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/* ***********************************************************
* This file was automatically generated on 2024-02-27. *
* *
* Rust Bindings Version 2.0.21 *
* *
* If you have a bugfix for this file and want to commit it, *
* please fix the bug in the generator. You can find a link *
* to the generators git repository on tinkerforge.com *
*************************************************************/
//! Measures ambient light up to 64000lux.
//!
//! See also the documentation [here](https://www.tinkerforge.com/en/doc/Software/Bricklets/AmbientLightV2_Bricklet_Rust.html).
use crate::{
byte_converter::*, converting_callback_receiver::ConvertingCallbackReceiver, converting_receiver::ConvertingReceiver, device::*,
ip_connection::GetRequestSender,
};
pub enum AmbientLightV2BrickletFunction {
GetIlluminance,
SetIlluminanceCallbackPeriod,
GetIlluminanceCallbackPeriod,
SetIlluminanceCallbackThreshold,
GetIlluminanceCallbackThreshold,
SetDebouncePeriod,
GetDebouncePeriod,
SetConfiguration,
GetConfiguration,
GetIdentity,
CallbackIlluminance,
CallbackIlluminanceReached,
}
impl From<AmbientLightV2BrickletFunction> for u8 {
fn from(fun: AmbientLightV2BrickletFunction) -> Self {
match fun {
AmbientLightV2BrickletFunction::GetIlluminance => 1,
AmbientLightV2BrickletFunction::SetIlluminanceCallbackPeriod => 2,
AmbientLightV2BrickletFunction::GetIlluminanceCallbackPeriod => 3,
AmbientLightV2BrickletFunction::SetIlluminanceCallbackThreshold => 4,
AmbientLightV2BrickletFunction::GetIlluminanceCallbackThreshold => 5,
AmbientLightV2BrickletFunction::SetDebouncePeriod => 6,
AmbientLightV2BrickletFunction::GetDebouncePeriod => 7,
AmbientLightV2BrickletFunction::SetConfiguration => 8,
AmbientLightV2BrickletFunction::GetConfiguration => 9,
AmbientLightV2BrickletFunction::GetIdentity => 255,
AmbientLightV2BrickletFunction::CallbackIlluminance => 10,
AmbientLightV2BrickletFunction::CallbackIlluminanceReached => 11,
}
}
}
pub const AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_OFF: char = 'x';
pub const AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_OUTSIDE: char = 'o';
pub const AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_INSIDE: char = 'i';
pub const AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_SMALLER: char = '<';
pub const AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_GREATER: char = '>';
pub const AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_UNLIMITED: u8 = 6;
pub const AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_64000LUX: u8 = 0;
pub const AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_32000LUX: u8 = 1;
pub const AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_16000LUX: u8 = 2;
pub const AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_8000LUX: u8 = 3;
pub const AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_1300LUX: u8 = 4;
pub const AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_600LUX: u8 = 5;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_50MS: u8 = 0;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_100MS: u8 = 1;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_150MS: u8 = 2;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_200MS: u8 = 3;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_250MS: u8 = 4;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_300MS: u8 = 5;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_350MS: u8 = 6;
pub const AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_400MS: u8 = 7;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct IlluminanceCallbackThreshold {
pub option: char,
pub min: u32,
pub max: u32,
}
impl FromByteSlice for IlluminanceCallbackThreshold {
fn bytes_expected() -> usize { 9 }
fn from_le_byte_slice(bytes: &[u8]) -> IlluminanceCallbackThreshold {
IlluminanceCallbackThreshold {
option: <char>::from_le_byte_slice(&bytes[0..1]),
min: <u32>::from_le_byte_slice(&bytes[1..5]),
max: <u32>::from_le_byte_slice(&bytes[5..9]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct Configuration {
pub illuminance_range: u8,
pub integration_time: u8,
}
impl FromByteSlice for Configuration {
fn bytes_expected() -> usize { 2 }
fn from_le_byte_slice(bytes: &[u8]) -> Configuration {
Configuration {
illuminance_range: <u8>::from_le_byte_slice(&bytes[0..1]),
integration_time: <u8>::from_le_byte_slice(&bytes[1..2]),
}
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct Identity {
pub uid: String,
pub connected_uid: String,
pub position: char,
pub hardware_version: [u8; 3],
pub firmware_version: [u8; 3],
pub device_identifier: u16,
}
impl FromByteSlice for Identity {
fn bytes_expected() -> usize { 25 }
fn from_le_byte_slice(bytes: &[u8]) -> Identity {
Identity {
uid: <String>::from_le_byte_slice(&bytes[0..8]),
connected_uid: <String>::from_le_byte_slice(&bytes[8..16]),
position: <char>::from_le_byte_slice(&bytes[16..17]),
hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]),
firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]),
device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]),
}
}
}
/// Measures ambient light up to 64000lux
#[derive(Clone)]
pub struct AmbientLightV2Bricklet {
device: Device,
}
impl AmbientLightV2Bricklet {
pub const DEVICE_IDENTIFIER: u16 = 259;
pub const DEVICE_DISPLAY_NAME: &'static str = "Ambient Light Bricklet 2.0";
/// Creates an object with the unique device ID `uid`. This object can then be used after the IP Connection `ip_connection` is connected.
pub fn new<T: GetRequestSender>(uid: &str, req_sender: T) -> AmbientLightV2Bricklet {
let mut result = AmbientLightV2Bricklet { device: Device::new([2, 0, 1], uid, req_sender, 0) };
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::GetIlluminance) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::SetIlluminanceCallbackPeriod) as usize] =
ResponseExpectedFlag::True;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::GetIlluminanceCallbackPeriod) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::SetIlluminanceCallbackThreshold) as usize] =
ResponseExpectedFlag::True;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::GetIlluminanceCallbackThreshold) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::SetDebouncePeriod) as usize] = ResponseExpectedFlag::True;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::GetDebouncePeriod) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::SetConfiguration) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::GetConfiguration) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(AmbientLightV2BrickletFunction::GetIdentity) as usize] = ResponseExpectedFlag::AlwaysTrue;
result
}
/// Returns the response expected flag for the function specified by the function ID parameter.
/// It is true if the function is expected to send a response, false otherwise.
///
/// For getter functions this is enabled by default and cannot be disabled, because those
/// functions will always send a response. For callback configuration functions it is enabled
/// by default too, but can be disabled by [`set_response_expected`](crate::ambient_light_v2_bricklet::AmbientLightV2Bricklet::set_response_expected).
/// For setter functions it is disabled by default and can be enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts
/// and other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
///
/// See [`set_response_expected`](crate::ambient_light_v2_bricklet::AmbientLightV2Bricklet::set_response_expected) for the list of function ID constants available for this function.
pub fn get_response_expected(&mut self, fun: AmbientLightV2BrickletFunction) -> Result<bool, GetResponseExpectedError> {
self.device.get_response_expected(u8::from(fun))
}
/// Changes the response expected flag of the function specified by the function ID parameter.
/// This flag can only be changed for setter (default value: false) and callback configuration
/// functions (default value: true). For getter functions it is always enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts and
/// other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
pub fn set_response_expected(
&mut self,
fun: AmbientLightV2BrickletFunction,
response_expected: bool,
) -> Result<(), SetResponseExpectedError> {
self.device.set_response_expected(u8::from(fun), response_expected)
}
/// Changes the response expected flag for all setter and callback configuration functions of this device at once.
pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) }
/// Returns the version of the API definition (major, minor, revision) implemented by this API bindings.
/// This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version }
/// This receiver is triggered periodically with the period that is set by
/// [`set_illuminance_callback_period`]. The parameter is the illuminance of the
/// ambient light sensor.
///
/// The [`get_illuminance_callback_receiver`] receiver is only triggered if the illuminance has changed since the
/// last triggering.
///
/// [`set_illuminance_callback_period`]: #method.set_illuminance_callback_period
/// [`get_illuminance_callback_receiver`]: #method.get_illuminance_callback_receiver
pub fn get_illuminance_callback_receiver(&self) -> ConvertingCallbackReceiver<u32> {
self.device.get_callback_receiver(u8::from(AmbientLightV2BrickletFunction::CallbackIlluminance))
}
/// This receiver is triggered when the threshold as set by
/// [`set_illuminance_callback_threshold`] is reached.
/// The parameter is the illuminance of the ambient light sensor.
///
/// If the threshold keeps being reached, the receiver is triggered periodically
/// with the period as set by [`set_debounce_period`].
pub fn get_illuminance_reached_callback_receiver(&self) -> ConvertingCallbackReceiver<u32> {
self.device.get_callback_receiver(u8::from(AmbientLightV2BrickletFunction::CallbackIlluminanceReached))
}
/// Returns the illuminance of the ambient light sensor. The measurement range goes
/// up to about 100000lux, but above 64000lux the precision starts to drop.
///
/// .. versionchanged:: 2.0.2$nbsp;(Plugin)
/// An illuminance of 0lux indicates an error condition where the sensor cannot
/// perform a reasonable measurement. This can happen with very dim or very bright
/// light conditions. In bright light conditions this might indicate that the sensor
/// is saturated and the configuration should be modified ([`set_configuration`])
/// to better match the light conditions.
///
/// If you want to get the illuminance periodically, it is recommended to use the
/// [`get_illuminance_callback_receiver`] receiver and set the period with
/// [`set_illuminance_callback_period`].
pub fn get_illuminance(&self) -> ConvertingReceiver<u32> {
let payload = vec![0; 0];
self.device.get(u8::from(AmbientLightV2BrickletFunction::GetIlluminance), payload)
}
/// Sets the period with which the [`get_illuminance_callback_receiver`] receiver is triggered
/// periodically. A value of 0 turns the receiver off.
///
/// The [`get_illuminance_callback_receiver`] receiver is only triggered if the illuminance has changed
/// since the last triggering.
pub fn set_illuminance_callback_period(&self, period: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(period));
self.device.set(u8::from(AmbientLightV2BrickletFunction::SetIlluminanceCallbackPeriod), payload)
}
/// Returns the period as set by [`set_illuminance_callback_period`].
pub fn get_illuminance_callback_period(&self) -> ConvertingReceiver<u32> {
let payload = vec![0; 0];
self.device.get(u8::from(AmbientLightV2BrickletFunction::GetIlluminanceCallbackPeriod), payload)
}
/// Sets the thresholds for the [`get_illuminance_reached_callback_receiver`] receiver.
///
/// The following options are possible:
///
/// Option| Description
/// --- | ---
/// 'x'| Receiver is turned off
/// 'o'| Receiver is triggered when the illuminance is *outside* the min and max values
/// 'i'| Receiver is triggered when the illuminance is *inside* the min and max values
/// '<'| Receiver is triggered when the illuminance is smaller than the min value (max is ignored)
/// '>'| Receiver is triggered when the illuminance is greater than the min value (max is ignored)
///
/// Associated constants:
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_OFF
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_OUTSIDE
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_INSIDE
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_SMALLER
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_GREATER
pub fn set_illuminance_callback_threshold(&self, option: char, min: u32, max: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 9];
payload[0..1].copy_from_slice(&<char>::to_le_byte_vec(option));
payload[1..5].copy_from_slice(&<u32>::to_le_byte_vec(min));
payload[5..9].copy_from_slice(&<u32>::to_le_byte_vec(max));
self.device.set(u8::from(AmbientLightV2BrickletFunction::SetIlluminanceCallbackThreshold), payload)
}
/// Returns the threshold as set by [`set_illuminance_callback_threshold`].
///
/// Associated constants:
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_OFF
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_OUTSIDE
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_INSIDE
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_SMALLER
/// * AMBIENT_LIGHT_V2_BRICKLET_THRESHOLD_OPTION_GREATER
pub fn get_illuminance_callback_threshold(&self) -> ConvertingReceiver<IlluminanceCallbackThreshold> {
let payload = vec![0; 0];
self.device.get(u8::from(AmbientLightV2BrickletFunction::GetIlluminanceCallbackThreshold), payload)
}
/// Sets the period with which the threshold receivers
///
/// * [`get_illuminance_reached_callback_receiver`],
///
/// are triggered, if the thresholds
///
/// * [`set_illuminance_callback_threshold`],
///
/// keep being reached.
pub fn set_debounce_period(&self, debounce: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(debounce));
self.device.set(u8::from(AmbientLightV2BrickletFunction::SetDebouncePeriod), payload)
}
/// Returns the debounce period as set by [`set_debounce_period`].
pub fn get_debounce_period(&self) -> ConvertingReceiver<u32> {
let payload = vec![0; 0];
self.device.get(u8::from(AmbientLightV2BrickletFunction::GetDebouncePeriod), payload)
}
/// Sets the configuration. It is possible to configure an illuminance range
/// between 0-600lux and 0-64000lux and an integration time between 50ms and 400ms.
///
/// .. versionadded:: 2.0.2$nbsp;(Plugin)
/// The unlimited illuminance range allows to measure up to about 100000lux, but
/// above 64000lux the precision starts to drop.
///
/// A smaller illuminance range increases the resolution of the data. A longer
/// integration time will result in less noise on the data.
///
/// .. versionchanged:: 2.0.2$nbsp;(Plugin)
/// If the actual measure illuminance is out-of-range then the current illuminance
/// range maximum +0.01lux is reported by [`get_illuminance`] and the
/// [`get_illuminance_callback_receiver`] receiver. For example, 800001 for the 0-8000lux range.
///
/// .. versionchanged:: 2.0.2$nbsp;(Plugin)
/// With a long integration time the sensor might be saturated before the measured
/// value reaches the maximum of the selected illuminance range. In this case 0lux
/// is reported by [`get_illuminance`] and the [`get_illuminance_callback_receiver`] receiver.
///
/// If the measurement is out-of-range or the sensor is saturated then you should
/// configure the next higher illuminance range. If the highest range is already
/// in use, then start to reduce the integration time.
///
/// Associated constants:
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_UNLIMITED
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_64000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_32000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_16000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_8000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_1300LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_600LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_50MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_100MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_150MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_200MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_250MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_300MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_350MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_400MS
pub fn set_configuration(&self, illuminance_range: u8, integration_time: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 2];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(illuminance_range));
payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(integration_time));
self.device.set(u8::from(AmbientLightV2BrickletFunction::SetConfiguration), payload)
}
/// Returns the configuration as set by [`set_configuration`].
///
/// Associated constants:
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_UNLIMITED
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_64000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_32000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_16000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_8000LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_1300LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_ILLUMINANCE_RANGE_600LUX
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_50MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_100MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_150MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_200MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_250MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_300MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_350MS
/// * AMBIENT_LIGHT_V2_BRICKLET_INTEGRATION_TIME_400MS
pub fn get_configuration(&self) -> ConvertingReceiver<Configuration> {
let payload = vec![0; 0];
self.device.get(u8::from(AmbientLightV2BrickletFunction::GetConfiguration), payload)
}
/// Returns the UID, the UID where the Bricklet is connected to,
/// the position, the hardware and firmware version as well as the
/// device identifier.
///
/// The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port).
/// A Bricklet connected to an [Isolator Bricklet](isolator_bricklet) is always at
/// position 'z'.
///
/// The device identifier numbers can be found [here](device_identifier).
/// |device_identifier_constant|
pub fn get_identity(&self) -> ConvertingReceiver<Identity> {
let payload = vec![0; 0];
self.device.get(u8::from(AmbientLightV2BrickletFunction::GetIdentity), payload)
}
}