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/* ***********************************************************
* This file was automatically generated on 2024-02-27. *
* *
* Rust Bindings Version 2.0.21 *
* *
* If you have a bugfix for this file and want to commit it, *
* please fix the bug in the generator. You can find a link *
* to the generators git repository on tinkerforge.com *
*************************************************************/
//! 4 channel counter up to 4MHz.
//!
//! See also the documentation [here](https://www.tinkerforge.com/en/doc/Software/Bricklets/IndustrialCounter_Bricklet_Rust.html).
use crate::{
byte_converter::*, converting_callback_receiver::ConvertingCallbackReceiver, converting_receiver::ConvertingReceiver, device::*,
ip_connection::GetRequestSender,
};
pub enum IndustrialCounterBrickletFunction {
GetCounter,
GetAllCounter,
SetCounter,
SetAllCounter,
GetSignalData,
GetAllSignalData,
SetCounterActive,
SetAllCounterActive,
GetCounterActive,
GetAllCounterActive,
SetCounterConfiguration,
GetCounterConfiguration,
SetAllCounterCallbackConfiguration,
GetAllCounterCallbackConfiguration,
SetAllSignalDataCallbackConfiguration,
GetAllSignalDataCallbackConfiguration,
SetChannelLedConfig,
GetChannelLedConfig,
GetSpitfpErrorCount,
SetBootloaderMode,
GetBootloaderMode,
SetWriteFirmwarePointer,
WriteFirmware,
SetStatusLedConfig,
GetStatusLedConfig,
GetChipTemperature,
Reset,
WriteUid,
ReadUid,
GetIdentity,
CallbackAllCounter,
CallbackAllSignalData,
}
impl From<IndustrialCounterBrickletFunction> for u8 {
fn from(fun: IndustrialCounterBrickletFunction) -> Self {
match fun {
IndustrialCounterBrickletFunction::GetCounter => 1,
IndustrialCounterBrickletFunction::GetAllCounter => 2,
IndustrialCounterBrickletFunction::SetCounter => 3,
IndustrialCounterBrickletFunction::SetAllCounter => 4,
IndustrialCounterBrickletFunction::GetSignalData => 5,
IndustrialCounterBrickletFunction::GetAllSignalData => 6,
IndustrialCounterBrickletFunction::SetCounterActive => 7,
IndustrialCounterBrickletFunction::SetAllCounterActive => 8,
IndustrialCounterBrickletFunction::GetCounterActive => 9,
IndustrialCounterBrickletFunction::GetAllCounterActive => 10,
IndustrialCounterBrickletFunction::SetCounterConfiguration => 11,
IndustrialCounterBrickletFunction::GetCounterConfiguration => 12,
IndustrialCounterBrickletFunction::SetAllCounterCallbackConfiguration => 13,
IndustrialCounterBrickletFunction::GetAllCounterCallbackConfiguration => 14,
IndustrialCounterBrickletFunction::SetAllSignalDataCallbackConfiguration => 15,
IndustrialCounterBrickletFunction::GetAllSignalDataCallbackConfiguration => 16,
IndustrialCounterBrickletFunction::SetChannelLedConfig => 17,
IndustrialCounterBrickletFunction::GetChannelLedConfig => 18,
IndustrialCounterBrickletFunction::GetSpitfpErrorCount => 234,
IndustrialCounterBrickletFunction::SetBootloaderMode => 235,
IndustrialCounterBrickletFunction::GetBootloaderMode => 236,
IndustrialCounterBrickletFunction::SetWriteFirmwarePointer => 237,
IndustrialCounterBrickletFunction::WriteFirmware => 238,
IndustrialCounterBrickletFunction::SetStatusLedConfig => 239,
IndustrialCounterBrickletFunction::GetStatusLedConfig => 240,
IndustrialCounterBrickletFunction::GetChipTemperature => 242,
IndustrialCounterBrickletFunction::Reset => 243,
IndustrialCounterBrickletFunction::WriteUid => 248,
IndustrialCounterBrickletFunction::ReadUid => 249,
IndustrialCounterBrickletFunction::GetIdentity => 255,
IndustrialCounterBrickletFunction::CallbackAllCounter => 19,
IndustrialCounterBrickletFunction::CallbackAllSignalData => 20,
}
}
}
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3: u8 = 3;
pub const INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_RISING: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_FALLING: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_BOTH: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_UP: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_DOWN: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_EXTERNAL_UP: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_EXTERNAL_DOWN: u8 = 3;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_1: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_2: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_4: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_8: u8 = 3;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_16: u8 = 4;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_32: u8 = 5;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_64: u8 = 6;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_128: u8 = 7;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_256: u8 = 8;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_512: u8 = 9;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_1024: u8 = 10;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_2048: u8 = 11;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_4096: u8 = 12;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_8192: u8 = 13;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_16384: u8 = 14;
pub const INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_32768: u8 = 15;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_128_MS: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_256_MS: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_512_MS: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_1024_MS: u8 = 3;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_2048_MS: u8 = 4;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_4096_MS: u8 = 5;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_8192_MS: u8 = 6;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_16384_MS: u8 = 7;
pub const INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_32768_MS: u8 = 8;
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_OFF: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_ON: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_SHOW_HEARTBEAT: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_SHOW_CHANNEL_STATUS: u8 = 3;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_BOOTLOADER: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT: u8 = 3;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT: u8 = 4;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_OK: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_INVALID_MODE: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_NO_CHANGE: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT: u8 = 3;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT: u8 = 4;
pub const INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_CRC_MISMATCH: u8 = 5;
pub const INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_OFF: u8 = 0;
pub const INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_ON: u8 = 1;
pub const INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT: u8 = 2;
pub const INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS: u8 = 3;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct SignalData {
pub duty_cycle: u16,
pub period: u64,
pub frequency: u32,
pub value: bool,
}
impl FromByteSlice for SignalData {
fn bytes_expected() -> usize { 15 }
fn from_le_byte_slice(bytes: &[u8]) -> SignalData {
SignalData {
duty_cycle: <u16>::from_le_byte_slice(&bytes[0..2]),
period: <u64>::from_le_byte_slice(&bytes[2..10]),
frequency: <u32>::from_le_byte_slice(&bytes[10..14]),
value: <bool>::from_le_byte_slice(&bytes[14..15]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct AllSignalData {
pub duty_cycle: [u16; 4],
pub period: [u64; 4],
pub frequency: [u32; 4],
pub value: [bool; 4],
}
impl FromByteSlice for AllSignalData {
fn bytes_expected() -> usize { 57 }
fn from_le_byte_slice(bytes: &[u8]) -> AllSignalData {
AllSignalData {
duty_cycle: <[u16; 4]>::from_le_byte_slice(&bytes[0..8]),
period: <[u64; 4]>::from_le_byte_slice(&bytes[8..40]),
frequency: <[u32; 4]>::from_le_byte_slice(&bytes[40..56]),
value: <[bool; 4]>::from_le_byte_slice(&bytes[56..57]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct CounterConfiguration {
pub count_edge: u8,
pub count_direction: u8,
pub duty_cycle_prescaler: u8,
pub frequency_integration_time: u8,
}
impl FromByteSlice for CounterConfiguration {
fn bytes_expected() -> usize { 4 }
fn from_le_byte_slice(bytes: &[u8]) -> CounterConfiguration {
CounterConfiguration {
count_edge: <u8>::from_le_byte_slice(&bytes[0..1]),
count_direction: <u8>::from_le_byte_slice(&bytes[1..2]),
duty_cycle_prescaler: <u8>::from_le_byte_slice(&bytes[2..3]),
frequency_integration_time: <u8>::from_le_byte_slice(&bytes[3..4]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct AllCounterCallbackConfiguration {
pub period: u32,
pub value_has_to_change: bool,
}
impl FromByteSlice for AllCounterCallbackConfiguration {
fn bytes_expected() -> usize { 5 }
fn from_le_byte_slice(bytes: &[u8]) -> AllCounterCallbackConfiguration {
AllCounterCallbackConfiguration {
period: <u32>::from_le_byte_slice(&bytes[0..4]),
value_has_to_change: <bool>::from_le_byte_slice(&bytes[4..5]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct AllSignalDataCallbackConfiguration {
pub period: u32,
pub value_has_to_change: bool,
}
impl FromByteSlice for AllSignalDataCallbackConfiguration {
fn bytes_expected() -> usize { 5 }
fn from_le_byte_slice(bytes: &[u8]) -> AllSignalDataCallbackConfiguration {
AllSignalDataCallbackConfiguration {
period: <u32>::from_le_byte_slice(&bytes[0..4]),
value_has_to_change: <bool>::from_le_byte_slice(&bytes[4..5]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct AllSignalDataEvent {
pub duty_cycle: [u16; 4],
pub period: [u64; 4],
pub frequency: [u32; 4],
pub value: [bool; 4],
}
impl FromByteSlice for AllSignalDataEvent {
fn bytes_expected() -> usize { 57 }
fn from_le_byte_slice(bytes: &[u8]) -> AllSignalDataEvent {
AllSignalDataEvent {
duty_cycle: <[u16; 4]>::from_le_byte_slice(&bytes[0..8]),
period: <[u64; 4]>::from_le_byte_slice(&bytes[8..40]),
frequency: <[u32; 4]>::from_le_byte_slice(&bytes[40..56]),
value: <[bool; 4]>::from_le_byte_slice(&bytes[56..57]),
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct SpitfpErrorCount {
pub error_count_ack_checksum: u32,
pub error_count_message_checksum: u32,
pub error_count_frame: u32,
pub error_count_overflow: u32,
}
impl FromByteSlice for SpitfpErrorCount {
fn bytes_expected() -> usize { 16 }
fn from_le_byte_slice(bytes: &[u8]) -> SpitfpErrorCount {
SpitfpErrorCount {
error_count_ack_checksum: <u32>::from_le_byte_slice(&bytes[0..4]),
error_count_message_checksum: <u32>::from_le_byte_slice(&bytes[4..8]),
error_count_frame: <u32>::from_le_byte_slice(&bytes[8..12]),
error_count_overflow: <u32>::from_le_byte_slice(&bytes[12..16]),
}
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct Identity {
pub uid: String,
pub connected_uid: String,
pub position: char,
pub hardware_version: [u8; 3],
pub firmware_version: [u8; 3],
pub device_identifier: u16,
}
impl FromByteSlice for Identity {
fn bytes_expected() -> usize { 25 }
fn from_le_byte_slice(bytes: &[u8]) -> Identity {
Identity {
uid: <String>::from_le_byte_slice(&bytes[0..8]),
connected_uid: <String>::from_le_byte_slice(&bytes[8..16]),
position: <char>::from_le_byte_slice(&bytes[16..17]),
hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]),
firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]),
device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]),
}
}
}
/// 4 channel counter up to 4MHz
#[derive(Clone)]
pub struct IndustrialCounterBricklet {
device: Device,
}
impl IndustrialCounterBricklet {
pub const DEVICE_IDENTIFIER: u16 = 293;
pub const DEVICE_DISPLAY_NAME: &'static str = "Industrial Counter Bricklet";
/// Creates an object with the unique device ID `uid`. This object can then be used after the IP Connection `ip_connection` is connected.
pub fn new<T: GetRequestSender>(uid: &str, req_sender: T) -> IndustrialCounterBricklet {
let mut result = IndustrialCounterBricklet { device: Device::new([2, 0, 0], uid, req_sender, 0) };
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetCounter) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetAllCounter) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetCounter) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetAllCounter) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetSignalData) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetAllSignalData) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetCounterActive) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetAllCounterActive) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetCounterActive) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetAllCounterActive) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetCounterConfiguration) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetCounterConfiguration) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetAllCounterCallbackConfiguration) as usize] =
ResponseExpectedFlag::True;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetAllCounterCallbackConfiguration) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetAllSignalDataCallbackConfiguration) as usize] =
ResponseExpectedFlag::True;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetAllSignalDataCallbackConfiguration) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetChannelLedConfig) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetChannelLedConfig) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetSpitfpErrorCount) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetBootloaderMode) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetBootloaderMode) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetWriteFirmwarePointer) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::WriteFirmware) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::SetStatusLedConfig) as usize] =
ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetStatusLedConfig) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetChipTemperature) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::Reset) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::WriteUid) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::ReadUid) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(IndustrialCounterBrickletFunction::GetIdentity) as usize] =
ResponseExpectedFlag::AlwaysTrue;
result
}
/// Returns the response expected flag for the function specified by the function ID parameter.
/// It is true if the function is expected to send a response, false otherwise.
///
/// For getter functions this is enabled by default and cannot be disabled, because those
/// functions will always send a response. For callback configuration functions it is enabled
/// by default too, but can be disabled by [`set_response_expected`](crate::industrial_counter_bricklet::IndustrialCounterBricklet::set_response_expected).
/// For setter functions it is disabled by default and can be enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts
/// and other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
///
/// See [`set_response_expected`](crate::industrial_counter_bricklet::IndustrialCounterBricklet::set_response_expected) for the list of function ID constants available for this function.
pub fn get_response_expected(&mut self, fun: IndustrialCounterBrickletFunction) -> Result<bool, GetResponseExpectedError> {
self.device.get_response_expected(u8::from(fun))
}
/// Changes the response expected flag of the function specified by the function ID parameter.
/// This flag can only be changed for setter (default value: false) and callback configuration
/// functions (default value: true). For getter functions it is always enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts and
/// other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
pub fn set_response_expected(
&mut self,
fun: IndustrialCounterBrickletFunction,
response_expected: bool,
) -> Result<(), SetResponseExpectedError> {
self.device.set_response_expected(u8::from(fun), response_expected)
}
/// Changes the response expected flag for all setter and callback configuration functions of this device at once.
pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) }
/// Returns the version of the API definition (major, minor, revision) implemented by this API bindings.
/// This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version }
/// This receiver is triggered periodically according to the configuration set by
/// [`set_all_counter_callback_configuration`].
///
/// The parameters are the same as [`get_all_counter`].
///
/// [`get_all_counter`]: #method.get_all_counter
/// [`set_all_counter_callback_configuration`]: #method.set_all_counter_callback_configuration
pub fn get_all_counter_callback_receiver(&self) -> ConvertingCallbackReceiver<[i64; 4]> {
self.device.get_callback_receiver(u8::from(IndustrialCounterBrickletFunction::CallbackAllCounter))
}
/// This receiver is triggered periodically according to the configuration set by
/// [`set_all_signal_data_callback_configuration`].
///
/// The parameters are the same as [`get_all_signal_data`].
pub fn get_all_signal_data_callback_receiver(&self) -> ConvertingCallbackReceiver<AllSignalDataEvent> {
self.device.get_callback_receiver(u8::from(IndustrialCounterBrickletFunction::CallbackAllSignalData))
}
/// Returns the current counter value for the given channel.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
pub fn get_counter(&self, channel: u8) -> ConvertingReceiver<i64> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetCounter), payload)
}
/// Returns the current counter values for all four channels.
pub fn get_all_counter(&self) -> ConvertingReceiver<[i64; 4]> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetAllCounter), payload)
}
/// Sets the counter value for the given channel.
///
/// The default value for the counters on startup is 0.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
pub fn set_counter(&self, channel: u8, counter: i64) -> ConvertingReceiver<()> {
let mut payload = vec![0; 9];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
payload[1..9].copy_from_slice(&<i64>::to_le_byte_vec(counter));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetCounter), payload)
}
/// Sets the counter values for all four channels.
///
/// The default value for the counters on startup is 0.
pub fn set_all_counter(&self, counter: [i64; 4]) -> ConvertingReceiver<()> {
let mut payload = vec![0; 32];
payload[0..32].copy_from_slice(&<[i64; 4]>::to_le_byte_vec(counter));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetAllCounter), payload)
}
/// Returns the signal data (duty cycle, period, frequency and value) for the
/// given channel.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
pub fn get_signal_data(&self, channel: u8) -> ConvertingReceiver<SignalData> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetSignalData), payload)
}
/// Returns the signal data (duty cycle, period, frequency and value) for all four
/// channels.
pub fn get_all_signal_data(&self) -> ConvertingReceiver<AllSignalData> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetAllSignalData), payload)
}
/// Activates/deactivates the counter of the given channel.
///
/// true = activate, false = deactivate.
///
/// By default all channels are activated.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
pub fn set_counter_active(&self, channel: u8, active: bool) -> ConvertingReceiver<()> {
let mut payload = vec![0; 2];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
payload[1..2].copy_from_slice(&<bool>::to_le_byte_vec(active));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetCounterActive), payload)
}
/// Activates/deactivates the counter of all four channels.
///
/// true = activate, false = deactivate.
///
/// By default all channels are activated.
pub fn set_all_counter_active(&self, active: [bool; 4]) -> ConvertingReceiver<()> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<[bool; 4]>::to_le_byte_vec(active));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetAllCounterActive), payload)
}
/// Returns the activation state of the given channel.
///
/// true = activated, false = deactivated.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
pub fn get_counter_active(&self, channel: u8) -> ConvertingReceiver<bool> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetCounterActive), payload)
}
/// Returns the activation state of all four channels.
///
/// true = activated, false = deactivated.
pub fn get_all_counter_active(&self) -> ConvertingReceiver<[bool; 4]> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetAllCounterActive), payload)
}
/// Sets the counter configuration for the given channel.
///
/// * Count Edge: Counter can count on rising, falling or both edges.
/// * Count Direction: Counter can count up or down. You can also use
/// another channel as direction input, see
/// [here](https://www.tinkerforge.com/en/doc/Hardware/Bricklets/Industrial_Counter.html#external-count-direction)__
/// for details.
/// * Duty Cycle Prescaler: Sets a divider for the internal clock. See
/// [here](https://www.tinkerforge.com/en/doc/Hardware/Bricklets/Industrial_Counter.html#duty-cycle-prescaler-and-frequency-integration-time)__
/// for details.
/// * Frequency Integration Time: Sets the integration time for the
/// frequency measurement. See
/// [here](https://www.tinkerforge.com/en/doc/Hardware/Bricklets/Industrial_Counter.html#duty-cycle-prescaler-and-frequency-integration-time)__
/// for details.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_RISING
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_FALLING
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_BOTH
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_UP
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_DOWN
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_EXTERNAL_UP
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_EXTERNAL_DOWN
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_1
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_2
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_4
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_8
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_16
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_32
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_64
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_128
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_256
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_512
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_1024
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_2048
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_4096
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_8192
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_16384
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_32768
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_128_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_256_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_512_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_1024_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_2048_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_4096_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_8192_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_16384_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_32768_MS
pub fn set_counter_configuration(
&self,
channel: u8,
count_edge: u8,
count_direction: u8,
duty_cycle_prescaler: u8,
frequency_integration_time: u8,
) -> ConvertingReceiver<()> {
let mut payload = vec![0; 5];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(count_edge));
payload[2..3].copy_from_slice(&<u8>::to_le_byte_vec(count_direction));
payload[3..4].copy_from_slice(&<u8>::to_le_byte_vec(duty_cycle_prescaler));
payload[4..5].copy_from_slice(&<u8>::to_le_byte_vec(frequency_integration_time));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetCounterConfiguration), payload)
}
/// Returns the counter configuration as set by [`set_counter_configuration`].
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_RISING
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_FALLING
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_EDGE_BOTH
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_UP
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_DOWN
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_EXTERNAL_UP
/// * INDUSTRIAL_COUNTER_BRICKLET_COUNT_DIRECTION_EXTERNAL_DOWN
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_1
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_2
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_4
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_8
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_16
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_32
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_64
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_128
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_256
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_512
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_1024
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_2048
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_4096
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_8192
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_16384
/// * INDUSTRIAL_COUNTER_BRICKLET_DUTY_CYCLE_PRESCALER_32768
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_128_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_256_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_512_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_1024_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_2048_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_4096_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_8192_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_16384_MS
/// * INDUSTRIAL_COUNTER_BRICKLET_FREQUENCY_INTEGRATION_TIME_32768_MS
pub fn get_counter_configuration(&self, channel: u8) -> ConvertingReceiver<CounterConfiguration> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetCounterConfiguration), payload)
}
/// The period is the period with which the [`get_all_counter_callback_receiver`]
/// receiver is triggered periodically. A value of 0 turns the receiver off.
///
/// If the `value has to change`-parameter is set to true, the receiver is only
/// triggered after the value has changed. If the value didn't change within the
/// period, the receiver is triggered immediately on change.
///
/// If it is set to false, the receiver is continuously triggered with the period,
/// independent of the value.
pub fn set_all_counter_callback_configuration(&self, period: u32, value_has_to_change: bool) -> ConvertingReceiver<()> {
let mut payload = vec![0; 5];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(period));
payload[4..5].copy_from_slice(&<bool>::to_le_byte_vec(value_has_to_change));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetAllCounterCallbackConfiguration), payload)
}
/// Returns the receiver configuration as set by
/// [`set_all_counter_callback_configuration`].
pub fn get_all_counter_callback_configuration(&self) -> ConvertingReceiver<AllCounterCallbackConfiguration> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetAllCounterCallbackConfiguration), payload)
}
/// The period is the period with which the [`get_all_signal_data_callback_receiver`]
/// receiver is triggered periodically. A value of 0 turns the receiver off.
///
/// If the `value has to change`-parameter is set to true, the receiver is only
/// triggered after the value has changed. If the value didn't change within the
/// period, the receiver is triggered immediately on change.
///
/// If it is set to false, the receiver is continuously triggered with the period,
/// independent of the value.
pub fn set_all_signal_data_callback_configuration(&self, period: u32, value_has_to_change: bool) -> ConvertingReceiver<()> {
let mut payload = vec![0; 5];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(period));
payload[4..5].copy_from_slice(&<bool>::to_le_byte_vec(value_has_to_change));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetAllSignalDataCallbackConfiguration), payload)
}
/// Returns the receiver configuration as set by
/// [`set_all_signal_data_callback_configuration`].
pub fn get_all_signal_data_callback_configuration(&self) -> ConvertingReceiver<AllSignalDataCallbackConfiguration> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetAllSignalDataCallbackConfiguration), payload)
}
/// Each channel has a corresponding LED. You can turn the LED off, on or show a
/// heartbeat. You can also set the LED to Channel Status. In this mode the
/// LED is on if the channel is high and off otherwise.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_OFF
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_ON
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_SHOW_HEARTBEAT
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_SHOW_CHANNEL_STATUS
pub fn set_channel_led_config(&self, channel: u8, config: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 2];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(config));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetChannelLedConfig), payload)
}
/// Returns the channel LED configuration as set by [`set_channel_led_config`]
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_0
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_1
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_2
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_3
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_OFF
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_ON
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_SHOW_HEARTBEAT
/// * INDUSTRIAL_COUNTER_BRICKLET_CHANNEL_LED_CONFIG_SHOW_CHANNEL_STATUS
pub fn get_channel_led_config(&self, channel: u8) -> ConvertingReceiver<u8> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(channel));
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetChannelLedConfig), payload)
}
/// Returns the error count for the communication between Brick and Bricklet.
///
/// The errors are divided into
///
/// * ACK checksum errors,
/// * message checksum errors,
/// * framing errors and
/// * overflow errors.
///
/// The errors counts are for errors that occur on the Bricklet side. All
/// Bricks have a similar function that returns the errors on the Brick side.
pub fn get_spitfp_error_count(&self) -> ConvertingReceiver<SpitfpErrorCount> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetSpitfpErrorCount), payload)
}
/// Sets the bootloader mode and returns the status after the requested
/// mode change was instigated.
///
/// You can change from bootloader mode to firmware mode and vice versa. A change
/// from bootloader mode to firmware mode will only take place if the entry function,
/// device identifier and CRC are present and correct.
///
/// This function is used by Brick Viewer during flashing. It should not be
/// necessary to call it in a normal user program.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_BOOTLOADER
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_OK
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_INVALID_MODE
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_NO_CHANGE
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_STATUS_CRC_MISMATCH
pub fn set_bootloader_mode(&self, mode: u8) -> ConvertingReceiver<u8> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(mode));
self.device.get(u8::from(IndustrialCounterBrickletFunction::SetBootloaderMode), payload)
}
/// Returns the current bootloader mode, see [`set_bootloader_mode`].
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_BOOTLOADER
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT
/// * INDUSTRIAL_COUNTER_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT
pub fn get_bootloader_mode(&self) -> ConvertingReceiver<u8> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetBootloaderMode), payload)
}
/// Sets the firmware pointer for [`write_firmware`]. The pointer has
/// to be increased by chunks of size 64. The data is written to flash
/// every 4 chunks (which equals to one page of size 256).
///
/// This function is used by Brick Viewer during flashing. It should not be
/// necessary to call it in a normal user program.
pub fn set_write_firmware_pointer(&self, pointer: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(pointer));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetWriteFirmwarePointer), payload)
}
/// Writes 64 Bytes of firmware at the position as written by
/// [`set_write_firmware_pointer`] before. The firmware is written
/// to flash every 4 chunks.
///
/// You can only write firmware in bootloader mode.
///
/// This function is used by Brick Viewer during flashing. It should not be
/// necessary to call it in a normal user program.
pub fn write_firmware(&self, data: [u8; 64]) -> ConvertingReceiver<u8> {
let mut payload = vec![0; 64];
payload[0..64].copy_from_slice(&<[u8; 64]>::to_le_byte_vec(data));
self.device.get(u8::from(IndustrialCounterBrickletFunction::WriteFirmware), payload)
}
/// Sets the status LED configuration. By default the LED shows
/// communication traffic between Brick and Bricklet, it flickers once
/// for every 10 received data packets.
///
/// You can also turn the LED permanently on/off or show a heartbeat.
///
/// If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_OFF
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_ON
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS
pub fn set_status_led_config(&self, config: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 1];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(config));
self.device.set(u8::from(IndustrialCounterBrickletFunction::SetStatusLedConfig), payload)
}
/// Returns the configuration as set by [`set_status_led_config`]
///
/// Associated constants:
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_OFF
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_ON
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT
/// * INDUSTRIAL_COUNTER_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS
pub fn get_status_led_config(&self) -> ConvertingReceiver<u8> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetStatusLedConfig), payload)
}
/// Returns the temperature as measured inside the microcontroller. The
/// value returned is not the ambient temperature!
///
/// The temperature is only proportional to the real temperature and it has bad
/// accuracy. Practically it is only useful as an indicator for
/// temperature changes.
pub fn get_chip_temperature(&self) -> ConvertingReceiver<i16> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetChipTemperature), payload)
}
/// Calling this function will reset the Bricklet. All configurations
/// will be lost.
///
/// After a reset you have to create new device objects,
/// calling functions on the existing ones will result in
/// undefined behavior!
pub fn reset(&self) -> ConvertingReceiver<()> {
let payload = vec![0; 0];
self.device.set(u8::from(IndustrialCounterBrickletFunction::Reset), payload)
}
/// Writes a new UID into flash. If you want to set a new UID
/// you have to decode the Base58 encoded UID string into an
/// integer first.
///
/// We recommend that you use Brick Viewer to change the UID.
pub fn write_uid(&self, uid: u32) -> ConvertingReceiver<()> {
let mut payload = vec![0; 4];
payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(uid));
self.device.set(u8::from(IndustrialCounterBrickletFunction::WriteUid), payload)
}
/// Returns the current UID as an integer. Encode as
/// Base58 to get the usual string version.
pub fn read_uid(&self) -> ConvertingReceiver<u32> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::ReadUid), payload)
}
/// Returns the UID, the UID where the Bricklet is connected to,
/// the position, the hardware and firmware version as well as the
/// device identifier.
///
/// The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port).
/// A Bricklet connected to an [Isolator Bricklet](isolator_bricklet) is always at
/// position 'z'.
///
/// The device identifier numbers can be found [here](device_identifier).
/// |device_identifier_constant|
pub fn get_identity(&self) -> ConvertingReceiver<Identity> {
let payload = vec![0; 0];
self.device.get(u8::from(IndustrialCounterBrickletFunction::GetIdentity), payload)
}
}