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/* ***********************************************************
* This file was automatically generated on 2022-05-11. *
* *
* Rust Bindings Version 2.0.20 *
* *
* If you have a bugfix for this file and want to commit it, *
* please fix the bug in the generator. You can find a link *
* to the generators git repository on tinkerforge.com *
*************************************************************/
//! Controls one RGB LED.
//!
//! See also the documentation [here](https://www.tinkerforge.com/en/doc/Software/Bricklets/RGBLED_Bricklet_Rust.html).
use crate::{byte_converter::*, converting_receiver::ConvertingReceiver, device::*, ip_connection::GetRequestSender};
pub enum RgbLedBrickletFunction {
SetRgbValue,
GetRgbValue,
GetIdentity,
}
impl From<RgbLedBrickletFunction> for u8 {
fn from(fun: RgbLedBrickletFunction) -> Self {
match fun {
RgbLedBrickletFunction::SetRgbValue => 1,
RgbLedBrickletFunction::GetRgbValue => 2,
RgbLedBrickletFunction::GetIdentity => 255,
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct RgbValue {
pub r: u8,
pub g: u8,
pub b: u8,
}
impl FromByteSlice for RgbValue {
fn bytes_expected() -> usize { 3 }
fn from_le_byte_slice(bytes: &[u8]) -> RgbValue {
RgbValue {
r: <u8>::from_le_byte_slice(&bytes[0..1]),
g: <u8>::from_le_byte_slice(&bytes[1..2]),
b: <u8>::from_le_byte_slice(&bytes[2..3]),
}
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct Identity {
pub uid: String,
pub connected_uid: String,
pub position: char,
pub hardware_version: [u8; 3],
pub firmware_version: [u8; 3],
pub device_identifier: u16,
}
impl FromByteSlice for Identity {
fn bytes_expected() -> usize { 25 }
fn from_le_byte_slice(bytes: &[u8]) -> Identity {
Identity {
uid: <String>::from_le_byte_slice(&bytes[0..8]),
connected_uid: <String>::from_le_byte_slice(&bytes[8..16]),
position: <char>::from_le_byte_slice(&bytes[16..17]),
hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]),
firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]),
device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]),
}
}
}
/// Controls one RGB LED
#[derive(Clone)]
pub struct RgbLedBricklet {
device: Device,
}
impl RgbLedBricklet {
pub const DEVICE_IDENTIFIER: u16 = 271;
pub const DEVICE_DISPLAY_NAME: &'static str = "RGB LED Bricklet";
/// Creates an object with the unique device ID `uid`. This object can then be used after the IP Connection `ip_connection` is connected.
pub fn new<T: GetRequestSender>(uid: &str, req_sender: T) -> RgbLedBricklet {
let mut result = RgbLedBricklet { device: Device::new([2, 0, 0], uid, req_sender, 0) };
result.device.response_expected[u8::from(RgbLedBrickletFunction::SetRgbValue) as usize] = ResponseExpectedFlag::False;
result.device.response_expected[u8::from(RgbLedBrickletFunction::GetRgbValue) as usize] = ResponseExpectedFlag::AlwaysTrue;
result.device.response_expected[u8::from(RgbLedBrickletFunction::GetIdentity) as usize] = ResponseExpectedFlag::AlwaysTrue;
result
}
/// Returns the response expected flag for the function specified by the function ID parameter.
/// It is true if the function is expected to send a response, false otherwise.
///
/// For getter functions this is enabled by default and cannot be disabled, because those
/// functions will always send a response. For callback configuration functions it is enabled
/// by default too, but can be disabled by [`set_response_expected`](crate::rgb_led_bricklet::RgbLedBricklet::set_response_expected).
/// For setter functions it is disabled by default and can be enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts
/// and other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
///
/// See [`set_response_expected`](crate::rgb_led_bricklet::RgbLedBricklet::set_response_expected) for the list of function ID constants available for this function.
pub fn get_response_expected(&mut self, fun: RgbLedBrickletFunction) -> Result<bool, GetResponseExpectedError> {
self.device.get_response_expected(u8::from(fun))
}
/// Changes the response expected flag of the function specified by the function ID parameter.
/// This flag can only be changed for setter (default value: false) and callback configuration
/// functions (default value: true). For getter functions it is always enabled.
///
/// Enabling the response expected flag for a setter function allows to detect timeouts and
/// other error conditions calls of this setter as well. The device will then send a response
/// for this purpose. If this flag is disabled for a setter function then no response is sent
/// and errors are silently ignored, because they cannot be detected.
pub fn set_response_expected(&mut self, fun: RgbLedBrickletFunction, response_expected: bool) -> Result<(), SetResponseExpectedError> {
self.device.set_response_expected(u8::from(fun), response_expected)
}
/// Changes the response expected flag for all setter and callback configuration functions of this device at once.
pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) }
/// Returns the version of the API definition (major, minor, revision) implemented by this API bindings.
/// This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version }
/// Sets the *r*, *g* and *b* values for the LED.
pub fn set_rgb_value(&self, r: u8, g: u8, b: u8) -> ConvertingReceiver<()> {
let mut payload = vec![0; 3];
payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(r));
payload[1..2].copy_from_slice(&<u8>::to_le_byte_vec(g));
payload[2..3].copy_from_slice(&<u8>::to_le_byte_vec(b));
self.device.set(u8::from(RgbLedBrickletFunction::SetRgbValue), payload)
}
/// Returns the *r*, *g* and *b* values of the LED as set by [`set_rgb_value`].
pub fn get_rgb_value(&self) -> ConvertingReceiver<RgbValue> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedBrickletFunction::GetRgbValue), payload)
}
/// Returns the UID, the UID where the Bricklet is connected to,
/// the position, the hardware and firmware version as well as the
/// device identifier.
///
/// The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port).
/// A Bricklet connected to an [Isolator Bricklet](isolator_bricklet) is always at
/// position 'z'.
///
/// The device identifier numbers can be found [here](device_identifier).
/// |device_identifier_constant|
pub fn get_identity(&self) -> ConvertingReceiver<Identity> {
let payload = vec![0; 0];
self.device.get(u8::from(RgbLedBrickletFunction::GetIdentity), payload)
}
}