Struct three::controls::axis::Raw

source ·
pub struct Raw {
    pub id: u8,
}
Expand description

Raw axis.

Usually you can get input from mouse using three axes:

  • id = 0 for moves along X axis.
  • id = 1 for moves along Y axis.
  • id = 2 for mouse wheel moves.

However, these ids depend on hardware and may vary on different machines.

Fields

id: u8

Axis id.

Trait Implementations

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