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/* *********************************************************** * This file was automatically generated on 2019-01-29. * * * * Rust Bindings Version 2.0.8 * * * * If you have a bugfix for this file and want to commit it, * * please fix the bug in the generator. You can find a link * * to the generators git repository on tinkerforge.com * *************************************************************/ //! Galvanically isolates any Bricklet from any Brick. //! //! See also the documentation [here](https://www.tinkerforge.com/en/doc/Software/Bricklets/Isolator_Bricklet_Rust.html). use crate::{byte_converter::*, converting_receiver::ConvertingReceiver, device::*, ip_connection::IpConnection}; pub enum IsolatorBrickletFunction { GetStatistics, SetSpitfpBaudrateConfig, GetSpitfpBaudrateConfig, SetSpitfpBaudrate, GetSpitfpBaudrate, GetIsolatorSpitfpErrorCount, GetSpitfpErrorCount, SetBootloaderMode, GetBootloaderMode, SetWriteFirmwarePointer, WriteFirmware, SetStatusLedConfig, GetStatusLedConfig, GetChipTemperature, Reset, WriteUid, ReadUid, GetIdentity, } impl From<IsolatorBrickletFunction> for u8 { fn from(fun: IsolatorBrickletFunction) -> Self { match fun { IsolatorBrickletFunction::GetStatistics => 1, IsolatorBrickletFunction::SetSpitfpBaudrateConfig => 2, IsolatorBrickletFunction::GetSpitfpBaudrateConfig => 3, IsolatorBrickletFunction::SetSpitfpBaudrate => 4, IsolatorBrickletFunction::GetSpitfpBaudrate => 5, IsolatorBrickletFunction::GetIsolatorSpitfpErrorCount => 6, IsolatorBrickletFunction::GetSpitfpErrorCount => 234, IsolatorBrickletFunction::SetBootloaderMode => 235, IsolatorBrickletFunction::GetBootloaderMode => 236, IsolatorBrickletFunction::SetWriteFirmwarePointer => 237, IsolatorBrickletFunction::WriteFirmware => 238, IsolatorBrickletFunction::SetStatusLedConfig => 239, IsolatorBrickletFunction::GetStatusLedConfig => 240, IsolatorBrickletFunction::GetChipTemperature => 242, IsolatorBrickletFunction::Reset => 243, IsolatorBrickletFunction::WriteUid => 248, IsolatorBrickletFunction::ReadUid => 249, IsolatorBrickletFunction::GetIdentity => 255, } } } pub const ISOLATOR_BRICKLET_BOOTLOADER_MODE_BOOTLOADER: u8 = 0; pub const ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE: u8 = 1; pub const ISOLATOR_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT: u8 = 2; pub const ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT: u8 = 3; pub const ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT: u8 = 4; pub const ISOLATOR_BRICKLET_BOOTLOADER_STATUS_OK: u8 = 0; pub const ISOLATOR_BRICKLET_BOOTLOADER_STATUS_INVALID_MODE: u8 = 1; pub const ISOLATOR_BRICKLET_BOOTLOADER_STATUS_NO_CHANGE: u8 = 2; pub const ISOLATOR_BRICKLET_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT: u8 = 3; pub const ISOLATOR_BRICKLET_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT: u8 = 4; pub const ISOLATOR_BRICKLET_BOOTLOADER_STATUS_CRC_MISMATCH: u8 = 5; pub const ISOLATOR_BRICKLET_STATUS_LED_CONFIG_OFF: u8 = 0; pub const ISOLATOR_BRICKLET_STATUS_LED_CONFIG_ON: u8 = 1; pub const ISOLATOR_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT: u8 = 2; pub const ISOLATOR_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS: u8 = 3; #[derive(Clone, Debug, Default, PartialEq, Eq, Hash)] pub struct Statistics { pub messages_from_brick: u32, pub messages_from_bricklet: u32, pub connected_bricklet_device_identifier: u16, pub connected_bricklet_uid: String, } impl FromByteSlice for Statistics { fn bytes_expected() -> usize { 18 } fn from_le_byte_slice(bytes: &[u8]) -> Statistics { Statistics { messages_from_brick: <u32>::from_le_byte_slice(&bytes[0..4]), messages_from_bricklet: <u32>::from_le_byte_slice(&bytes[4..8]), connected_bricklet_device_identifier: <u16>::from_le_byte_slice(&bytes[8..10]), connected_bricklet_uid: <String>::from_le_byte_slice(&bytes[10..18]), } } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct SpitfpBaudrateConfig { pub enable_dynamic_baudrate: bool, pub minimum_dynamic_baudrate: u32, } impl FromByteSlice for SpitfpBaudrateConfig { fn bytes_expected() -> usize { 5 } fn from_le_byte_slice(bytes: &[u8]) -> SpitfpBaudrateConfig { SpitfpBaudrateConfig { enable_dynamic_baudrate: <bool>::from_le_byte_slice(&bytes[0..1]), minimum_dynamic_baudrate: <u32>::from_le_byte_slice(&bytes[1..5]), } } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct IsolatorSpitfpErrorCount { pub error_count_ack_checksum: u32, pub error_count_message_checksum: u32, pub error_count_frame: u32, pub error_count_overflow: u32, } impl FromByteSlice for IsolatorSpitfpErrorCount { fn bytes_expected() -> usize { 16 } fn from_le_byte_slice(bytes: &[u8]) -> IsolatorSpitfpErrorCount { IsolatorSpitfpErrorCount { error_count_ack_checksum: <u32>::from_le_byte_slice(&bytes[0..4]), error_count_message_checksum: <u32>::from_le_byte_slice(&bytes[4..8]), error_count_frame: <u32>::from_le_byte_slice(&bytes[8..12]), error_count_overflow: <u32>::from_le_byte_slice(&bytes[12..16]), } } } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)] pub struct SpitfpErrorCount { pub error_count_ack_checksum: u32, pub error_count_message_checksum: u32, pub error_count_frame: u32, pub error_count_overflow: u32, } impl FromByteSlice for SpitfpErrorCount { fn bytes_expected() -> usize { 16 } fn from_le_byte_slice(bytes: &[u8]) -> SpitfpErrorCount { SpitfpErrorCount { error_count_ack_checksum: <u32>::from_le_byte_slice(&bytes[0..4]), error_count_message_checksum: <u32>::from_le_byte_slice(&bytes[4..8]), error_count_frame: <u32>::from_le_byte_slice(&bytes[8..12]), error_count_overflow: <u32>::from_le_byte_slice(&bytes[12..16]), } } } #[derive(Clone, Debug, Default, PartialEq, Eq, Hash)] pub struct Identity { pub uid: String, pub connected_uid: String, pub position: char, pub hardware_version: [u8; 3], pub firmware_version: [u8; 3], pub device_identifier: u16, } impl FromByteSlice for Identity { fn bytes_expected() -> usize { 25 } fn from_le_byte_slice(bytes: &[u8]) -> Identity { Identity { uid: <String>::from_le_byte_slice(&bytes[0..8]), connected_uid: <String>::from_le_byte_slice(&bytes[8..16]), position: <char>::from_le_byte_slice(&bytes[16..17]), hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]), firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]), device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]), } } } /// Galvanically isolates any Bricklet from any Brick #[derive(Clone)] pub struct IsolatorBricklet { device: Device, } impl IsolatorBricklet { pub const DEVICE_IDENTIFIER: u16 = 2122; pub const DEVICE_DISPLAY_NAME: &'static str = "Isolator Bricklet"; /// Creates an object with the unique device ID `uid`. This object can then be used after the IP Connection `ip_connection` is connected. pub fn new(uid: &str, ip_connection: &IpConnection) -> IsolatorBricklet { let mut result = IsolatorBricklet { device: Device::new([2, 0, 0], uid, ip_connection, 0) }; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetStatistics) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::SetSpitfpBaudrateConfig) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetSpitfpBaudrateConfig) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::SetSpitfpBaudrate) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetSpitfpBaudrate) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetIsolatorSpitfpErrorCount) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetSpitfpErrorCount) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::SetBootloaderMode) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetBootloaderMode) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::SetWriteFirmwarePointer) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(IsolatorBrickletFunction::WriteFirmware) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::SetStatusLedConfig) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetStatusLedConfig) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetChipTemperature) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::Reset) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(IsolatorBrickletFunction::WriteUid) as usize] = ResponseExpectedFlag::False; result.device.response_expected[u8::from(IsolatorBrickletFunction::ReadUid) as usize] = ResponseExpectedFlag::AlwaysTrue; result.device.response_expected[u8::from(IsolatorBrickletFunction::GetIdentity) as usize] = ResponseExpectedFlag::AlwaysTrue; result } /// Returns the response expected flag for the function specified by the function ID parameter. /// It is true if the function is expected to send a response, false otherwise. /// /// For getter functions this is enabled by default and cannot be disabled, because those /// functions will always send a response. For callback configuration functions it is enabled /// by default too, but can be disabled by [`set_response_expected`](crate::isolator_bricklet::IsolatorBricklet::set_response_expected). /// For setter functions it is disabled by default and can be enabled. /// /// Enabling the response expected flag for a setter function allows to detect timeouts /// and other error conditions calls of this setter as well. The device will then send a response /// for this purpose. If this flag is disabled for a setter function then no response is send /// and errors are silently ignored, because they cannot be detected. /// /// See [`set_response_expected`](crate::isolator_bricklet::IsolatorBricklet::set_response_expected) for the list of function ID constants available for this function. pub fn get_response_expected(&mut self, fun: IsolatorBrickletFunction) -> Result<bool, GetResponseExpectedError> { self.device.get_response_expected(u8::from(fun)) } /// Changes the response expected flag of the function specified by the function ID parameter. /// This flag can only be changed for setter (default value: false) and callback configuration /// functions (default value: true). For getter functions it is always enabled. /// /// Enabling the response expected flag for a setter function allows to detect timeouts and /// other error conditions calls of this setter as well. The device will then send a response /// for this purpose. If this flag is disabled for a setter function then no response is send /// and errors are silently ignored, because they cannot be detected. pub fn set_response_expected( &mut self, fun: IsolatorBrickletFunction, response_expected: bool, ) -> Result<(), SetResponseExpectedError> { self.device.set_response_expected(u8::from(fun), response_expected) } /// Changes the response expected flag for all setter and callback configuration functions of this device at once. pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) } /// Returns the version of the API definition (major, minor, revision) implemented by this API bindings. /// This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet. pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version } /// Returns statistics for the Isolator Bricklet. pub fn get_statistics(&self) -> ConvertingReceiver<Statistics> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetStatistics), payload) } /// The SPITF protocol can be used with a dynamic baudrate. If the dynamic baudrate is /// enabled, the Isolator Bricklet will try to adapt the baudrate for the communication /// between Bricks and Bricklets according to the amount of data that is transferred. /// /// The baudrate for communication config between /// Brick and Isolator Bricklet can be set through the API of the Brick. /// /// The baudrate will be increased exponentially if lots of data is send/received and /// decreased linearly if little data is send/received. /// /// This lowers the baudrate in applications where little data is transferred (e.g. /// a weather station) and increases the robustness. If there is lots of data to transfer /// (e.g. Thermal Imaging Bricklet) it automatically increases the baudrate as needed. /// /// In cases where some data has to transferred as fast as possible every few seconds /// (e.g. RS485 Bricklet with a high baudrate but small payload) you may want to turn /// the dynamic baudrate off to get the highest possible performance. /// /// The maximum value of the baudrate can be set per port with the function /// [`set_spitfp_baudrate`]. If the dynamic baudrate is disabled, the baudrate /// as set by [`set_spitfp_baudrate`] will be used statically. /// /// The minimum dynamic baudrate has a value range of 400000 to 2000000 baud. /// /// By default dynamic baudrate is enabled and the minimum dynamic baudrate is 400000. /// /// [`set_spitfp_baudrate`]: #method.set_spitfp_baudrate pub fn set_spitfp_baudrate_config(&self, enable_dynamic_baudrate: bool, minimum_dynamic_baudrate: u32) -> ConvertingReceiver<()> { let mut payload = vec![0; 5]; payload[0..1].copy_from_slice(&<bool>::to_le_byte_vec(enable_dynamic_baudrate)); payload[1..5].copy_from_slice(&<u32>::to_le_byte_vec(minimum_dynamic_baudrate)); self.device.set(u8::from(IsolatorBrickletFunction::SetSpitfpBaudrateConfig), payload) } /// Returns the baudrate config, see [`set_spitfp_baudrate_config`]. /// /// [`set_spitfp_baudrate_config`]: #method.set_spitfp_baudrate_config pub fn get_spitfp_baudrate_config(&self) -> ConvertingReceiver<SpitfpBaudrateConfig> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetSpitfpBaudrateConfig), payload) } /// Sets the baudrate for a the communication between Isolator Bricklet /// and the connected Bricklet. The baudrate for communication between /// Brick and Isolator Bricklet can be set through the API of the Brick. /// /// The baudrate can be in the range 400000 to 2000000. /// /// If you want to increase the throughput of Bricklets you can increase /// the baudrate. If you get a high error count because of high /// interference (see [`get_spitfp_error_count`]) you can decrease the /// baudrate. /// /// If the dynamic baudrate feature is enabled, the baudrate set by this /// function corresponds to the maximum baudrate (see [`set_spitfp_baudrate_config`]). /// /// Regulatory testing is done with the default baudrate. If CE compatibility /// or similar is necessary in you applications we recommend to not change /// the baudrate. /// /// The default baudrate for all ports is 1400000. /// /// [`set_spitfp_baudrate_config`]: #method.set_spitfp_baudrate_config /// [`get_spitfp_error_count`]: #method.get_spitfp_error_count pub fn set_spitfp_baudrate(&self, baudrate: u32) -> ConvertingReceiver<()> { let mut payload = vec![0; 4]; payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(baudrate)); self.device.set(u8::from(IsolatorBrickletFunction::SetSpitfpBaudrate), payload) } /// Returns the baudrate, see [`set_spitfp_baudrate`]. /// /// [`set_spitfp_baudrate`]: #method.set_spitfp_baudrate pub fn get_spitfp_baudrate(&self) -> ConvertingReceiver<u32> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetSpitfpBaudrate), payload) } /// Returns the error count for the communication between Isolator Bricklet and /// the connected Bricklet. Call [`get_spitfp_error_count`] to get the /// error count between Isolator Bricklet and Brick. /// /// The errors are divided into /// /// * ACK checksum errors, /// * message checksum errors, /// * framing errors and /// * overflow errors. /// /// [`get_spitfp_error_count`]: #method.get_spitfp_error_count pub fn get_isolator_spitfp_error_count(&self) -> ConvertingReceiver<IsolatorSpitfpErrorCount> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetIsolatorSpitfpErrorCount), payload) } /// Returns the error count for the communication between Brick and Bricklet. /// /// The errors are divided into /// /// * ACK checksum errors, /// * message checksum errors, /// * framing errors and /// * overflow errors. /// /// The errors counts are for errors that occur on the Bricklet side. All /// Bricks have a similar function that returns the errors on the Brick side. pub fn get_spitfp_error_count(&self) -> ConvertingReceiver<SpitfpErrorCount> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetSpitfpErrorCount), payload) } /// Sets the bootloader mode and returns the status after the requested /// mode change was instigated. /// /// You can change from bootloader mode to firmware mode and vice versa. A change /// from bootloader mode to firmware mode will only take place if the entry function, /// device identifier and CRC are present and correct. /// /// This function is used by Brick Viewer during flashing. It should not be /// necessary to call it in a normal user program. /// /// Associated constants: /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_BOOTLOADER /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT /// * ISOLATOR_BRICKLET_BOOTLOADER_STATUS_OK /// * ISOLATOR_BRICKLET_BOOTLOADER_STATUS_INVALID_MODE /// * ISOLATOR_BRICKLET_BOOTLOADER_STATUS_NO_CHANGE /// * ISOLATOR_BRICKLET_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT /// * ISOLATOR_BRICKLET_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT /// * ISOLATOR_BRICKLET_BOOTLOADER_STATUS_CRC_MISMATCH pub fn set_bootloader_mode(&self, mode: u8) -> ConvertingReceiver<u8> { let mut payload = vec![0; 1]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(mode)); self.device.get(u8::from(IsolatorBrickletFunction::SetBootloaderMode), payload) } /// Returns the current bootloader mode, see [`set_bootloader_mode`]. /// /// [`set_bootloader_mode`]: #method.set_bootloader_mode /// /// Associated constants: /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_BOOTLOADER /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT /// * ISOLATOR_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT pub fn get_bootloader_mode(&self) -> ConvertingReceiver<u8> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetBootloaderMode), payload) } /// Sets the firmware pointer for [`write_firmware`]. The pointer has /// to be increased by chunks of size 64. The data is written to flash /// every 4 chunks (which equals to one page of size 256). /// /// This function is used by Brick Viewer during flashing. It should not be /// necessary to call it in a normal user program. /// /// [`write_firmware`]: #method.write_firmware pub fn set_write_firmware_pointer(&self, pointer: u32) -> ConvertingReceiver<()> { let mut payload = vec![0; 4]; payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(pointer)); self.device.set(u8::from(IsolatorBrickletFunction::SetWriteFirmwarePointer), payload) } /// Writes 64 Bytes of firmware at the position as written by /// [`set_write_firmware_pointer`] before. The firmware is written /// to flash every 4 chunks. /// /// You can only write firmware in bootloader mode. /// /// This function is used by Brick Viewer during flashing. It should not be /// necessary to call it in a normal user program. /// /// [`set_write_firmware_pointer`]: #method.set_write_firmware_pointer pub fn write_firmware(&self, data: [u8; 64]) -> ConvertingReceiver<u8> { let mut payload = vec![0; 64]; payload[0..64].copy_from_slice(&<[u8; 64]>::to_le_byte_vec(data)); self.device.get(u8::from(IsolatorBrickletFunction::WriteFirmware), payload) } /// Sets the status LED configuration. By default the LED shows /// communication traffic between Brick and Bricklet, it flickers once /// for every 10 received data packets. /// /// You can also turn the LED permanently on/off or show a heartbeat. /// /// If the Bricklet is in bootloader mode, the LED is will show heartbeat by default. /// /// Associated constants: /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_OFF /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_ON /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS pub fn set_status_led_config(&self, config: u8) -> ConvertingReceiver<()> { let mut payload = vec![0; 1]; payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(config)); self.device.set(u8::from(IsolatorBrickletFunction::SetStatusLedConfig), payload) } /// Returns the configuration as set by [`set_status_led_config`] /// /// [`set_status_led_config`]: #method.set_status_led_config /// /// Associated constants: /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_OFF /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_ON /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT /// * ISOLATOR_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS pub fn get_status_led_config(&self) -> ConvertingReceiver<u8> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetStatusLedConfig), payload) } /// Returns the temperature in °C as measured inside the microcontroller. The /// value returned is not the ambient temperature! /// /// The temperature is only proportional to the real temperature and it has bad /// accuracy. Practically it is only useful as an indicator for /// temperature changes. pub fn get_chip_temperature(&self) -> ConvertingReceiver<i16> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetChipTemperature), payload) } /// Calling this function will reset the Bricklet. All configurations /// will be lost. /// /// After a reset you have to create new device objects, /// calling functions on the existing ones will result in /// undefined behavior! pub fn reset(&self) -> ConvertingReceiver<()> { let payload = vec![0; 0]; self.device.set(u8::from(IsolatorBrickletFunction::Reset), payload) } /// Writes a new UID into flash. If you want to set a new UID /// you have to decode the Base58 encoded UID string into an /// integer first. /// /// We recommend that you use Brick Viewer to change the UID. pub fn write_uid(&self, uid: u32) -> ConvertingReceiver<()> { let mut payload = vec![0; 4]; payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(uid)); self.device.set(u8::from(IsolatorBrickletFunction::WriteUid), payload) } /// Returns the current UID as an integer. Encode as /// Base58 to get the usual string version. pub fn read_uid(&self) -> ConvertingReceiver<u32> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::ReadUid), payload) } /// Returns the UID, the UID where the Bricklet is connected to, /// the position, the hardware and firmware version as well as the /// device identifier. /// /// The position can be 'a', 'b', 'c' or 'd'. /// /// The device identifier numbers can be found [here](device_identifier). /// |device_identifier_constant| pub fn get_identity(&self) -> ConvertingReceiver<Identity> { let payload = vec![0; 0]; self.device.get(u8::from(IsolatorBrickletFunction::GetIdentity), payload) } }