Struct three::Transform [] [src]

pub struct Transform {
    pub position: Point3<f32>,
    pub orientation: Quaternion<f32>,
    pub scale: f32,
}

Position, rotation, and scale of the scene node.

Fields

Position.

Orientation.

Scale.

Trait Implementations

impl Clone for Transform
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Returns a copy of the value. Read more

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Performs copy-assignment from source. Read more

impl Debug for Transform
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Formats the value using the given formatter. Read more

impl PartialEq for Transform
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl From<Decomposed<Vector3<f32>, Quaternion<f32>>> for Transform
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Performs the conversion.

Auto Trait Implementations

impl Send for Transform

impl Sync for Transform