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use crate::{layer::Layer, map::Map, TileLayer, TileRect, TileSet, Vec2};
use std::fs::File;
use std::io::Error;
use std::path::Path;
impl Map {
pub fn load_from_file(path: &Path) -> Result<Self, Error> {
let file = File::open(path)?;
let set = serde_json::from_reader(file)?;
Ok(set)
}
pub fn load_from_str(s: &str) -> Result<Layer, Error> {
let set = serde_json::from_str(s)?;
Ok(set)
}
pub fn tileset_image_path(&self, tile_gid: u32) -> Option<&Path> {
for set in &self.tile_sets {
if tile_gid >= set.first_gid
&& tile_gid < set.tile_count + set.first_gid
{
return Some(set.image.as_path());
}
}
None
}
pub fn tileset_name(&self, tile_gid: u32) -> Option<&str> {
for set in &self.tile_sets {
if tile_gid >= set.first_gid
&& tile_gid < set.tile_count + set.first_gid
{
return Some(&set.name);
}
}
None
}
pub fn tile_position_on_image(&self, mut tile_gid: u32) -> TileRect {
let mut tileset = &self.tile_sets[0];
for set in &self.tile_sets {
if tile_gid >= set.first_gid
&& tile_gid < set.tile_count + set.first_gid
{
tileset = set;
tile_gid -= set.first_gid;
break;
}
}
tileset.tile_position_on_image(tile_gid)
}
pub fn tile_position_on_map(&self, count: u32, tile_gid: u32) -> Vec2<u32> {
let mut tileset = &self.tile_sets[0];
for set in &self.tile_sets {
if tile_gid >= set.first_gid
&& tile_gid < set.tile_count + set.first_gid
{
tileset = set;
break;
}
}
let x = count % self.width * tileset.tile_width;
let y = count / self.width * tileset.tile_width;
Vec2 { x, y }
}
}
impl TileSet {
pub fn tile_position_on_image(&self, local_id: u32) -> TileRect {
let min_x = local_id % self.columns * self.tile_width;
let min_y = local_id / self.columns * self.tile_width;
TileRect {
x: min_x as i32,
y: min_y as i32,
width: self.tile_width,
height: self.tile_height,
}
}
}
impl TileLayer {
pub fn tile_position_on_layer(&self, count: u32) -> Vec2<u32> {
let x = count % self.width;
let y = count / self.width;
Vec2 { x, y }
}
}