use crate::{
byte_converter::*, converting_callback_receiver::ConvertingCallbackReceiver, converting_receiver::ConvertingReceiver, device::*,
ip_connection::IpConnection,
};
pub enum RgbLedButtonBrickletFunction {
SetColor,
GetColor,
GetButtonState,
SetColorCalibration,
GetColorCalibration,
GetSpitfpErrorCount,
SetBootloaderMode,
GetBootloaderMode,
SetWriteFirmwarePointer,
WriteFirmware,
SetStatusLedConfig,
GetStatusLedConfig,
GetChipTemperature,
Reset,
WriteUid,
ReadUid,
GetIdentity,
CallbackButtonStateChanged,
}
impl From<RgbLedButtonBrickletFunction> for u8 {
fn from(fun: RgbLedButtonBrickletFunction) -> Self {
match fun {
RgbLedButtonBrickletFunction::SetColor => 1,
RgbLedButtonBrickletFunction::GetColor => 2,
RgbLedButtonBrickletFunction::GetButtonState => 3,
RgbLedButtonBrickletFunction::SetColorCalibration => 5,
RgbLedButtonBrickletFunction::GetColorCalibration => 6,
RgbLedButtonBrickletFunction::GetSpitfpErrorCount => 234,
RgbLedButtonBrickletFunction::SetBootloaderMode => 235,
RgbLedButtonBrickletFunction::GetBootloaderMode => 236,
RgbLedButtonBrickletFunction::SetWriteFirmwarePointer => 237,
RgbLedButtonBrickletFunction::WriteFirmware => 238,
RgbLedButtonBrickletFunction::SetStatusLedConfig => 239,
RgbLedButtonBrickletFunction::GetStatusLedConfig => 240,
RgbLedButtonBrickletFunction::GetChipTemperature => 242,
RgbLedButtonBrickletFunction::Reset => 243,
RgbLedButtonBrickletFunction::WriteUid => 248,
RgbLedButtonBrickletFunction::ReadUid => 249,
RgbLedButtonBrickletFunction::GetIdentity => 255,
RgbLedButtonBrickletFunction::CallbackButtonStateChanged => 4,
}
}
}
pub const RGB_LED_BUTTON_BRICKLET_BUTTON_STATE_PRESSED: u8 = 0;
pub const RGB_LED_BUTTON_BRICKLET_BUTTON_STATE_RELEASED: u8 = 1;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_MODE_BOOTLOADER: u8 = 0;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_MODE_FIRMWARE: u8 = 1;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT: u8 = 2;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT: u8 = 3;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT: u8 = 4;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_STATUS_OK: u8 = 0;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_STATUS_INVALID_MODE: u8 = 1;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_STATUS_NO_CHANGE: u8 = 2;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT: u8 = 3;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT: u8 = 4;
pub const RGB_LED_BUTTON_BRICKLET_BOOTLOADER_STATUS_CRC_MISMATCH: u8 = 5;
pub const RGB_LED_BUTTON_BRICKLET_STATUS_LED_CONFIG_OFF: u8 = 0;
pub const RGB_LED_BUTTON_BRICKLET_STATUS_LED_CONFIG_ON: u8 = 1;
pub const RGB_LED_BUTTON_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT: u8 = 2;
pub const RGB_LED_BUTTON_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS: u8 = 3;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct Color {
pub red: u8,
pub green: u8,
pub blue: u8,
}
impl FromByteSlice for Color {
fn bytes_expected() -> usize { 3 }
fn from_le_byte_slice(bytes: &[u8]) -> Color {
Color {
red: <u8>::from_le_byte_slice(&bytes[0..1]),
green: <u8>::from_le_byte_slice(&bytes[1..2]),
blue: <u8>::from_le_byte_slice(&bytes[2..3]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct ColorCalibration {
pub red: u8,
pub green: u8,
pub blue: u8,
}
impl FromByteSlice for ColorCalibration {
fn bytes_expected() -> usize { 3 }
fn from_le_byte_slice(bytes: &[u8]) -> ColorCalibration {
ColorCalibration {
red: <u8>::from_le_byte_slice(&bytes[0..1]),
green: <u8>::from_le_byte_slice(&bytes[1..2]),
blue: <u8>::from_le_byte_slice(&bytes[2..3]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct SpitfpErrorCount {
pub error_count_ack_checksum: u32,
pub error_count_message_checksum: u32,
pub error_count_frame: u32,
pub error_count_overflow: u32,
}
impl FromByteSlice for SpitfpErrorCount {
fn bytes_expected() -> usize { 16 }
fn from_le_byte_slice(bytes: &[u8]) -> SpitfpErrorCount {
SpitfpErrorCount {
error_count_ack_checksum: <u32>::from_le_byte_slice(&bytes[0..4]),
error_count_message_checksum: <u32>::from_le_byte_slice(&bytes[4..8]),
error_count_frame: <u32>::from_le_byte_slice(&bytes[8..12]),
error_count_overflow: <u32>::from_le_byte_slice(&bytes[12..16]),
}
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct Identity {
pub uid: String,
pub connected_uid: String,
pub position: char,
pub hardware_version: [u8; 3],
pub firmware_version: [u8; 3],
pub device_identifier: u16,
}
impl FromByteSlice for Identity {
fn bytes_expected() -> usize { 25 }
fn from_le_byte_slice(bytes: &[u8]) -> Identity {
Identity {
uid: <String>::from_le_byte_slice(&bytes[0..8]),
connected_uid: <String>::from_le_byte_slice(&bytes[8..16]),
position: <char>::from_le_byte_slice(&bytes[16..17]),
hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]),
firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]),
device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]),
}
}
}
#[derive(Clone)]
pub struct RgbLedButtonBricklet {
device: Device,
}
impl RgbLedButtonBricklet {
pub const DEVICE_IDENTIFIER: u16 = 282;
pub const DEVICE_DISPLAY_NAME: &'static str = "RGB LED Button Bricklet";
pub fn new(uid: &str, ip_connection: &IpConnection) -> RgbLedButtonBricklet {
let mut result = RgbLedButtonBricklet { device: Device::new([2, 0, 0], uid, ip_connection, 0) };
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::SetColor) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetColor) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetButtonState) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::SetColorCalibration) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetColorCalibration) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetSpitfpErrorCount) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::SetBootloaderMode) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetBootloaderMode) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::SetWriteFirmwarePointer) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::WriteFirmware) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::SetStatusLedConfig) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetStatusLedConfig) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetChipTemperature) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::Reset) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::WriteUid) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::ReadUid) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedButtonBrickletFunction::GetIdentity) as usize] = ResponseExpectedFlag::AlwaysTrue;
result
}
pub fn get_response_expected(&mut self, fun: RgbLedButtonBrickletFunction) -> Result<bool, GetResponseExpectedError> {
self.device.get_response_expected(u8::from(fun))
}
pub fn set_response_expected(
&mut self,
fun: RgbLedButtonBrickletFunction,
response_expected: bool,
) -> Result<(), SetResponseExpectedError> {
self.device.set_response_expected(u8::from(fun), response_expected)
}
pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) }
pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version }
pub fn get_button_state_changed_callback_receiver(&self) -> ConvertingCallbackReceiver<u8> {
self.device.get_callback_receiver(u8::from(RgbLedButtonBrickletFunction::CallbackButtonStateChanged))
}
pub fn set_color(&self, red: u8, green: u8, blue: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 3];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(red));
payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(green));
payload[2..3].copy_from_slice(&<u8>::to_le_byte_vec(blue));
self.device.set(u8::from(RgbLedButtonBrickletFunction::SetColor), payload)
}
pub fn get_color(&self) -> ConvertingReceiver<Color> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetColor), payload)
}
pub fn get_button_state(&self) -> ConvertingReceiver<u8> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetButtonState), payload)
}
pub fn set_color_calibration(&self, red: u8, green: u8, blue: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 3];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(red));
payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(green));
payload[2..3].copy_from_slice(&<u8>::to_le_byte_vec(blue));
self.device.set(u8::from(RgbLedButtonBrickletFunction::SetColorCalibration), payload)
}
pub fn get_color_calibration(&self) -> ConvertingReceiver<ColorCalibration> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetColorCalibration), payload)
}
pub fn get_spitfp_error_count(&self) -> ConvertingReceiver<SpitfpErrorCount> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetSpitfpErrorCount), payload)
}
pub fn set_bootloader_mode(&self, mode: u8) -> ConvertingReceiver<u8> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(mode));
self.device.get(u8::from(RgbLedButtonBrickletFunction::SetBootloaderMode), payload)
}
pub fn get_bootloader_mode(&self) -> ConvertingReceiver<u8> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetBootloaderMode), payload)
}
pub fn set_write_firmware_pointer(&self, pointer: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(pointer));
self.device.set(u8::from(RgbLedButtonBrickletFunction::SetWriteFirmwarePointer), payload)
}
pub fn write_firmware(&self, data: [u8; 64]) -> ConvertingReceiver<u8> {
let mut payload = vec![0; 64];
payload[0..64].copy_from_slice(&<[u8; 64]>::to_le_byte_vec(data));
self.device.get(u8::from(RgbLedButtonBrickletFunction::WriteFirmware), payload)
}
pub fn set_status_led_config(&self, config: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(config));
self.device.set(u8::from(RgbLedButtonBrickletFunction::SetStatusLedConfig), payload)
}
pub fn get_status_led_config(&self) -> ConvertingReceiver<u8> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetStatusLedConfig), payload)
}
pub fn get_chip_temperature(&self) -> ConvertingReceiver<i16> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetChipTemperature), payload)
}
pub fn reset(&self) -> ConvertingReceiver<()> {
let payload = vec![0; 0];
self.device.set(u8::from(RgbLedButtonBrickletFunction::Reset), payload)
}
pub fn write_uid(&self, uid: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(uid));
self.device.set(u8::from(RgbLedButtonBrickletFunction::WriteUid), payload)
}
pub fn read_uid(&self) -> ConvertingReceiver<u32> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::ReadUid), payload)
}
pub fn get_identity(&self) -> ConvertingReceiver<Identity> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedButtonBrickletFunction::GetIdentity), payload)
}
}