1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
/* ***********************************************************
 * This file was automatically generated on 2019-11-25.      *
 *                                                           *
 * Rust Bindings Version 2.0.13                              *
 *                                                           *
 * If you have a bugfix for this file and want to commit it, *
 * please fix the bug in the generator. You can find a link  *
 * to the generators git repository on tinkerforge.com       *
 *************************************************************/

//! Creates beep with configurable frequency.
//!
//! See also the documentation [here](https://www.tinkerforge.com/en/doc/Software/Bricklets/PiezoSpeaker_Bricklet_Rust.html).
use crate::{
    byte_converter::*,
    converting_callback_receiver::ConvertingCallbackReceiver,
    converting_receiver::{BrickletError, ConvertingReceiver},
    device::*,
    ip_connection::GetRequestSender,
};
pub enum PiezoSpeakerBrickletFunction {
    Beep,
    MorseCode,
    Calibrate,
    GetIdentity,
    CallbackBeepFinished,
    CallbackMorseCodeFinished,
}
impl From<PiezoSpeakerBrickletFunction> for u8 {
    fn from(fun: PiezoSpeakerBrickletFunction) -> Self {
        match fun {
            PiezoSpeakerBrickletFunction::Beep => 1,
            PiezoSpeakerBrickletFunction::MorseCode => 2,
            PiezoSpeakerBrickletFunction::Calibrate => 3,
            PiezoSpeakerBrickletFunction::GetIdentity => 255,
            PiezoSpeakerBrickletFunction::CallbackBeepFinished => 4,
            PiezoSpeakerBrickletFunction::CallbackMorseCodeFinished => 5,
        }
    }
}
pub const PIEZO_SPEAKER_BRICKLET_BEEP_DURATION_OFF: u32 = 0;
pub const PIEZO_SPEAKER_BRICKLET_BEEP_DURATION_INFINITE: u32 = 4_294_967_295;

#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct Identity {
    pub uid: String,
    pub connected_uid: String,
    pub position: char,
    pub hardware_version: [u8; 3],
    pub firmware_version: [u8; 3],
    pub device_identifier: u16,
}
impl FromByteSlice for Identity {
    fn bytes_expected() -> usize { 25 }
    fn from_le_byte_slice(bytes: &[u8]) -> Identity {
        Identity {
            uid: <String>::from_le_byte_slice(&bytes[0..8]),
            connected_uid: <String>::from_le_byte_slice(&bytes[8..16]),
            position: <char>::from_le_byte_slice(&bytes[16..17]),
            hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]),
            firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]),
            device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]),
        }
    }
}

/// Creates beep with configurable frequency
#[derive(Clone)]
pub struct PiezoSpeakerBricklet {
    device: Device,
}
impl PiezoSpeakerBricklet {
    pub const DEVICE_IDENTIFIER: u16 = 242;
    pub const DEVICE_DISPLAY_NAME: &'static str = "Piezo Speaker Bricklet";
    /// Creates an object with the unique device ID `uid`. This object can then be used after the IP Connection `ip_connection` is connected.
    pub fn new<T: GetRequestSender>(uid: &str, req_sender: T) -> PiezoSpeakerBricklet {
        let mut result = PiezoSpeakerBricklet { device: Device::new([2, 0, 0], uid, req_sender, 0) };
        result.device.response_expected[u8::from(PiezoSpeakerBrickletFunction::Beep) as usize] = ResponseExpectedFlag::False;
        result.device.response_expected[u8::from(PiezoSpeakerBrickletFunction::MorseCode) as usize] = ResponseExpectedFlag::False;
        result.device.response_expected[u8::from(PiezoSpeakerBrickletFunction::Calibrate) as usize] = ResponseExpectedFlag::AlwaysTrue;
        result.device.response_expected[u8::from(PiezoSpeakerBrickletFunction::GetIdentity) as usize] = ResponseExpectedFlag::AlwaysTrue;
        result
    }

    /// Returns the response expected flag for the function specified by the function ID parameter.
    /// It is true if the function is expected to send a response, false otherwise.
    ///
    /// For getter functions this is enabled by default and cannot be disabled, because those
    /// functions will always send a response. For callback configuration functions it is enabled
    /// by default too, but can be disabled by [`set_response_expected`](crate::piezo_speaker_bricklet::PiezoSpeakerBricklet::set_response_expected).
    /// For setter functions it is disabled by default and can be enabled.
    ///
    /// Enabling the response expected flag for a setter function allows to detect timeouts
    /// and other error conditions calls of this setter as well. The device will then send a response
    /// for this purpose. If this flag is disabled for a setter function then no response is send
    /// and errors are silently ignored, because they cannot be detected.
    ///
    /// See [`set_response_expected`](crate::piezo_speaker_bricklet::PiezoSpeakerBricklet::set_response_expected) for the list of function ID constants available for this function.
    pub fn get_response_expected(&mut self, fun: PiezoSpeakerBrickletFunction) -> Result<bool, GetResponseExpectedError> {
        self.device.get_response_expected(u8::from(fun))
    }

    /// Changes the response expected flag of the function specified by the function ID parameter.
    /// This flag can only be changed for setter (default value: false) and callback configuration
    /// functions (default value: true). For getter functions it is always enabled.
    ///
    /// Enabling the response expected flag for a setter function allows to detect timeouts and
    /// other error conditions calls of this setter as well. The device will then send a response
    /// for this purpose. If this flag is disabled for a setter function then no response is send
    /// and errors are silently ignored, because they cannot be detected.
    pub fn set_response_expected(
        &mut self,
        fun: PiezoSpeakerBrickletFunction,
        response_expected: bool,
    ) -> Result<(), SetResponseExpectedError> {
        self.device.set_response_expected(u8::from(fun), response_expected)
    }

    /// Changes the response expected flag for all setter and callback configuration functions of this device at once.
    pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) }

    /// Returns the version of the API definition (major, minor, revision) implemented by this API bindings.
    /// This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
    pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version }

    /// This receiver is triggered if a beep set by [`beep`] is finished
    ///
    /// [`beep`]: #method.beep
    pub fn get_beep_finished_callback_receiver(&self) -> ConvertingCallbackReceiver<()> {
        self.device.get_callback_receiver(u8::from(PiezoSpeakerBrickletFunction::CallbackBeepFinished))
    }

    /// This receiver is triggered if the playback of the morse code set by
    /// [`morse_code`] is finished.
    ///
    /// [`morse_code`]: #method.morse_code
    pub fn get_morse_code_finished_callback_receiver(&self) -> ConvertingCallbackReceiver<()> {
        self.device.get_callback_receiver(u8::from(PiezoSpeakerBrickletFunction::CallbackMorseCodeFinished))
    }

    /// Beeps with the given frequency for the given duration.
    ///
    /// .. versionchanged:: 2.0.2$nbsp;(Plugin)
    ///    A duration of 0 stops the current beep if any, the frequency parameter is
    ///    ignored. A duration of 4294967295 results in an infinite beep.
    ///
    /// The Piezo Speaker Bricklet can only approximate the frequency, it will play
    /// the best possible match by applying the calibration (see [`calibrate`]).
    ///
    /// [`calibrate`]: #method.calibrate
    ///
    /// Associated constants:
    /// * PIEZO_SPEAKER_BRICKLET_BEEP_DURATION_OFF
    ///	* PIEZO_SPEAKER_BRICKLET_BEEP_DURATION_INFINITE
    pub fn beep(&self, duration: u32, frequency: u16) -> ConvertingReceiver<()> {
        let mut payload = vec![0; 6];
        payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(duration));
        payload[4..6].copy_from_slice(&<u16>::to_le_byte_vec(frequency));

        self.device.set(u8::from(PiezoSpeakerBrickletFunction::Beep), payload)
    }

    /// Sets morse code that will be played by the piezo buzzer. The morse code
    /// is given as a string consisting of . (dot), - (minus) and   (space)
    /// for *dits*, *dahs* and *pauses*. Every other character is ignored.
    ///
    /// For example: If you set the string ...---..., the piezo buzzer will beep
    /// nine times with the durations short short short long long long short
    /// short short.
    pub fn morse_code(&self, morse: String, frequency: u16) -> ConvertingReceiver<()> {
        let mut payload = vec![0; 62];
        match <String>::try_to_le_byte_vec(morse, 60) {
            Err(e) => {
                let (tx, rx) = std::sync::mpsc::channel::<Result<Vec<u8>, BrickletError>>();
                let _ = tx.send(Err(e));
                return ConvertingReceiver::new(rx, std::time::Duration::new(1, 0));
            }
            Ok(bytes) => payload[0..60].copy_from_slice(&bytes),
        }

        payload[60..62].copy_from_slice(&<u16>::to_le_byte_vec(frequency));

        self.device.set(u8::from(PiezoSpeakerBrickletFunction::MorseCode), payload)
    }

    /// The Piezo Speaker Bricklet can play 512 different tones. This function
    /// plays each tone and measures the exact frequency back. The result is a
    /// mapping between setting value and frequency. This mapping is stored
    /// in the EEPROM and loaded on startup.
    ///
    /// The Bricklet should come calibrated, you only need to call this
    /// function (once) every time you reflash the Bricklet plugin.
    ///
    /// Returns *true* after the calibration finishes.
    pub fn calibrate(&self) -> ConvertingReceiver<bool> {
        let payload = vec![0; 0];

        self.device.get(u8::from(PiezoSpeakerBrickletFunction::Calibrate), payload)
    }

    /// Returns the UID, the UID where the Bricklet is connected to,
    /// the position, the hardware and firmware version as well as the
    /// device identifier.
    ///
    /// The position can be 'a', 'b', 'c' or 'd'.
    ///
    /// The device identifier numbers can be found [here](device_identifier).
    /// |device_identifier_constant|
    pub fn get_identity(&self) -> ConvertingReceiver<Identity> {
        let payload = vec![0; 0];

        self.device.get(u8::from(PiezoSpeakerBrickletFunction::GetIdentity), payload)
    }
}