[][src]Crate tide

Serve the web

Tide is a friendly HTTP server built for casual Rustaceans and veterans alike. It's completely modular, and built directly for async/await. Whether it's a quick webhook, or an L7 load balancer, Tide will make it work.

Features

  • Fast: Written in Rust, and built on Futures, Tide is incredibly efficient.
  • Friendly: With thorough documentation, and a complete API, Tide helps cover your every need.
  • Minimal: With only a few concepts to learn, Tide is easy to pick up and become productive with.

Getting started

Add two dependencies to your project's Cargo.toml file: tide itself, and async-std with the feature attributes enabled:

# Example, use the version numbers you need
tide = "0.7.0"
async-std = { version = "1.5.0", features = ["attributes"] }

Examples

hello world

let mut app = tide::new();
app.at("/").get(|_| async { Ok("Hello, world!") });
app.listen("127.0.0.1:8080").await?;

echo server

let mut app = tide::new();
app.at("/").get(|req| async { Ok(req) });
app.listen("127.0.0.1:8080").await?;

send and receive json

#[derive(Debug, serde::Deserialize, serde::Serialize)]
struct Counter { count: usize }

let mut app = tide::new();
app.at("/").get(|mut req: Request<()>| async move {
   let mut counter: Counter = req.body_json().await?;
   println!("count is {}", counter.count);
   counter.count += 1;
   let mut res = Response::new(200);
   res.set_body(Body::from_json(&counter)?);
   Ok(res)
});
app.listen("127.0.0.1:8080").await?;

Concepts

Request-Response

Each Tide endpoint takes a Request and returns a Response. Because async functions allow us to wait without blocking, this makes Tide feel similar to synchronous servers. Except it's incredibly efficient.

async fn endpoint(req: Request) -> Result;

Middleware

Middleware wrap each request and response pair, allowing code to be run before the endpoint, and after each endpoint. Additionally each handler can choose to never yield to the endpoint and abort early. This is useful for e.g. authentication middleware. Tide's middleware works like a stack. A simplified example of the logger middleware is something like this:

This example is not tested
async fn log(req: Request, next: Next) -> tide::Result {
    println!("Incoming request from {} on url {}", req.peer_addr(), req.url());
    let res = next().await?;
    println!("Outgoing response with status {}", res.status());
    res
}

As a new request comes in, we perform some logic. Then we yield to the next middleware (or endpoint, we don't know when we yield to next), and once that's done, we return the Response. We can decide to not yield to next at any stage, and abort early. This can then be used in applications using the Server::middleware method.

State

Middleware often needs to share values with the endpoint. This is done through "request scoped state". Request scoped state is built using a typemap that's available through Request::ext.

If the endpoint needs to share values with middleware, response scoped state can be set via Response::insert_ext and is available through Response::ext.

Application scoped state is used when a complete application needs access to a particular value. Examples of this include: database connections, websocket connections, or network-enabled config. Every Request<State> has an inner value that must implement Send + Sync + Clone, and can thus freely be shared between requests.

By default tide::new will use () as the shared state. But if you want to create a new app with shared state you can use the with_state function.

Extension Traits

Sometimes having application and request scoped context can require a bit of setup. There are cases where it'd be nice if things were a little easier. This is why Tide encourages people to write extension traits.

By using an extension trait you can extend Request or Response with more functionality. For example, an authentication package could implement a user method on Request, to access the authenticated user provided by middleware.

Extension traits are written by defining a trait + trait impl for the struct that's being extended:

pub trait RequestExt {
    fn bark(&self) -> String;
}

impl<State> RequestExt for Request<State> {
    fn bark(&self) -> String {
        "woof".to_string()
    }
}

Tide apps will then have access to the bark method on Request:

#[async_std::main]
async fn main() -> Result<(), std::io::Error> {
    let mut app = tide::new();
    app.at("/").get(|req: Request<()>| async move { Ok(req.bark()) });
    app.listen("127.0.0.1:8080").await
}

API Stability

It's still early in Tide's development cycle. While the general shape of Tide might have roughly established, the exact traits and function parameters may change between versions. In practice this means that building your core business on Tide is probably not a wise idea... yet.

However we are committed to closely following semver, and documenting any and all breaking changes we make. Also as time goes on you may find that fewer and fewer changes occur, until we eventually remove this notice entirely. The goal of Tide is to build a premier HTTP experience for Async Rust. We have a long journey ahead of us. But we're excited you're here with us!

Modules

convert

Traits for conversions between types.

http

Common types for HTTP operations.

listener

Types that represent HTTP transports and binding

log

Event logging types.

prelude

The Tide prelude.

security

HTTP Security Headers.

sessions

Tide session support

sse

Server-Sent Events (SSE) types.

utils

Miscellaneous utilities.

Structs

Body

A streaming HTTP body.

Error

The error type for HTTP operations.

Next

The remainder of a middleware chain, including the endpoint.

Redirect

A redirection endpoint.

Request

An HTTP request.

Response

An HTTP response

ResponseBuilder

Response Builder

Route

A handle to a route.

Server

An HTTP server.

Enums

ParamError
StatusCode

HTTP response status codes.

Traits

Endpoint

An HTTP request handler.

Middleware

Middleware that wraps around the remaining middleware chain.

Status

Provides the status method for Result and Option.

Functions

new

Create a new Tide server.

with_state

Create a new Tide server with shared application scoped state.

Type Definitions

Result

A specialized Result type for Tide.