[][src]Module three::object

Items in the scene heirarchy.

Structs

Base

Base represents a concrete entity that can be added to the scene.

Group

Groups are used to combine several other objects or groups to work with them as with a single entity.

Enums

ObjectType

The possible concrete types that a Base can be resolved to.

Traits

DowncastObject

Marks an object type that can be downcast from a Base.

Object

Marks data structures that are able to added to the scene graph.