QuadConstruct::default();
        self.init_quad(
            StrokeType::Outer,
            NormalizedF32::ZERO,
            NormalizedF32::ONE,
            &mut quad_points,
        );
        self.quad_stroke(&quad, &mut quad_points);
        self.init_quad(
            StrokeType::Inner,
            NormalizedF32::ZERO,
            NormalizedF32::ONE,
            &mut quad_points,
        );
        self.quad_stroke(&quad, &mut quad_points);

        let ok = set_normal_unit_normal(
            quad[1],
            quad[2],
            self.res_scale,
            self.radius,
            &mut normal_bc,
            &mut unit_bc,
        );
        if !ok {
            normal_bc = normal_ab;
            unit_bc = unit_ab;
        }

        self.post_join_to(p2, normal_bc, unit_bc);
    }

    fn cubic_to(&mut self, pt1: Point, pt2: Point, pt3: Point) {
        let cubic = [self.prev_pt, pt1, pt2, pt3];
        let mut reduction = [Point::zero(); 3];
        let mut tangent_pt = Point::zero();
        let reduction_type = check_cubic_linear(&cubic, &mut reduction, Some(&mut tangent_pt));
        if reduction_type == ReductionType::Point {
            // If the stroke consists of a moveTo followed by a degenerate curve, treat it
            // as if it were followed by a zero-length line. Lines without length
            // can have square and round end caps.
            self.line_to(pt3, None);
            return;
        }

        if reduction_type == ReductionType::Line {
            self.line_to(pt3, None);
            return;
        }

        if ReductionType::Degenerate <= reduction_type
            && ReductionType::Degenerate3 >= reduction_type
        {
            self.line_to(reduction[0], None);
            let save_joiner = self.joiner;
            self.joiner = round_joiner;
            if ReductionType::Degenerate2 <= reduction_type {
                self.line_to(reduction[1], None);
            }

            if ReductionType::Degenerate3 == reduction_type {
                self.line_to(reduction[2], None);
            }

            self.line_to(pt3, None);
            self.joiner = save_joiner;
            return;
        }

        debug_assert_eq!(reduction_type, ReductionType::Quad);
        let mut normal_ab = Point::zero();
        let mut unit_ab = Point::zero();
        let mut normal_cd = Point::zero();
        let mut unit_cd = Point::zero();
        if !self.pre_join_to(tangent_pt, false, &mut normal_ab, &mut unit_ab) {
            self.line_to(pt3, None);
            return;
        }

        let mut t_values = path_geometry::new_t_values();
        let t_values = path_geometry::find_cubic_inflections(&cubic, &mut t_values);
        let mut last_t = NormalizedF32::ZERO;
        for index in 0..=t_values.len() {
            let next_t = t_values
                .get(index)
                .cloned()
                .map(|n| n.to_normalized())
                .unwrap_or(NormalizedF32::ONE);

            let mut quad_points = QuadConstruct::default();
            self.init_quad(StrokeType::Outer, last_t, next_t, &mut quad_points);
            self.cubic_stroke(&cubic, &mut quad_points);
            self.init_quad(StrokeType::Inner, last_t, next_t, &mut quad_points);
            self.cubic_stroke(&cubic, &mut quad_points);
            last_t = next_t;
        }

        if let Some(cusp) = path_geometry::find_cubic_cusp(&cubic) {
            let cusp_loc = path_geometry::eval_cubic_pos_at(&cubic, cusp.to_normalized());
            self.cusper.push_circle(cusp_loc.x, cusp_loc.y, self.radius);
        }

        // emit the join even if one stroke succeeded but the last one failed
        // this avoids reversing an inner stroke with a partial path followed by another moveto
        self.set_cubic_end_normal(&cubic, normal_ab, unit_ab, &mut normal_cd, &mut unit_cd);

        self.post_join_to(pt3, normal_cd, unit_cd);
    }

    fn cubic_stroke(&mut self, cubic: &[Point; 4], quad_points: &mut QuadConstruct) -> bool {
        if !self.found_tangents {
            let result_type = self.tangents_meet(cubic, quad_points);
            if result_type != ResultType::Quad {
                let ok = points_within_dist(
                    quad_points.quad[0],
                    quad_points.quad[2],
                    self.inv_res_scale,
                );
                if (result_type == ResultType::Degenerate || ok)
                    && self.cubic_mid_on_line(cubic, quad_points)
                {
                    self.add_degenerate_line(quad_points);
                    return true;
                }
            } else {
                self.found_tangents = true;
            }
        }

        if self.found_tangents {
            let result_type = self.compare_quad_cubic(cubic, quad_points);
            if result_type == ResultType::Quad {
                let stroke = &quad_points.quad;
                if self.stroke_type == StrokeType::Outer {
                    self.outer
                        .quad_to(stroke[1].x, stroke[1].y, stroke[2].x, stroke[2].y);
                } else {
                    self.inner
                        .quad_to(stroke[1].x, stroke[1].y, stroke[2].x, stroke[2].y);
                }

                return true;
            }

            if result_type == ResultType::Degenerate {
                if !quad_points.opposite_tangents {
                    self.add_degenerate_line(quad_points);
                    return true;
                }
            }
        }

        if !quad_points.quad[2].x.is_finite() || !quad_points.quad[2].x.is_finite() {
            return false; // just abort if projected quad isn't representable
        }

        self.recursion_depth += 1;
        if self.recursion_depth > RECURSIVE_LIMITS[self.found_tangents as usize] {
            return false; // just abort if projected quad isn't representable
        }

        let mut half = QuadConstruct::default();
        if !half.init_with_start(quad_points) {
            self.add_degenerate_line(quad_points);
            self.recursion_depth -= 1;
            return true;
        }

        if !self.cubic_stroke(cubic, &mut half) {
            return false;
        }

        if !half.init_with_end(quad_points) {
            self.add_degenerate_line(quad_points);
            self.recursion_depth -= 1;
            return true;
        }

        if !self.cubic_stroke(cubic, &mut half) {
            return false;
        }

        self.recursion_depth -= 1;
        true
    }

    fn cubic_mid_on_line(&self, cubic: &[Point; 4], quad_points: &mut QuadConstruct) -> bool {
        let mut stroke_mid = Point::zero();
        self.cubic_quad_mid(cubic, quad_points, &mut stroke_mid);
        let dist = pt_to_line(stroke_mid, quad_points.quad[0], quad_points.quad[2]);
        dist < self.inv_res_scale_squared
    }

    fn cubic_quad_mid(&self, cubic: &[Point; 4], quad_points: &mut QuadConstruct, mid: &mut Point) {
        let mut cubic_mid_pt = Point::zero();
        self.cubic_perp_ray(cubic, quad_points.mid_t, &mut cubic_mid_pt, mid, None);
    }

    // Given a cubic and t, return the point on curve,
    // its perpendicular, and the perpendicular tangent.
    fn cubic_perp_ray(
        &self,
        cubic: &[Point; 4],
        t: NormalizedF32,
        t_pt: &mut Point,
        on_pt: &mut Point,
        tangent: Option<&mut Point>,
    ) {
        *t_pt = path_geometry::eval_cubic_pos_at(cubic, t);
        let mut dxy = path_geometry::eval_cubic_tangent_at(cubic, t);

        let mut chopped = [Point::zero(); 7];
        if dxy.x == 0.0 && dxy.y == 0.0 {
            let mut c_points: &[Point] = cubic;
            if t.get().is_nearly_zero() {
                dxy = cubic[2] - cubic[0];
            } else if (1.0 - t.get()).is_nearly_zero() {
                dxy = cubic[3] - cubic[1];
            } else {
                // If the cubic inflection falls on the cusp, subdivide the cubic
                // to find the tangent at that point.
                //
                // Unwrap never fails, because we already checked that `t` is not 0/1,
                let t = NormalizedF32Exclusive::new(t.get()).unwrap();
                path_geometry::chop_cubic_at2(cubic, t, &mut chopped);
                dxy = chopped[3] - chopped[2];
                if dxy.x == 0.0 && dxy.y == 0.0 {
                    dxy = chopped[3] - chopped[1];
                    c_points = &chopped;
                }
            }

            if dxy.x == 0.0 && dxy.y == 0.0 {
                dxy = c_points[3] - c_points[0];
            }
        }

        self.set_ray_points(*t_pt, &mut dxy, on_pt, tangent);
    }

    fn set_cubic_end_normal(
        &mut self,
        cubic: &[Point; 4],
        normal_ab: Point,
        unit_normal_ab: Point,
        normal_cd: &mut Point,
        unit_normal_cd: &mut Point,
    ) {
        let mut ab = cubic[1] - cubic[0];
        let mut cd = cubic[3] - cubic[2];

        let mut degenerate_ab = degenerate_vector(ab);
        let mut degenerate_cb = degenerate_vector(cd);

        if degenerate_ab && degenerate_cb {
            *normal_cd = normal_ab;
            *unit_normal_cd = unit_normal_ab;
            return;
        }

        if degenerate_ab {
            ab = cubic[2] - cubic[0];
            degenerate_ab = degenerate_vector(ab);
        }

        if degenerate_cb {
            cd = cubic[3] - cubic[1];
            degenerate_cb = degenerate_vector(cd);
        }

        if degenerate_ab || degenerate_cb {
            *normal_cd = normal_ab;
            *unit_normal_cd = unit_normal_ab;
            return;
        }

        let res = set_normal_unit_normal2(cd, self.radius, normal_cd, unit_normal_cd);
        debug_assert!(res);
    }

    fn compare_quad_cubic(
        &self,
        cubic: &[Point; 4],
        quad_points: &mut QuadConstruct,
    ) -> ResultType {
        // get the quadratic approximation of the stroke
        self.cubic_quad_ends(cubic, quad_points);
        let result_type = self.intersect_ray(IntersectRayType::CtrlPt, quad_points);
        if result_type != ResultType::Quad {
            return result_type;
        }

        // project a ray from the curve to the stroke
        // points near midpoint on quad, midpoint on cubic
        let mut ray0 = Point::zero();
        let mut ray1 = Point::zero();
        self.cubic_perp_ray(cubic, quad_points.mid_t, &mut ray1, &mut ray0, None);
        self.stroke_close_enough(&quad_points.quad.clone(), &[ray0, ray1], quad_points)
    }

    // Given a cubic and a t range, find the start and end if they haven't been found already.
    fn cubic_quad_ends(&self, cubic: &[Point; 4], quad_points: &mut QuadConstruct) {
        if !quad_points.start_set {
            let mut cubic_start_pt = Point::zero();
            self.cubic_perp_ray(
                cubic,
                quad_points.start_t,
                &mut cubic_start_pt,
                &mut quad_points.quad[0],
                Some(&mut quad_points.tangent_start),
            );
            quad_points.start_set = true;
        }

        if !quad_points.end_set {
            let mut cubic_end_pt = Point::zero();
            self.cubic_perp_ray(
                cubic,
                quad_points.end_t,
                &mut cubic_end_pt,
                &mut quad_points.quad[2],
                Some(&mut quad_points.tangent_end),
            );
            quad_points.end_set = true;
        }
    }

    fn close(&mut self, is_line: bool) {
        self.finish_contour(true, is_line);
    }

    fn finish_contour(&mut self, close: bool, curr_is_line: bool) {
        if self.segment_count > 0 {
            if close {
                (self.joiner)(
                    self.prev_unit_normal,
                    self.prev_pt,
                    self.first_unit_normal,
                    self.radius,
                    self.inv_miter_limit,
                    self.prev_is_line,
                    curr_is_line,
                    self.builders(),
                );
                self.outer.close();

                // now add inner as its own contour
                let pt = self.inner.last_point().unwrap_or_default();
                self.outer.move_to(pt.x, pt.y);
                self.outer.reverse_path_to(&self.inner);
                self.outer.close();
            } else {
                // add caps to start and end

                // cap the end
                let pt = self.inner.last_point().unwrap_or_default();
                let other_path = if curr_is_line {
                    Some(&self.inner)
                } else {
                    None
                };
                (self.capper)(
                    self.prev_pt,
                    self.prev_normal,
                    pt,
                    other_path,
                    &mut self.outer,
                );
                self.outer.reverse_path_to(&self.inner);

                // cap the start
                let other_path = if self.prev_is_line {
                    Some(&self.inner)
                } else {
                    None
                };
                (self.capper)(
                    self.first_pt,
                    -self.first_normal,
                    self.first_outer_pt,
                    other_path,
                    &mut self.outer,
                );
                self.outer.close();
            }

            if !self.cusper.is_empty() {
                self.outer.push_path(&self.cusper);
                self.cusper.clear();
            }
        }

        // since we may re-use `inner`, we rewind instead of reset, to save on
        // reallocating its internal storage.
        self.inner.clear();
        self.segment_count = -1;
        self.first_outer_pt_index_in_contour = self.outer.points.len();
    }

    fn pre_join_to(
        &mut self,
        p: Point,
        curr_is_line: bool,
        normal: &mut Point,
        unit_normal: &mut Point,
    ) -> bool {
        debug_assert!(self.segment_count >= 0);

        let prev_x = self.prev_pt.x;
        let prev_y = self.prev_pt.y;

        let normal_set = set_normal_unit_normal(
            self.prev_pt,
            p,
            self.res_scale,
            self.radius,
            normal,
            unit_normal,
        );
        if !normal_set {
            if fn_ptr_eq(self.capper, butt_capper) {
                return false;
            }

            // Square caps and round caps draw even if the segment length is zero.
            // Since the zero length segment has no direction, set the orientation
            // to upright as the default orientation.
            *normal = Point::from_xy(self.radius, 0.0);
            *unit_normal = Point::from_xy(1.0, 0.0);
        }

        if self.segment_count == 0 {
            self.first_normal = *normal;
            self.first_unit_normal = *unit_normal;
            self.first_outer_pt = Point::from_xy(prev_x + normal.x, prev_y + normal.y);

            self.outer
                .move_to(self.first_outer_pt.x, self.first_outer_pt.y);
            self.inner.move_to(prev_x - normal.x, prev_y - normal.y);
        } else {
            // we have a previous segment
            (self.joiner)(
                self.prev_unit_normal,
                self.prev_pt,
                *unit_normal,
                self.radius,
                self.inv_miter_limit,
                self.prev_is_line,
                curr_is_line,
                self.builders(),
            );
        }
        self.prev_is_line = curr_is_line;
        true
    }

    fn post_join_to(&mut self, p: Point, normal: Point, unit_normal: Point) {
        self.join_completed = true;
        self.prev_pt = p;
        self.prev_unit_normal = unit_normal;
        self.prev_normal = normal;
        self.segment_count += 1;
    }

    fn init_quad(
        &mut self,
        stroke_type: StrokeType,
        start: NormalizedF32,
        end: NormalizedF32,
        quad_points: &mut QuadConstruct,
    ) {
        self.stroke_type = stroke_type;
        self.found_tangents = false;
        quad_points.init(start, end);
    }

    fn quad_stroke(&mut self, quad: &[Point; 3], quad_points: &mut QuadConstruct) -> bool {
        let result_type = self.compare_quad_quad(quad, quad_points);
        if result_type == ResultType::Quad {
            let path = if self.stroke_type == StrokeType::Outer {
                &mut self.outer
            } else {
                &mut self.inner
            };

            path.quad_to(
                quad_points.quad[1].x,
                quad_points.quad[1].y,
                quad_points.quad[2].x,
                quad_points.quad[2].y,
            );

            return true;
        }

        if result_type == ResultType::Degenerate {
            self.add_degenerate_line(quad_points);
            return true;
        }

        self.recursion_depth += 1;
        if self.recursion_depth > RECURSIVE_LIMITS[QUAD_RECURSIVE_LIMIT] {
            return false; // just abort if projected quad isn't representable
        }

        let mut half = QuadConstruct::default();
        half.init_with_start(quad_points);
        if !self.quad_stroke(quad, &mut half) {
            return false;
        }

        half.init_with_end(quad_points);
        if !self.quad_stroke(quad, &mut half) {
            return false;
        }

        self.recursion_depth -= 1;
        true
    }

    fn compare_quad_quad(
        &mut self,
        quad: &[Point; 3],
        quad_points: &mut QuadConstruct,
    ) -> ResultType {
        // get the quadratic approximation of the stroke
        if !quad_points.start_set {
            let mut quad_start_pt = Point::zero();
            self.quad_perp_ray(
                quad,
                quad_points.start_t,
                &mut quad_start_pt,
                &mut quad_points.quad[0],
                Some(&mut quad_points.tangent_start),
            );
            quad_points.start_set = true;
        }

        if !quad_points.end_set {
            let mut quad_end_pt = Point::zero();
            self.quad_perp_ray(
                quad,
                quad_points.end_t,
                &mut quad_end_pt,
                &mut quad_points.quad[2],
                Some(&mut quad_points.tangent_end),
            );
            quad_points.end_set = true;
        }

        let result_type = self.intersect_ray(IntersectRayType::CtrlPt, quad_points);
        if result_type != ResultType::Quad {
            return result_type;
        }

        // project a ray from the curve to the stroke
        let mut ray0 = Point::zero();
        let mut ray1 = Point::zero();
        self.quad_perp_ray(quad, quad_points.mid_t, &mut ray1, &mut ray0, None);
        self.stroke_close_enough(&quad_points.quad.clone(), &[ray0, ray1], quad_points)
    }

    // Given a point on the curve and its derivative, scale the derivative by the radius, and
    // compute the perpendicular point and its tangent.
    fn set_ray_points(
        &self,
        tp: Point,
        dxy: &mut Point,
        on_p: &mut Point,
        mut tangent: Option<&mut Point>,
    ) {
        if !dxy.set_length(self.radius) {
            *dxy = Point::from_xy(self.radius, 0.0);
        }

        let axis_flip = self.stroke_type as i32 as f32; // go opposite ways for outer, inner
        on_p.x = tp.x + axis_flip * dxy.y;
        on_p.y = tp.y - axis_flip * dxy.x;

        if let Some(ref mut tangent) = tangent {
            tangent.x = on_p.x + dxy.x;
            tangent.y = on_p.y + dxy.y;
        }
    }

    // Given a quad and t, return the point on curve,
    // its perpendicular, and the perpendicular tangent.
    fn quad_perp_ray(
        &self,
        quad: &[Point; 3],
        t: NormalizedF32,
        tp: &mut Point,
        on_p: &mut Point,
        tangent: Option<&mut Point>,
    ) {
        *tp = path_geometry::eval_quad_at(quad, t);
        let mut dxy = path_geometry::eval_quad_tangent_at(quad, t);

        if dxy.is_zero() {
            dxy = quad[2] - quad[0];
        }

        self.set_ray_points(*tp, &mut dxy, on_p, tangent);
    }

    fn add_degenerate_line(&mut self, quad_points: &QuadConstruct) {
        if self.stroke_type == StrokeType::Outer {
            self.outer
                .line_to(quad_points.quad[2].x, quad_points.quad[2].y);
        } else {
            self.inner
                .line_to(quad_points.quad[2].x, quad_points.quad[2].y);
        }
    }

    fn stroke_close_enough(
        &self,
        stroke: &[Point; 3],
        ray: &[Point; 2],
        quad_points: &mut QuadConstruct,
    ) -> ResultType {
        let half = NormalizedF32::new_clamped(0.5);
        let stroke_mid = path_geometry::eval_quad_at(stroke, half);
        // measure the distance from the curve to the quad-stroke midpoint, compare to radius
        if points_within_dist(ray[0], stroke_mid, self.inv_res_scale) {
            // if the difference is small
            if sharp_angle(&quad_points.quad) {
                return ResultType::Split;
            }

            return ResultType::Quad;
        }

        // measure the distance to quad's bounds (quick reject)
        // an alternative : look for point in triangle
        if !pt_in_quad_bounds(stroke, ray[0], self.inv_res_scale) {
            // if far, subdivide
            return ResultType::Split;
        }

        // measure the curve ray distance to the quad-stroke
        let mut roots = path_geometry::new_t_values();
        let roots = intersect_quad_ray(ray, stroke, &mut roots);
        if roots.len() != 1 {
            return ResultType::Split;
        }

        let quad_pt = path_geometry::eval_quad_at(stroke, roots[0].to_normalized());
        let error = self.inv_res_scale * (1.0 - (roots[0].get() - 0.5).abs() * 2.0);
        if points_within_dist(ray[0], quad_pt, error) {
            // if the difference is small, we're done
            if sharp_angle(&quad_points.quad) {
                return ResultType::Split;
            }

            return ResultType::Quad;
        }

        // otherwise, subdivide
        ResultType::Split
    }

    // Find the intersection of the stroke tangents to construct a stroke quad.
    // Return whether the stroke is a degenerate (a line), a quad, or must be split.
    // Optionally compute the quad's control point.
    fn intersect_ray(
        &self,
        intersect_ray_type: IntersectRayType,
        quad_points: &mut QuadConstruct,
    ) -> ResultType {
        let start = quad_points.quad[0];
        let end = quad_points.quad[2];
        let a_len = quad_points.tangent_start - start;
        let b_len = quad_points.tangent_end - end;

        // Slopes match when denom goes to zero:
        //                   axLen / ayLen ==                   bxLen / byLen
        // (ayLen * byLen) * axLen / ayLen == (ayLen * byLen) * bxLen / byLen
        //          byLen  * axLen         ==  ayLen          * bxLen
        //          byLen  * axLen         -   ayLen          * bxLen         ( == denom )
        let denom = a_len.cross(b_len);
        if denom == 0.0 || !denom.is_finite() {
            quad_points.opposite_tangents = a_len.dot(b_len) < 0.0;
            return ResultType::Degenerate;
        }

        quad_points.opposite_tangents = false;
        let ab0 = start - end;
        let mut numer_a = b_len.cross(ab0);
        let numer_b = a_len.cross(ab0);
        if (numer_a >= 0.0) == (numer_b >= 0.0) {
            // if the control point is outside the quad ends

            // if the perpendicular distances from the quad points to the opposite tangent line
            // are small, a straight line is good enough
            let dist1 = pt_to_line(start, end, quad_points.tangent_end);
            let dist2 = pt_to_line(end, start, quad_points.tangent_start);
            if dist1.max(dist2) <= self.inv_res_scale_squared {
                return ResultType::Degenerate;
            }

            return ResultType::Split;
        }

        // check to see if the denominator is teeny relative to the numerator
        // if the offset by one will be lost, the ratio is too large
        numer_a /= denom;
        let valid_divide = numer_a > numer_a - 1.0;
        if valid_divide {
            if intersect_ray_type == IntersectRayType::CtrlPt {
                // the intersection of the tangents need not be on the tangent segment
                // so 0 <= numerA <= 1 is not necessarily true
                quad_points.quad[1].x =
                    start.x * (1.0 - numer_a) + quad_points.tangent_start.x * numer_a;
                quad_points.quad[1].y =
                    start.y * (1.0 - numer_a) + quad_points.tangent_start.y * numer_a;
            }

            return ResultType::Quad;
        }

        quad_points.opposite_tangents = a_len.dot(b_len) < 0.0;

        // if the lines are parallel, straight line is good enough
        ResultType::Degenerate
    }

    // Given a cubic and a t-range, determine if the stroke can be described by a quadratic.
    fn tangents_meet(&self, cubic: &[Point; 4], quad_points: &mut QuadConstruct) -> ResultType {
        self.cubic_quad_ends(cubic, quad_points);
        self.intersect_ray(IntersectRayType::ResultType, quad_points)
    }

    fn finish(&mut self, is_line: bool) -> Option<Path> {
        self.finish_contour(false, is_line);

        // Swap out the outer builder.
        let mut buf = PathBuilder::new();
        core::mem::swap(&mut self.outer, &mut buf);

        buf.finish()
    }

    fn has_only_move_to(&self) -> bool {
        self.segment_count == 0
    }

    fn is_current_contour_empty(&self) -> bool {
        self.inner.is_zero_length_since_point(0)
            && self
                .outer
                .is_zero_length_since_point(self.first_outer_pt_index_in_contour)
    }
}

fn cap_factory(cap: LineCap) -> CapProc {
    match cap {
        LineCap::Butt => butt_capper,
        LineCap::Round => round_capper,
        LineCap::Square => square_capper,
    }
}

fn butt_capper(_: Point, _: Point, stop: Point, _: Option<&PathBuilder>, path: &mut PathBuilder) {
    path.line_to(stop.x, stop.y);
}

fn round_capper(
    pivot: Point,
    normal: Point,
    stop: Point,
    _: Option<&PathBuilder>,
    path: &mut PathBuilder,
) {
    let mut parallel = normal;
    parallel.rotate_cw();

    let projected_center = pivot + parallel;

    path.conic_points_to(
        projected_center + normal,
        projected_center,
        SCALAR_ROOT_2_OVER_2,
    );
    path.conic_points_to(projected_center - normal, stop, SCALAR_ROOT_2_OVER_2);
}

fn square_capper(
    pivot: Point,
    normal: Point,
    stop: Point,
    other_path: Option<&PathBuilder>,
    path: &mut PathBuilder,
) {
    let mut parallel = normal;
    parallel.rotate_cw();

    if other_path.is_some() {
        path.set_last_point(Point::from_xy(
            pivot.x + normal.x + parallel.x,
            pivot.y + normal.y + parallel.y,
        ));
        path.line_to(
            pivot.x - normal.x + parallel.x,
            pivot.y - normal.y + parallel.y,
        );
    } else {
        path.line_to(
            pivot.x + normal.x + parallel.x,
            pivot.y + normal.y + parallel.y,
        );
        path.line_to(
            pivot.x - normal.x + parallel.x,
            pivot.y - normal.y + parallel.y,
        );
        path.line_to(stop.x, stop.y);
    }
}

fn join_factory(join: LineJoin) -> JoinProc {
    match join {
        LineJoin::Miter => miter_joiner,
        LineJoin::Round => round_joiner,
        LineJoin::Bevel => bevel_joiner,
    }
}

fn is_clockwise(before: Point, after: Point) -> bool {
    before.x * after.y > before.y * after.x
}

#[derive(Copy, Clone, PartialEq, Debug)]
enum AngleType {
    Nearly180,
    Sharp,
    Shallow,
    NearlyLine,
}

fn dot_to_angle_type(dot: f32) -> AngleType {
    if dot >= 0.0 {
        // shallow or line
        if (1.0 - dot).is_nearly_zero() {
            AngleType::NearlyLine
        } else {
            AngleType::Shallow
        }
    } else {
        // sharp or 180
        if (1.0 + dot).is_nearly_zero() {
            AngleType::Nearly180
        } else {
            AngleType::Sharp
        }
    }
}

fn handle_inner_join(pivot: Point, after: Point, inner: &mut PathBuilder) {
    // In the degenerate case that the stroke radius is larger than our segments
    // just connecting the two inner segments may "show through" as a funny
    // diagonal. To pseudo-fix this, we go through the pivot point. This adds
    // an extra point/edge, but I can't see a cheap way to know when this is
    // not needed :(
    inner.line_to(pivot.x, pivot.y);

    inner.line_to(pivot.x - after.x, pivot.y - after.y);
}

fn bevel_joiner(
    before_unit_normal: Point,
    pivot: Point,
    after_unit_normal: Point,
    radius: f32,
    _: f32,
    _: bool,
    _: bool,
    mut builders: SwappableBuilders,
) {
    let mut after = after_unit_normal.scaled(radius);

    if !is_clockwise(before_unit_normal, after_unit_normal) {
        builders.swap();
        after = -after;
    }

    builders.outer.line_to(pivot.x + after.x, pivot.y + after.y);
    handle_inner_join(pivot, after, builders.inner);
}

fn round_joiner(
    before_unit_normal: Point,
    pivot: Point,
    after_unit_normal: Point,
    radius: f32,
    _: f32,
    _: bool,
    _: bool,
    mut builders: SwappableBuilders,
) {
    let dot_prod = before_unit_normal.dot(after_unit_normal);
    let angle_type = dot_to_angle_type(dot_prod);

    if angle_type == AngleType::NearlyLine {
        return;
    }

    let mut before = before_unit_normal;
    let mut after = after_unit_normal;
    let mut dir = PathDirection::CW;

    if !is_clockwise(before, after) {
        builders.swap();
        before = -before;
        after = -after;
        dir = PathDirection::CCW;
    }

    let ts = Transform::from_row(radius, 0.0, 0.0, radius, pivot.x, pivot.y);

    let mut conics = [path_geometry::Conic::default(); 5];
    let conics = path_geometry::Conic::build_unit_arc(before, after, dir, ts, &mut conics);
    if let Some(conics) = conics {
        for conic in conics {
            builders
                .outer
                .conic_points_to(conic.points[1], conic.points[2], conic.weight);
        }

        after.scale(radius);
        handle_inner_join(pivot, after, builders.inner);
    }
}

fn miter_joiner(
    before_unit_normal: Point,
    pivot: Point,
    after_unit_normal: Point,
    radius: f32,
    inv_miter_limit: f32,
    prev_is_line: bool,
    mut curr_is_line: bool,
    mut builders: SwappableBuilders,
) {
    fn do_blunt(
        builders: SwappableBuilders,
        pivot: Point,
        radius: f32,
        curr_is_line: bool,
        mut after: Point,
    ) {
        after.scale(radius);
        if !curr_is_line {
            builders.outer.line_to(pivot.x + after.x, pivot.y + after.y);
        }

        handle_inner_join(pivot, after, builders.inner);
    }

    fn do_miter(
        builders: SwappableBuilders,
        pivot: Point,
        radius: f32,
        prev_is_line: bool,
        curr_is_line: bool,
        mid: Point,
        after: Point,
    ) {
        if prev_is_line {
            builders
                .outer
                .set_last_point(Point::from_xy(pivot.x + mid.x, pivot.y + mid.y));
        } else {
            builders.outer.line_to(pivot.x + mid.x, pivot.y + mid.y);
        }

        do_blunt(builders, pivot, radius, curr_is_line, after);
    }

    // negate the dot since we're using normals instead of tangents
    let dot_prod = before_unit_normal.dot(after_unit_normal);
    let angle_type = dot_to_angle_type(dot_prod);
    let mut before = before_unit_normal;
    let mut after = after_unit_normal;
    let mut mid;

    if angle_type == AngleType::NearlyLine {
        return;
    }

    if angle_type == AngleType::Nearly180 {
        curr_is_line = false;
        do_blunt(builders, pivot, radius, curr_is_line, after);
        return;
    }

    let ccw = !is_clockwise(before, after);
    if ccw {
        builders.swap();
        before = -before;
        after = -after;
    }

    // Before we enter the world of square-roots and divides,
    // check if we're trying to join an upright right angle
    // (common case for stroking rectangles). If so, special case
    // that (for speed an accuracy).
    // Note: we only need to check one normal if dot==0
    if dot_prod == 0.0 && inv_miter_limit <= SCALAR_ROOT_2_OVER_2 {
        mid = (before + after).scaled(radius);
        do_miter(
            builders,
            pivot,
            radius,
            prev_is_line,
            curr_is_line,
            mid,
            after,
        );
        return;
    }

    // midLength = radius / sinHalfAngle
    // if (midLength > miterLimit * radius) abort
    // if (radius / sinHalf > miterLimit * radius) abort
    // if (1 / sinHalf > miterLimit) abort
    // if (1 / miterLimit > sinHalf) abort
    // My dotProd is opposite sign, since it is built from normals and not tangents
    // hence 1 + dot instead of 1 - dot in the formula
    let sin_half_angle = (1.0 + dot_prod).half().sqrt();
    if sin_half_angle < inv_miter_limit {
        curr_is_line = false;
        do_blunt(builders, pivot, radius, curr_is_line, after);
        return;
    }

    // choose the most accurate way to form the initial mid-vector
    if angle_type == AngleType::Sharp {
        mid = Point::from_xy(after.y - before.y, before.x - after.x);
        if ccw {
            mid = -mid;
        }
    } else {
        mid = Point::from_xy(before.x + after.x, before.y + after.y);
    }

    mid.set_length(radius / sin_half_angle);
    do_miter(
        builders,
        pivot,
        radius,
        prev_is_line,
        curr_is_line,
        mid,
        after,
    );
}

fn set_normal_unit_normal(
    before: Point,
    after: Point,
    scale: f32,
    radius: f32,
    normal: &mut Point,
    unit_normal: &mut Point,
) -> bool {
    if !unit_normal.set_normalize((after.x - before.x) * scale, (after.y - before.y) * scale) {
        return false;
    }

    unit_normal.rotate_ccw();
    *normal = unit_normal.scaled(radius);
    true
}

fn set_normal_unit_normal2(
    vec: Point,
    radius: f32,
    normal: &mut Point,
    unit_normal: &mut Point,
) -> bool {
    if !unit_normal.set_normalize(vec.x, vec.y) {
        return false;
    }

    unit_normal.rotate_ccw();
    *normal = unit_normal.scaled(radius);
    true
}

fn fn_ptr_eq(f1: CapProc, f2: CapProc) -> bool {
    core::ptr::eq(f1 as *const (), f2 as *const ())
}

#[derive(Debug)]
struct QuadConstruct {
    // The state of the quad stroke under construction.
    quad: [Point; 3],       // the stroked quad parallel to the original curve
    tangent_start: Point,   // a point tangent to quad[0]
    tangent_end: Point,     // a point tangent to quad[2]
    start_t: NormalizedF32, // a segment of the original curve
    mid_t: NormalizedF32,
    end_t: NormalizedF32,
    start_set: bool, // state to share common points across structs
    end_set: bool,
    opposite_tangents: bool, // set if coincident tangents have opposite directions
}

impl Default for QuadConstruct {
    fn default() -> Self {
        Self {
            quad: Default::default(),
            tangent_start: Point::default(),
            tangent_end: Point::default(),
            start_t: NormalizedF32::ZERO,
            mid_t: NormalizedF32::ZERO,
            end_t: NormalizedF32::ZERO,
            start_set: false,
            end_set: false,
            opposite_tangents: false,
        }
    }
}

impl QuadConstruct {
    // return false if start and end are too close to have a unique middle
    fn init(&mut self, start: NormalizedF32, end: NormalizedF32) -> bool {
        self.start_t = start;
        self.mid_t = NormalizedF32::new_clamped((start.get() + end.get()).half());
        self.end_t = end;
        self.start_set = false;
        self.end_set = false;
        self.start_t < self.mid_t && self.mid_t < self.end_t
    }

    fn init_with_start(&mut self, parent: &Self) -> bool {
        if !self.init(parent.start_t, parent.mid_t) {
            return false;
        }

        self.quad[0] = parent.quad[0];
        self.tangent_start = parent.tangent_start;
        self.start_set = true;
        true
    }

    fn init_with_end(&mut self, parent: &Self) -> bool {
        if !self.init(parent.mid_t, parent.end_t) {
            return false;
        }

        self.quad[2] = parent.quad[2];
        self.tangent_end = parent.tangent_end;
        self.end_set = true;
        true
    }
}

fn check_quad_linear(quad: &[Point; 3]) -> (Point, ReductionType) {
    let degenerate_ab = degenerate_vector(quad[1] - quad[0]);
    let degenerate_bc = degenerate_vector(quad[2] - quad[1]);
    if degenerate_ab & degenerate_bc {
        return (Point::zero(), ReductionType::Point);
    }

    if degenerate_ab | degenerate_bc {
        return (Point::zero(), ReductionType::Line);
    }

    if !quad_in_line(quad) {
        return (Point::zero(), ReductionType::Quad);
    }

    let t = path_geometry::find_quad_max_curvature(quad);
    if t == NormalizedF32::ZERO || t == NormalizedF32::ONE {
        return (Point::zero(), ReductionType::Line);
    }

    (
        path_geometry::eval_quad_at(quad, t),
        ReductionType::Degenerate,
    )
}

fn degenerate_vector(v: Point) -> bool {
    !v.can_normalize()
}

/// Given quad, see if all there points are in a line.
/// Return true if the inside point is close to a line connecting the outermost points.
///
/// Find the outermost point by looking for the largest difference in X or Y.
/// Since the XOR of the indices is 3  (0 ^ 1 ^ 2)
/// the missing index equals: outer_1 ^ outer_2 ^ 3.
fn quad_in_line(quad: &[Point; 3]) -> bool {
    let mut pt_max = -1.0;
    let mut outer1 = 0;
    let mut outer2 = 0;
    for index in 0..2 {
        for inner in index + 1..3 {
            let test_diff = quad[inner] - quad[index];
            let test_max = test_diff.x.abs().max(test_diff.y.abs());
            if pt_max < test_max {
                outer1 = index;
                outer2 = inner;
                pt_max = test_max;
            }
        }
    }

    debug_assert!(outer1 <= 1);
    debug_assert!(outer2 >= 1 && outer2 <= 2);
    debug_assert!(outer1 < outer2);

    let mid = outer1 ^ outer2 ^ 3;
    const CURVATURE_SLOP: f32 = 0.000005; // this multiplier is pulled out of the air
    let line_slop = pt_max * pt_max * CURVATURE_SLOP;
    pt_to_line(quad[mid], quad[outer1], quad[outer2]) <= line_slop
}

// returns the distance squared from the point to the line
fn pt_to_line(pt: Point, line_start: Point, line_end: Point) -> f32 {
    let dxy = line_end - line_start;
    let ab0 = pt - line_start;
    let numer = dxy.dot(ab0);
    let denom = dxy.dot(dxy);
    let t = numer / denom;
    if t >= 0.0 && t <= 1.0 {
        let hit = Point::from_xy(
            line_start.x * (1.0 - t) + line_end.x * t,
            line_start.y * (1.0 - t) + line_end.y * t,
        );
        hit.distance_to_sqd(pt)
    } else {
        pt.distance_to_sqd(line_start)
    }
}

// Intersect the line with the quad and return the t values on the quad where the line crosses.
fn intersect_quad_ray<'a>(
    line: &[Point; 2],
    quad: &[Point; 3],
    roots: &'a mut [NormalizedF32Exclusive; 3],
) -> &'a [NormalizedF32Exclusive] {
    let vec = line[1] - line[0];
    let mut r = [0.0; 3];
    for n in 0..3 {
        r[n] = (quad[n].y - line[0].y) * vec.x - (quad[n].x - line[0].x) * vec.y;
    }
    let mut a = r[2];
    let mut b = r[1];
    let c = r[0];
    a += c - 2.0 * b; // A = a - 2*b + c
    b -= c; // B = -(b - c)

    let len = path_geometry::find_unit_quad_roots(a, 2.0 * b, c, roots);
    &roots[0..len]
}

fn points_within_dist(near_pt: Point, far_pt: Point, limit: f32) -> bool {
    near_pt.distance_to_sqd(far_pt) <= limit * limit
}

fn sharp_angle(quad: &[Point; 3]) -> bool {
    let mut smaller = quad[1] - quad[0];
    let mut larger = quad[1] - quad[2];
    let smaller_len = smaller.length_sqd();
    let mut larger_len = larger.length_sqd();
    if smaller_len > larger_len {
        core::mem::swap(&mut smaller, &mut larger);
        larger_len = smaller_len;
    }

    if !smaller.set_length(larger_len) {
        return false;
    }

    let dot = smaller.dot(larger);
    dot > 0.0
}

// Return true if the point is close to the bounds of the quad. This is used as a quick reject.
fn pt_in_quad_bounds(quad: &[Point; 3], pt: Point, inv_res_scale: f32) -> bool {
    let x_min = quad[0].x.min(quad[1].x).min(quad[2].x);
    if pt.x + inv_res_scale < x_min {
        return false;
    }

    let x_max = quad[0].x.max(quad[1].x).max(quad[2].x);
    if pt.x - inv_res_scale > x_max {
        return false;
    }

    let y_min = quad[0].y.min(quad[1].y).min(quad[2].y);
    if pt.y + inv_res_scale < y_min {
        return false;
    }

    let y_max = quad[0].y.max(quad[1].y).max(quad[2].y);
    if pt.y - inv_res_scale > y_max {
        return false;
    }

    true
}

fn check_cubic_linear(
    cubic: &[Point; 4],
    reduction: &mut [Point; 3],
    tangent_pt: Option<&mut Point>,
) -> ReductionType {
    let degenerate_ab = degenerate_vector(cubic[1] - cubic[0]);
    let degenerate_bc = degenerate_vector(cubic[2] - cubic[1]);
    let degenerate_cd = degenerate_vector(cubic[3] - cubic[2]);
    if degenerate_ab & degenerate_bc & degenerate_cd {
        return ReductionType::Point;
    }

    if degenerate_ab as i32 + degenerate_bc as i32 + degenerate_cd as i32 == 2 {
        return ReductionType::Line;
    }

    if !cubic_in_line(cubic) {
        if let Some(tangent_pt) = tangent_pt {
            *tangent_pt = if degenerate_ab { cubic[2] } else { cubic[1] };
        }

        return ReductionType::Quad;
    }

    let mut t_values = [NormalizedF32::ZERO; 3];
    let t_values = path_geometry::find_cubic_max_curvature(cubic, &mut t_values);
    let mut r_count = 0;
    // Now loop over the t-values, and reject any that evaluate to either end-point
    for t in t_values {
        if 0.0 >= t.get() || t.get() >= 1.0 {
            continue;
        }

        reduction[r_count] = path_geometry::eval_cubic_pos_at(cubic, *t);
        if reduction[r_count] != cubic[0] && reduction[r_count] != cubic[3] {
            r_count += 1;
        }
    }

    match r_count {
        0 => ReductionType::Line,
        1 => ReductionType::Degenerate,
        2 => ReductionType::Degenerate2,
        3 => ReductionType::Degenerate3,
        _ => unreachable!(),
    }
}

/// Given a cubic, determine if all four points are in a line.
///
/// Return true if the inner points is close to a line connecting the outermost points.
///
/// Find the outermost point by looking for the largest difference in X or Y.
/// Given the indices of the outermost points, and that outer_1 is greater than outer_2,
/// this table shows the index of the smaller of the remaining points:
///
/// ```text
///                   outer_2
///               0    1    2    3
///   outer_1     ----------------
///      0     |  -    2    1    1
///      1     |  -    -    0    0
///      2     |  -    -    -    0
///      3     |  -    -    -    -
/// ```
///
/// If outer_1 == 0 and outer_2 == 1, the smaller of the remaining indices (2 and 3) is 2.
///
/// This table can be collapsed to: (1 + (2 >> outer_2)) >> outer_1
///
/// Given three indices (outer_1 outer_2 mid_1) from 0..3, the remaining index is:
///
/// ```text
/// mid_2 == (outer_1 ^ outer_2 ^ mid_1)
/// ```
fn cubic_in_line(cubic: &[Point; 4]) -> bool {
    let mut pt_max = -1.0;
    let mut outer1 = 0;
    let mut outer2 = 0;
    for index in 0..3 {
        for inner in index + 1..4 {
            let test_diff = cubic[inner] - cubic[index];
            let test_max = test_diff.x.abs().max(test_diff.y.abs());
            if pt_max < test_max {
                outer1 = index;
                outer2 = inner;
                pt_max = test_max;
            }
        }
    }
    debug_assert!(outer1 <= 2);
    debug_assert!(outer2 >= 1 && outer2 <= 3);
    debug_assert!(outer1 < outer2);
    let mid1 = (1 + (2 >> outer2)) >> outer1;
    debug_assert!(mid1 <= 2);
    debug_assert!(outer1 != mid1 && outer2 != mid1);
    let mid2 = outer1 ^ outer2 ^ mid1;
    debug_assert!(mid2 >= 1 && mid2 <= 3);
    debug_assert!(mid2 != outer1 && mid2 != outer2 && mid2 != mid1);
    debug_assert!(((1 << outer1) | (1 << outer2) | (1 << mid1) | (1 << mid2)) == 0x0f);
    let line_slop = pt_max * pt_max * 0.00001; // this multiplier is pulled out of the air

    pt_to_line(cubic[mid1], cubic[outer1], cubic[outer2]) <= line_slop
        && pt_to_line(cubic[mid2], cubic[outer1], cubic[outer2]) <= line_slop
}

#[rustfmt::skip]
#[cfg(test)]
mod tests {
    use super::*;

    impl PathSegment {
        fn new_move_to(x: f32, y: f32) -> Self {
            PathSegment::MoveTo(Point::from_xy(x, y))
        }

        fn new_line_to(x: f32, y: f32) -> Self {
            PathSegment::LineTo(Point::from_xy(x, y))
        }

        // fn new_quad_to(x1: f32, y1: f32, x: f32, y: f32) -> Self {
        //     PathSegment::QuadTo(Point::from_xy(x1, y1), Point::from_xy(x, y))
        // }

        // fn new_cubic_to(x1: f32, y1: f32, x2: f32, y2: f32, x: f32, y: f32) -> Self {
        //     PathSegment::CubicTo(Point::from_xy(x1, y1), Point::from_xy(x2, y2), Point::from_xy(x, y))
        // }

        fn new_close() -> Self {
            PathSegment::Close
        }
    }

    // Make sure that subpath auto-closing is enabled.
    #[test]
    fn auto_close() {
        // A triangle.
        let mut pb = PathBuilder::new();
        pb.move_to(10.0, 10.0);
        pb.line_to(20.0, 50.0);
        pb.line_to(30.0, 10.0);
        pb.close();
        let path = pb.finish().unwrap();

        let stroke = Stroke::default();
        let stroke_path = PathStroker::new().stroke(&path, &stroke, 1.0).unwrap();

        let mut iter = stroke_path.segments();
        iter.set_auto_close(true);

        assert_eq!(iter.next().unwrap(), PathSegment::new_move_to(10.485071, 9.878732));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(20.485071, 49.878731));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(20.0, 50.0));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(19.514929, 49.878731));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(29.514929, 9.878732));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(30.0, 10.0));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(30.0, 10.5));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(10.0, 10.5));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(10.0, 10.0));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(10.485071, 9.878732));
        assert_eq!(iter.next().unwrap(), PathSegment::new_close());
        assert_eq!(iter.next().unwrap(), PathSegment::new_move_to(9.3596115, 9.5));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(30.640388, 9.5));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(20.485071, 50.121269));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(19.514929, 50.121269));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(9.514929, 10.121268));
        assert_eq!(iter.next().unwrap(), PathSegment::new_line_to(9.3596115, 9.5));
        assert_eq!(iter.next().unwrap(), PathSegment::new_close());
    }

    // From skia/tests/StrokeTest.cpp
    #[test]
    fn cubic_1() {
        let mut pb = PathBuilder::new();
        pb.move_to(51.0161362, 1511.52478);
        pb.cubic_to(
            51.0161362, 1511.52478,
            51.0161362, 1511.52478,
            51.0161362, 1511.52478,
        );
        let path = pb.finish().unwrap();

        let mut stroke = Stroke::default();
        stroke.width = 0.394537568;

        assert!(PathStroker::new().stroke(&path, &stroke, 1.0).is_none());
    }

    // From skia/tests/StrokeTest.cpp
    #[test]
    fn cubic_2() {
        let mut pb = PathBuilder::new();
        pb.move_to(f32::from_bits(0x424c1086), f32::from_bits(0x44bcf0cb)); // 51.0161362, 1511.52478
        pb.cubic_to(
            f32::from_bits(0x424c107c), f32::from_bits(0x44bcf0cb), // 51.0160980, 1511.52478
            f32::from_bits(0x424c10c2), f32::from_bits(0x44bcf0cb), // 51.0163651, 1511.52478
            f32::from_bits(0x424c1119), f32::from_bits(0x44bcf0ca), // 51.0166969, 1511.52466
        );
        let path = pb.finish().unwrap();

        let mut stroke = Stroke::default();
        stroke.width = 0.394537568;

        assert!(PathStroker::new().stroke(&path, &stroke, 1.0).is_some());
    }

    // From skia/tests/StrokeTest.cpp
    // From skbug.com/6491. The large stroke width can cause numerical instabilities.
    #[test]
    fn big() {
        // Skia uses `kStrokeAndFill_Style` here, but we do not support it.

        let mut pb = PathBuilder::new();
        pb.move_to(f32::from_bits(0x46380000), f32::from_bits(0xc6380000)); // 11776, -11776
        pb.line_to(f32::from_bits(0x46a00000), f32::from_bits(0xc6a00000)); // 20480, -20480
        pb.line_to(f32::from_bits(0x468c0000), f32::from_bits(0xc68c0000)); // 17920, -17920
        pb.line_to(f32::from_bits(0x46100000), f32::from_bits(0xc6100000)); // 9216, -9216
        pb.line_to(f32::from_bits(0x46380000), f32::from_bits(0xc6380000)); // 11776, -11776
        pb.close();
        let path = pb.finish().unwrap();

        let mut stroke = Stroke::default();
        stroke.width = 1.49679073e+10;

        assert!(PathStroker::new().stroke(&path, &stroke, 1.0).is_some());
    }

    // From skia/tests/StrokerTest.cpp
    #[test]
    fn quad_stroker_one_off() {
        let mut pb = PathBuilder::new();
        pb.move_to(f32::from_bits(0x43c99223), f32::from_bits(0x42b7417e));
        pb.quad_to(
            f32::from_bits(0x4285d839), f32::from_bits(0x43ed6645),
            f32::from_bits(0x43c941c8), f32::from_bits(0x42b3ace3),
        );
        let path = pb.finish().unwrap();

        let mut stroke = Stroke::default();
        stroke.width = 164.683548;

        assert!(PathStroker::new().stroke(&path, &stroke, 1.0).is_some());
    }

    // From skia/tests/StrokerTest.cpp
    #[test]
    fn cubic_stroker_one_off() {
        let mut pb = PathBuilder::new();
        pb.move_to(f32::from_bits(0x433f5370), f32::from_bits(0x43d1f4b3));
        pb.cubic_to(
            f32::from_bits(0x4331cb76), f32::from_bits(0x43ea3340),
            f32::from_bits(0x4388f498), f32::from_bits(0x42f7f08d),
            f32::from_bits(0x43f1cd32), f32::from_bits(0x42802ec1),
        );
        let path = pb.finish().unwrap();

        let mut stroke = Stroke::default();
        stroke.width = 42.835968;

        assert!(PathStroker::new().stroke(&path, &stroke, 1.0).is_some());
    }
}